|
Post by wiz on Sept 7, 2018 19:11:10 GMT -6
Yeah - I’m using 8 channels of it for more important mixes. You can hear a more relaxed, wider, deeper sound. Btw - Bart, thanks for the input on not hitting it very hard. Really opened it up. And cranking the output on the pres and then pulling adding input as needed. I’m actually going to start tracking some vocals that way too. Awesome! Glad it worked for ya! Here's a new one to try if you haven't yet per Jeffs suggestion: Instead of turning up the mic pre for your make up gain, try turning up the Channel Fader gain. It's a slightly different sound and well worth experimenting with. Also, I have been experimenting with hitting the SumBus just a tad harder (maybe 1.5dB) and then hitting the VP28s a tad harder and backing down the input to my Burl B2 A/D by 2dB so that everything is hitting those transformers a couple dB hotter and man I gotta say, I'm really digging it. Sometimes it's a bit over the top but sometimes it really glues things together incredibly well. I just ran an ITB mix into the Sumbus chain with that setting and it absolutely destroyed the ITB mix. It just sounds freaking ANALOG!! Imagine that! Haha! The main difference was how wide the vocal became and how clear the drums and bass were. Gotta love it! Any chance we can hear the two mixes? Purty Please? cheers Wiz
|
|
|
Post by Johnkenn on Sept 7, 2018 19:30:47 GMT -6
Yeah - I’m using 8 channels of it for more important mixes. You can hear a more relaxed, wider, deeper sound. Btw - Bart, thanks for the input on not hitting it very hard. Really opened it up. And cranking the output on the pres and then pulling adding input as needed. I’m actually going to start tracking some vocals that way too. Awesome! Glad it worked for ya! Here's a new one to try if you haven't yet per Jeffs suggestion: Instead of turning up the mic pre for your make up gain, try turning up the Channel Fader gain. It's a slightly different sound and well worth experimenting with. Also, I have been experimenting with hitting the SumBus just a tad harder (maybe 1.5dB) and then hitting the VP28s a tad harder and backing down the input to my Burl B2 A/D by 2dB so that everything is hitting those transformers a couple dB hotter and man I gotta say, I'm really digging it. Sometimes it's a bit over the top but sometimes it really glues things together incredibly well. I just ran an ITB mix into the Sumbus chain with that setting and it absolutely destroyed the ITB mix. It just sounds freaking ANALOG!! Imagine that! Haha! The main difference was how wide the vocal became and how clear the drums and bass were. Gotta love it! Maybe I misunderstood you the first time, but that’s what I’ve been doing - output faders dimed and then bringing the input up to a decent level.
|
|
mdr
New Member
Posts: 8
|
Post by mdr on Sept 8, 2018 19:31:29 GMT -6
Yeah - I’m using 8 channels of it for more important mixes. You can hear a more relaxed, wider, deeper sound. Btw - Bart, thanks for the input on not hitting it very hard. Really opened it up. And cranking the output on the pres and then pulling adding input as needed. I’m actually going to start tracking some vocals that way too. Awesome! Glad it worked for ya! Here's a new one to try if you haven't yet per Jeffs suggestion: Instead of turning up the mic pre for your make up gain, try turning up the Channel Fader gain. It's a slightly different sound and well worth experimenting with. Also, I have been experimenting with hitting the SumBus just a tad harder (maybe 1.5dB) and then hitting the VP28s a tad harder and backing down the input to my Burl B2 A/D by 2dB so that everything is hitting those transformers a couple dB hotter and man I gotta say, I'm really digging it. Sometimes it's a bit over the top but sometimes it really glues things together incredibly well. I just ran an ITB mix into the Sumbus chain with that setting and it absolutely destroyed the ITB mix. It just sounds freaking ANALOG!! Imagine that! Haha! The main difference was how wide the vocal became and how clear the drums and bass were. Gotta love it! would love to hear this! is there any way you could send me a mix?
