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Post by brenta on Feb 24, 2023 11:02:02 GMT -6
When I first started using Apollos and UA Console in conjunction with Pro Tools, I found it confusing and a PITA. Then I realized it's basically the same as using an analog console to record into Pro Tools. That's probably why UA named the program "Console" (duh). Once I realized that, it all made sense. Recording with an analog console requires you to manipulate the board and Pro Tools at the same time, similar to UA Console.
I've now gotten really fast and efficient using the two programs together, but I would still appreciate a dedicated control surface, or the DAW and direct monitoring app to be combined (LUNA). The LUNA development is coming along slower than I expected, but hopefully someday soon it will have the features I need to make the switch from Pro Tools.
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ericn
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Post by ericn on Feb 24, 2023 11:02:50 GMT -6
I don’t do any live sound any longer. Coming up on an HD system the idea of messing with Total Mix or UA console is just completely frustrating. Especially the original Total Mix where you couldn’t label anything (as far as I could figure out anyway). Pretty much either hands on used console sends or came off tape right into the headphone system feed. Yeah I think once you get use to the intergration it’s hard to live without it. This is one of those places where an industry wide standard of how a DAW interfaces with hardware would just make things easy.
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Post by gravesnumber9 on Feb 24, 2023 11:09:21 GMT -6
I'd be curious about the "like to/don't like to flip between two apps" groups and see how many of the people in those groups have done live sound. Especially for live sound in a more upper level "assistant engineer running the monitor console" sort of way.. Or even worked in a studio on a console where some channels were patched to print to tape/disk and the other channels were patched for playback. I guess I like the two apps thing. I want to be able to give the artist their monitoring preference (which often times is their part out-of-balance with the rest of the track and with way too much or too little ambience) but I also want to be able to flip to playback and have the level/fx/mix be closer to a real mix and less like an out-of-balance mess. That second app is just a monitor console set up only a cmd+tab away. I'm looking forward to someone deciding they can part with their BF Apollo 16 for a decent price. UA stuff holds an inflated 2nd hand value for a reason I don't quite understand. I don't need THE MOST PERFECT conversion. I need a stable rig of conversion/interfaces with medium ol' pile of decent sounding i/o and I WANT IT IMMEDIATELY or whenever the right deal comes up. Part of the problem is that these secondary pieces (Console, Total Mix, whatever MOTU calls it's rats nest equivalent) is that they come with their own set of unique idiosyncrasies. I found routing in Console to be unintuitive (despite it looking like a console, things seemed to appear and disappear or suddenly become grayed out at random) but the software itself just always seemed hard to navigate. It seems like this stuff is developed by the B-Team at these software companies. Why do I need this to begin with? I've got my DAW set up like an inline console which is what I'm familiar with. Cue routing is easy in any modern DAW. I shouldn't have to flip around between tools, I can create my own snapshots and pop-out windows if I want to do that.
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Post by subspace on Feb 24, 2023 12:34:37 GMT -6
The other thing is... do I really need more UAD plugins? Do any of us? I suspect that most of us don't. That doesn't mean that I can't be enticed (I did just by Hitsville Chambers), but I'm not in need. So as long as UAD-2 continues to be supported enough that I can continue to verify ownership, I say I'll take what comes. And (totally selfishly) I hope what comes massively devalues the current generation Apollo's so I can swipe up a few at a great price. I'm seeing used 16x16 Avid HD's for $1500 in good shape that were $4k not too long ago. If I could get an Apollo x16 for $1500 I'd have to seriously rethink my setup. <snip> Avid only let's you get up to 24 channels with Carbon, and on 16 of those channels you have to use their preamps. Carbon? All 24 channels let you select between the preamp input or dedicated line input on an expanded system, regardless of the two expansion units being called a 'Carbon Pre.'