|
|
|
Post by bartacusad on Sept 10, 2018 6:34:24 GMT -6
Awesome! Glad it worked for ya! Here's a new one to try if you haven't yet per Jeffs suggestion: Instead of turning up the mic pre for your make up gain, try turning up the Channel Fader gain. It's a slightly different sound and well worth experimenting with. Also, I have been experimenting with hitting the SumBus just a tad harder (maybe 1.5dB) and then hitting the VP28s a tad harder and backing down the input to my Burl B2 A/D by 2dB so that everything is hitting those transformers a couple dB hotter and man I gotta say, I'm really digging it. Sometimes it's a bit over the top but sometimes it really glues things together incredibly well. I just ran an ITB mix into the Sumbus chain with that setting and it absolutely destroyed the ITB mix. It just sounds freaking ANALOG!! Imagine that! Haha! The main difference was how wide the vocal became and how clear the drums and bass were. Gotta love it! Maybe I misunderstood you the first time, but that’s what I’ve been doing - output faders dimed and then bringing the input up to a decent level. Actually that's the setting I use when I put my VP28 on a vocal as an insert. For mixing I've been running it an unity and then bumping up the mic pre side 6dB for the make up gain. But now I like the way it sounds with the channel fader boost instead. Doesn't seem to make quite as big of a difference with the Platinum as it does with the black VP28 however. According to Jeff, the way you're running it is the way API actually designed the console to run, meaning, with the channel fader all the way up you're not attenuating the signal. So, all that to say you're running it as it was intended to be run : )
|
|
|
Post by matt@IAA on Sept 10, 2018 8:36:22 GMT -6
bartacusad the VP28 channel isn't quite the same as the master fader on the mix bus. On the VP28 in line mode you're padding the signal down 35dB, then raising it up through the input transformer, the first op amp, and the output transformer. That feeds the 'channel fader' which attenuates a fixed gain 325 style line amp (I'm guessing +6 dB on the op amp, and +6 dB on the output transformer). So with the fader wide open, you're doing no attenuation before the +12 dB of the second stage. The +12 dB is always there, though. On Jeff's ACA Booster card, the summed signals come into the ACA at -2 dB, the ACA op amp combines them for a 4.5 dB loss, and then adds +6 dB across the output transformer to bring the whole thing to a nominal -0.5 dB. (I think this is where the SumBus box "ends".) In the ACA-BO card, this goes into the master fader which works the same as the stepped attenuator in the VP28, but in the console booster the op amp is set to nearly unity and the final +6 comes from the output transformer. Without transformer insertion loss you have a nominal +4.79 dB output for a +4 line input, which hits the program bus at -2 dB. So - using the VP28 at unity from the SumBus is taking a nominal -0.5 dB signal, padding it by 35 dB, bringing it back up 35 dB through the mic pre (~17 and 6 from the input and output transformers and I suppose ~12 dB from the op amp) to come back to -0.5 dB. Then, bringing the fader to +12 does no attenuation before a second round of +6 and +6 from the op amp and second output transformer respectively. (If you pull the fader back you're actually dropping the signal again, only to boost it again at the line amp by 12 dB). Long way to say, the closest way to approximate the booster on a console is to get a 325 (or a API 535-LA) and set it to +6 dB. Or, get a CAPI card and rig it without the input transformer as a unity line amp with +6 on the output transformer. Not that y'all are doing anything wrong! If it sounds good it is good! Just that there's a lot going in the VP28, even at unity.
|
|
|
Post by Johnkenn on Sept 10, 2018 9:16:27 GMT -6
I was told there would be no math...
|
|
|
Post by matt@IAA on Sept 10, 2018 9:30:43 GMT -6
Sorry @johnkenn
TLDR version- sticking it into the VP28 is gonna add some noise because you're lowering and raising the signal quite a bit. This may be totally worth it to go through three more transformers and two more op amps. Where you add the gain (first stage or second stage) is going to be a matter of taste, because you're hitting the first or second op amps at different levels. You could even gain up the first stage beyond unity and drop the fader to pull it back. I'd look at sending it through the VP28 almost like an effect, though.
|
|
|
Post by jsteiger on Sept 10, 2018 17:24:04 GMT -6
bartacusad the VP28 channel isn't quite the same as the master fader on the mix bus. On the VP28 in line mode you're padding the signal down 35dB, then raising it up through the input transformer, the first op amp, and the output transformer. That feeds the 'channel fader' which attenuates a fixed gain 325 style line amp (I'm guessing +6 dB on the op amp, and +6 dB on the output transformer). So with the fader wide open, you're doing no attenuation before the +12 dB of the second stage. The +12 dB is always there, though. On Jeff's ACA Booster card, the summed signals come into the ACA at -2 dB, the ACA op amp combines them for a 4.5 dB loss, and then adds +6 dB across the output transformer to bring the whole thing to a nominal -0.5 dB. (I think this is where the SumBus box "ends".) In the ACA-BO card, this goes into the master fader which works the same as the stepped attenuator in the VP28, but in the console booster the op amp is set to nearly unity and the final +6 comes from the output transformer. Without transformer insertion loss you have a nominal +4.79 dB output for a +4 line input, which hits the program bus at -2 dB. So - using the VP28 at unity from the SumBus is taking a nominal -0.5 dB signal, padding it by 35 dB, bringing it back up 35 dB through the mic pre (~17 and 6 from the input and output transformers and I suppose ~12 dB from the op amp) to come back to -0.5 dB. Then, bringing the fader to +12 does no attenuation before a second round of +6 and +6 from the op amp and second output transformer respectively. (If you pull the fader back you're actually dropping the signal again, only to boost it again at the line amp by 12 dB). Long way to say, the closest way to approximate the booster on a console is to get a 325 (or a API 535-LA) and set it to +6 dB. Or, get a CAPI card and rig it without the input transformer as a unity line amp with +6 on the output transformer. Not that y'all are doing anything wrong! If it sounds good it is good! Just that there's a lot going in the VP28, even at unity. These numbers are not exactly right. The output of the SumBus is 6dB down so -2dBu nominal. Also, the SumBus outputs are strapped 1:3. The gain staging is of course different when using a VP28 or any of my other 2 stage preamps but the idea is to get as much of that vintage console character as possible. The VP28, VP28-Platinum or Heider FD312 are the best ways I know of to do that. Noise? Sure since we are knocking it down and boosting it back up there is a slight increase in noise but it is for sure nothing to be concerned with and absolutely well worth the effort. bartacusad has been mixing major label records in Nashville for decades. He's mixed on every large format console there is. He has GREAT ears and I trust them fully. If there were a noise problem by following my recommendations he would be the first one to tell me.
|
|
|
Post by matt@IAA on Sept 10, 2018 17:41:06 GMT -6
jsteiger cool, I was just guessing off of what's posted in the description. I didn't mean to imply there would be a problem with noise at all. Sorry if it came off that way. I was just saying a VP28 fader up isn't quite the same as the program bus booster fader being up, because a VP28 is a whole lot more than just a line amp...which is why it adds so much character.
|
|
|
Post by MorEQsThanAnswers on Mar 4, 2019 15:15:15 GMT -6
Having never mixed on a console, the 16 channel version with the knobs looks pretty damn enticing.
Do you guys working with SB2 feel at all that you’re missing out on a “console sound” by not having the ability to drive inputs and then back them off? It’s possible that the lack of flexibility is made up for with ease of recall?
Jeff, I see you saying above that engineers with experience on large format consoles have no issues with SB2, but I'm more asking about if I might be missing out on something by not waiting for SB1. I'll only buy one summing mixer and it might last me a long time, so I want to be confident about my decision.
|
|
|
Post by Blackdawg on Mar 4, 2019 15:29:10 GMT -6
Having never mixed on a console, the 16 channel version with the faders looks pretty damn enticing. Do you guys working with the Version 1 feel at all that you’re missing out on a “console sound” by not having the ability to drive inputs and then back them off? It’s possible that the lack of flexibility is made up for with ease of recall? Jeff, I see you saying above that mixers with experience on large format consoles have no issues with the version 1, but I'm moreso asking about if I might be missing out on something by not waiting for the Version 2. I'll only buy one summing mixer and it might last me a long time, so I want to be confident about my decision. SB1's aren't available yet. Only the SB2 is for now. The SB1 doesn't have in hand gain only attenuation. So you can't drive the inputs on either one in the analog world without something else in front of the sumbus. The biggest difference(other than channel count) is you can attenuate the input on the SB1 at the SB1 so you can drive the output feeding it harder if so desired. And you have individual variable pan control. Which really is more handy if you're using both output buses in different ways. I still want Jeff to make one with 8ch of SB1 and 24ch of SB in one unit...
|
|
|
Post by Johnkenn on Mar 4, 2019 15:59:29 GMT -6
You can just hit the sb2 harder from the daw...
|
|
|
Post by MorEQsThanAnswers on Mar 4, 2019 20:26:24 GMT -6
You can just hit the sb2 harder from the daw... This is true, but I had the idea of trying to clip my drum bus aggressively on parallel channels (in place of reaching for Decapitator or Devil-loc). I've found distortion to be a good tool for gluing a hip-hop kit, but it might not be as necessary when moving OTB to a colored mixer. Again, this is a new world for me to hit multiple op-amp stages like this and tbh I'm worried about the adjustment period Also, sorry for mixing up the Sumbus types guys! Probably very confusing to you! I assumed SB1 was the first released, but it might be about the mono cards? I've amended the original post in case anybody follows this thread top-down.
|
|
|
Post by MorEQsThanAnswers on Mar 4, 2019 20:43:08 GMT -6
I'll also clarify that when using the SB2, ones ability to drive the channels would be subject to the balance of the mix, right? If you push the faders in the DAW and the mixer starts compressing, you'd be compromising your mix balance (at least until you readjusted). If I'm at the finish line, but want more grit, would I not be taking a risk to push the faders? I don't consider myself a "stud" mixer that wants to try rolling with punches like that.
Using the SB1 lets you selectively optimize how hot you hit each channel from the start of the mixing process. I imagine this would be a similar process to setting up a mixing console before pushing the faders up for the first time?
Since I don't have much console experience, I wasn't sure if this process is crucial to achieving a "console sound" because I know plenty of people don't consider every transformer-based summing mixer to sound "like a console"
|
|
|
Post by Blackdawg on Mar 4, 2019 20:59:20 GMT -6
I'll also clarify that when using the SB2, ones ability to drive the channels would be subject to the balance of the mix, right? If you push the faders in the DAW and the mixer starts compressing, you'd be compromising your mix balance (at least until you readjusted). If I'm at the finish line, but want more grit, would I not be taking a risk to push the faders? I don't consider myself a "stud" mixer that wants to try rolling with punches like that. Using the SB1 lets you selectively optimize how hot you hit each channel from the start of the mixing process. I imagine this would be a similar process to setting up a mixing console before pushing the faders up for the first time? Since I don't have much console experience, I wasn't sure if this process is crucial to achieving a "console sound" because I know plenty of people don't consider every transformer-based summing mixer to sound "like a console" You wouldn't do a mix then run it through the summing mixer. You'd do the whole mix while mixing into the summing mixer. This is also why you could push the DA output more but if you still wanted more you'd run it into another analog device and push it harder...though I don't think you'd ever want it that hot anyways.
|
|
|
Post by Johnkenn on Mar 4, 2019 22:17:22 GMT -6
Also, I don’t know if I would use the Sumbus to drive individual channels for distortion...I mean it could do that, but I’d just as well get that out of the box with two pres and then go into the SB in a more meticulous way...but maybe that’s just my take. And I guess having the SB1 would be like having built in pres on every channel. There’s kind of a sweet spot imo and it’s right around 0VU - which really isn’t hitting it that hard. Then I use two VP28 Platinums to color the 2 mix how I like. (And add makeup gain)
|
|
|
Post by MorEQsThanAnswers on Mar 5, 2019 4:21:42 GMT -6
You wouldn't do a mix then run it through the summing mixer. You'd do the whole mix while mixing into the summing mixer. Well right, I'm speaking more on John's point about hitting the mixer harder from the DAW when I need that push. If I mix with my peaks hitting the suggested sweet spot of 0db, only my kick and snare are really living in that sweet spot. If, during my mix, I want to boost the DAW outputs to drive the mixer harder, I assume that I'd get my color at the cost of compression. The kick and snare might start getting shaved and the mix balance itself would determine which instruments start driving the mixer channels. The difference I'm trying to suss out is how using the SB1 allows you to individually dial in those sweet spots on each channel and mix with the knobs like faders. You'd have the color you want from the start and could even drive selective channels harder without disturbing the mix balance by attenuating with the knob. My curiosity is how important this particular difference is (getting every instrument into the sweet spot) to achieving the coveted "console sound." Also, I don’t know if I would use the Sumbus to drive individual channels for distortion... I appreciate the honesty!
|
|
|
Post by Johnkenn on Mar 5, 2019 9:13:21 GMT -6
You wouldn't do a mix then run it through the summing mixer. You'd do the whole mix while mixing into the summing mixer. Well right, I'm speaking more on John's point about hitting the mixer harder from the DAW when I need that push. If I mix with my peaks hitting the suggested sweet spot of 0db, only my kick and snare are really living in that sweet spot. If, during my mix, I want to boost the DAW outputs to drive the mixer harder, I assume that I'd get my color at the cost of compression. The kick and snare might start getting shaved and the mix balance itself would determine which instruments start driving the mixer channels. The difference I'm trying to suss out is how using the SB1 allows you to individually dial in those sweet spots on each channel and mix with the knobs like faders. You'd have the color you want from the start and could even drive selective channels harder without disturbing the mix balance by attenuating with the knob. My curiosity is how important this particular difference is (getting every instrument into the sweet spot) to achieving the coveted "console sound." Also, I don’t know if I would use the Sumbus to drive individual channels for distortion... I appreciate the honesty! Not that it would sound bad at all...I would just think there are more specialty pieces with more control that would do that more efficiently. And yes, the SB1 would be easier to deal with in the situation you’re presenting.
|
|
|
Post by Blackdawg on Mar 5, 2019 11:03:16 GMT -6
You wouldn't do a mix then run it through the summing mixer. You'd do the whole mix while mixing into the summing mixer. Well right, I'm speaking more on John's point about hitting the mixer harder from the DAW when I need that push. If I mix with my peaks hitting the suggested sweet spot of 0db, only my kick and snare are really living in that sweet spot. If, during my mix, I want to boost the DAW outputs to drive the mixer harder, I assume that I'd get my color at the cost of compression. The kick and snare might start getting shaved and the mix balance itself would determine which instruments start driving the mixer channels. The difference I'm trying to suss out is how using the SB1 allows you to individually dial in those sweet spots on each channel and mix with the knobs like faders. You'd have the color you want from the start and could even drive selective channels harder without disturbing the mix balance by attenuating with the knob. My curiosity is how important this particular difference is (getting every instrument into the sweet spot) to achieving the coveted "console sound." Also, I don’t know if I would use the Sumbus to drive individual channels for distortion... I appreciate the honesty! You've got your gain staging backwards likely. Depending on the DAW you use. You don't want it peaking in the DAW but you can often drive the outputs a lot out of your DAW. Like usually your faders in the DAW can be anywhere from -40dB to 0dB for your mix to get the right balance of things. Once you output them directly to the SB you can start to push your faders to drive the output more. Most DAs these days have a huge output level. The SB1 does not have in hand gain, as in you can't boost the level coming into it right there on the "fader" of the SB1. You can only attenuate it, as in turn it down. Which means you could drive your DA output more if you wanted.
|
|
|
Post by MorEQsThanAnswers on Mar 5, 2019 14:16:04 GMT -6
The SB1 does not have in hand gain, as in you can't boost the level coming into it right there on the "fader" of the SB1. You can only attenuate it, as in turn it down. Which means you could drive your DA output more if you wanted. Ok, now we are on the same page! With the SB1, one can use the outputs of their DAW similar to Line Trim on a console. You would start the mixing process by wanting to see everything coming out of your DAW at -18 dbFS, which the mixer's input channel would read as 0 dbVU. This puts you in John's suggested sweet-spot (~0 dbVU) on the input of every channel of the mixer. Then, mix with the knobs like faders. To my understanding, this is exactly how one would set up a console (the only exception is using Line Trim knobs instead of DAW faders to optimize levels going into the desk). In fact, this IS a 2 RU console because the multiple op-amps make up for what a typical summing mixer comparatively lacks in circuitry. Using the SB2, I'd probably only be able to get the loudest 2 or 3 channels near that sweet spot (kick, snare, and 808) because the mix balance itself would handcuff my ability to optimize the quieter channel's level into the mixer. Even though these boxes utilize the same circuitry, the gain staging technique is completely different. My question: Do the people using SB2 with console experience feel that the SB2 is missing something by not having the ability to optimize the input levels of each channel?
|
|
|
Post by Blackdawg on Mar 5, 2019 14:31:25 GMT -6
The SB1 does not have in hand gain, as in you can't boost the level coming into it right there on the "fader" of the SB1. You can only attenuate it, as in turn it down. Which means you could drive your DA output more if you wanted. Ok, now we are on the same page! With the SB1, one can use the outputs of their DAW similar to Line Trim on a console. You would start the mixing process by wanting to see everything coming out of your DAW at -18 dbFS, which the mixer's input channel would read as 0 dbVU. This puts you in John's suggested sweet-spot (~0 dbVU) on the input of every channel of the mixer. Then, mix with the knobs like faders. To my understanding, this is exactly how one would set up a console (the only exception is using Line Trim knobs instead of DAW faders to optimize levels going into the desk). In fact, this IS a 2 RU console because the multiple op-amps make up for what a typical summing mixer comparatively lacks in circuitry. Using the SB2, I'd probably only be able to get the loudest 2 or 3 channels near that sweet spot (kick, snare, and 808) because the mix balance itself would handcuff my ability to optimize the quieter channel's level into the mixer. Even though these boxes utilize the same circuitry, the gain staging technique is completely different. My question: Do the people using SB2 with console experience feel that the SB2 is missing something by not having the ability to optimize the input levels of each channel? almost there. The SB1 starts a 0dB just like the SB2. You just gain the ability to turn down your signal on the SB1. NOT turn it up. This would limit how a desk would work in terms of mixing as you usually have +10-16dB in the fader alone on various desks. Either way, you still have to have a good mix coming out of your computer and hitting the SB..not matter what it is. You won't be able to have everything hitting as hard across the board...then it wouldn't be a mix, everything would just be loud. These boxes aren't a mixer. In fact they are FAR from a full console in terms of how you'd mix OTB with a large format desk. However, it is the best summing box in terms of active circuity as you stated, and in that regard is the best "back end" of a console you can probably get today. But you wouldn't setup your outputs of your computer and then mix on the SB1. I mean you could to a very limited point. if you want to turn things down with the rotary knobs live, you totally could However, don't think you could do a full 16ch mix all analog on this this with rotary knobs. Theres a reason why Tom Dowd said "screw this, I want to us all my fingers" and invented faders. You'll still want to do just about all your mixing(think automation) ITB and then you are flavoring it with the SB. This also helps with recall for later. Which in some ways is an advantage to the SB2 as you just have to push a few buttons likely to recall a mix instead of trying to reset your rotary knobs just right.
|
|
|
Post by MorEQsThanAnswers on Mar 5, 2019 14:57:37 GMT -6
You wouldn't setup your outputs of your computer and then mix on the SB1. I mean you could to a very limited point. if you want to turn things down with the rotary knobs live, you totally could However, don't think you could do a full 16ch mix all analog on this this with rotary knobs. Theres a reason why Tom Dowd said "screw this, I want to us all my fingers" and invented faders. You'll still want to do just about all your mixing(think automation) ITB and then you are flavoring it with the SB. This also helps with recall for later. Which in some ways is an advantage to the SB2 as you just have to push a few buttons likely to recall a mix instead of trying to reset your rotary knobs just right. Bingo! Thank you for taking the time to get here with me, I apologize that it took a few posts to clarify my concern. I had the perception that this thing was gonna sound exactly like a vintage API board, with the op-amps making up for the lack of channel strip circuitry. Also, I thought he was replacing the faders with rotary knobs so that it could all be squeezed into 2RU. Like literally "a console for the home studio guy on limited space and budget." I was planning on handling recall by printing test tones. Pain in the butt, but maybe worthwhile if I was gonna be able to convince myself I was steering a vintage desk. SB2 here I come! Again, thank you both for the quick responses!
|
|
|
Post by Blackdawg on Mar 5, 2019 15:04:57 GMT -6
You wouldn't setup your outputs of your computer and then mix on the SB1. I mean you could to a very limited point. if you want to turn things down with the rotary knobs live, you totally could However, don't think you could do a full 16ch mix all analog on this this with rotary knobs. Theres a reason why Tom Dowd said "screw this, I want to us all my fingers" and invented faders. You'll still want to do just about all your mixing(think automation) ITB and then you are flavoring it with the SB. This also helps with recall for later. Which in some ways is an advantage to the SB2 as you just have to push a few buttons likely to recall a mix instead of trying to reset your rotary knobs just right. Bingo! Thank you for taking the time to get here with me, I apologize that it took a few posts to clarify my concern. I had the perception that this thing was gonna sound exactly like a vintage API board, with the op-amps making up for the lack of channel strip circuitry. Also, I thought he was replacing the faders with rotary knobs so that it could all be squeezed into 2RU. Like literally "a console for the home studio guy on limited space and budget." I was planning on handling recall by printing test tones. Pain in the butt, but maybe worthwhile if I was gonna be able to convince myself I was steering a vintage desk. SB2 here I come! Again, thank you both for the quick responses! It is very much the sound of a console in a small package, but not really a full on console. If you think of it as the back end and your computer the front then it works great as a hybrid setup. Which is really the intention to get the big console sound in a small unit. Not really be the front end in terms of mixing. The opamps aren't making up the lack of channel strip. thats whats in a real channel strip in an old api console...but in a full console theres even more. Still a sweet box.
|
|
|
Post by bartacusad on Mar 5, 2019 17:15:08 GMT -6
You can just hit the sb2 harder from the daw... This is true, but I had the idea of trying to clip my drum bus aggressively on parallel channels (in place of reaching for Decapitator or Devil-loc). I've found distortion to be a good tool for gluing a hip-hop kit, but it might not be as necessary when moving OTB to a colored mixer. Again, this is a new world for me to hit multiple op-amp stages like this and tbh I'm worried about the adjustment period Also, sorry for mixing up the Sumbus types guys! Probably very confusing to you! I assumed SB1 was the first released, but it might be about the mono cards? I've amended the original post in case anybody follows this thread top-down. There is a scenario by which you could have a parallel bus with a 16x4. Jeff gave me a simple little diagram of a cable that sums the 4 outputs down to 2. Basically a summing cable for your summing box. Ha! You do lose about 6db coming out of the cable but I've found no loss of frequency response in all my testing. So basically, you could have all your music coming out of the A bus (ie 1-14) and then your parallel drums coming out of the B bus (ie15&16) through a compressor of your choice and then blend to taste with the output of the compressor. That way you could hit inputs 15 & 16 as hard as your want and then coming out of the B bus to your compressor, then to your cable. I'm probably making this sound way harder than it actually would be but hopefully you get the point. I have different sets of transformers and op amps on my A bus and B bus and it is really nice to be able to quickly compare which sound I like on which instrument but the scenario I just laid out would be way cool! May have to try it out!
|
|
|
Post by bartacusad on Mar 5, 2019 17:28:23 GMT -6
Ok, now we are on the same page! With the SB1, one can use the outputs of their DAW similar to Line Trim on a console. You would start the mixing process by wanting to see everything coming out of your DAW at -18 dbFS, which the mixer's input channel would read as 0 dbVU. This puts you in John's suggested sweet-spot (~0 dbVU) on the input of every channel of the mixer. Then, mix with the knobs like faders. To my understanding, this is exactly how one would set up a console (the only exception is using Line Trim knobs instead of DAW faders to optimize levels going into the desk). In fact, this IS a 2 RU console because the multiple op-amps make up for what a typical summing mixer comparatively lacks in circuitry. Using the SB2, I'd probably only be able to get the loudest 2 or 3 channels near that sweet spot (kick, snare, and 808) because the mix balance itself would handcuff my ability to optimize the quieter channel's level into the mixer. Even though these boxes utilize the same circuitry, the gain staging technique is completely different. My question: Do the people using SB2 with console experience feel that the SB2 is missing something by not having the ability to optimize the input levels of each channel? almost there. The SB1 starts a 0dB just like the SB2. You just gain the ability to turn down your signal on the SB1. NOT turn it up. This would limit how a desk would work in terms of mixing as you usually have +10-16dB in the fader alone on various desks. Either way, you still have to have a good mix coming out of your computer and hitting the SB..not matter what it is. You won't be able to have everything hitting as hard across the board...then it wouldn't be a mix, everything would just be loud. These boxes aren't a mixer. In fact they are FAR from a full console in terms of how you'd mix OTB with a large format desk. However, it is the best summing box in terms of active circuity as you stated, and in that regard is the best "back end" of a console you can probably get today. But you wouldn't setup your outputs of your computer and then mix on the SB1. I mean you could to a very limited point. if you want to turn things down with the rotary knobs live, you totally could However, don't think you could do a full 16ch mix all analog on this this with rotary knobs. Theres a reason why Tom Dowd said "screw this, I want to us all my fingers" and invented faders. You'll still want to do just about all your mixing(think automation) ITB and then you are flavoring it with the SB. This also helps with recall for later. Which in some ways is an advantage to the SB2 as you just have to push a few buttons likely to recall a mix instead of trying to reset your rotary knobs just right. Jeff partnered with a company that created a box called Dawtomation that would be the answer to hitting the SumBus with the best fader resolution. It's a plugin that controls a VCA box and it controls the output volume of each channel. So you set up your DAW session as if you were going into a console, all faders at zero and then your automation is done through the plugin's faders. THIS is as close to getting a console sound as you can get with the SumBus. Well that and making up the gain coming out of the box with a pair of VP28s or Heiders.
|
|