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Post by Quint on Feb 24, 2023 12:42:42 GMT -6
I'd be curious about the "like to/don't like to flip between two apps" groups and see how many of the people in those groups have done live sound. Especially for live sound in a more upper level "assistant engineer running the monitor console" sort of way.. Or even worked in a studio on a console where some channels were patched to print to tape/disk and the other channels were patched for playback. I guess I like the two apps thing. I want to be able to give the artist their monitoring preference (which often times is their part out-of-balance with the rest of the track and with way too much or too little ambience) but I also want to be able to flip to playback and have the level/fx/mix be closer to a real mix and less like an out-of-balance mess. That second app is just a monitor console set up only a cmd+tab away. I'm looking forward to someone deciding they can part with their BF Apollo 16 for a decent price. UA stuff holds an inflated 2nd hand value for a reason I don't quite understand. I don't need THE MOST PERFECT conversion. I need a stable rig of conversion/interfaces with medium ol' pile of decent sounding i/o and I WANT IT IMMEDIATELY or whenever the right deal comes up. With two different analog consoles (one for mixing and one for monitoring), or with a split console, you're managing two different things at once, same as with a DAW and interface mixer app. But, with an analog situation, you can quickly glance between the two and touch whatever you need to at a moments notice. There's just something about having to do that job on the computer that I don't love. Granted, I've done it for years, but when Luna was announced, the wheels started turning in my head pretty quickly. I'm not sure I follow your comments about giving the artist their own mix or why that's not possible in HDX/Luna or an inline console?
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Post by Quint on Feb 24, 2023 12:48:52 GMT -6
Carbon? All 24 channels let you select between the preamp input or dedicated line input on an expanded system, regardless of the two expansion units being called a 'Carbon Pre.' What I meant to say in that previous post was that you have to pay for those preamps, even if you're not using them. If you intend to use those preamps, then cool. But if not, then your paying for something you're not using.
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Post by subspace on Feb 24, 2023 12:54:16 GMT -6
I'd be curious about the "like to/don't like to flip between two apps" groups and see how many of the people in those groups have done live sound. Especially for live sound in a more upper level "assistant engineer running the monitor console" sort of way.. Or even worked in a studio on a console where some channels were patched to print to tape/disk and the other channels were patched for playback. I guess I like the two apps thing. I want to be able to give the artist their monitoring preference (which often times is their part out-of-balance with the rest of the track and with way too much or too little ambience) but I also want to be able to flip to playback and have the level/fx/mix be closer to a real mix and less like an out-of-balance mess. That second app is just a monitor console set up only a cmd+tab away. I'm in the 'don't like to flip' group and fit both categories mentioned, mixing 4 live shows this weekend and have 120 more on the calendar, plus my studio Trident indeed has a dedicated jukebox that flips between monitoring the multi-track bus sends and dedicated tape returns. The separate monitoring app with no tie in to the recording application is a productivity killer in a full tracking session, I actually find it's the home recordists that just stack full takes and edit later that don't run into the limitations.
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kcatthedog
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Post by kcatthedog on Feb 24, 2023 13:12:51 GMT -6
“Why do I need this to begin with?”
] well, originally with apollo for lowest latency while tracking with ua plugs( if you use ob, go direct to daw!) and then for unison plugs.
UA always had console recall plug that was supposed to align ua plugs in console and daw, but not certain peeps used it and or still found in clunky.
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Post by gravesnumber9 on Feb 24, 2023 14:16:57 GMT -6
Carbon? All 24 channels let you select between the preamp input or dedicated line input on an expanded system, regardless of the two expansion units being called a 'Carbon Pre.' What I meant to say in that previous post was that you have to pay for those preamps, even if you're not using them. If you intend to use those preamps, then cool. But if not, then your paying for something you're not using. Exactly. A consistent problem in the interface world that is not limited to Carbon or Carbon Pre. But they're the only ones charging $4k for 8 very ordinary preamps and some ADAT i/o.
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Post by gravesnumber9 on Feb 24, 2023 14:18:11 GMT -6
“Why do I need this to begin with?” ] well, originally with apollo for lowest latency while tracking with ua plugs( if you use ob, go direct to daw!) and then for unison plugs. UA always had console recall plug that was supposed to align ua plugs in console and daw, but not certain peeps used it and or still found in clunky. Console recall plug crashed every system I ever tried it with.
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kcatthedog
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Post by kcatthedog on Feb 24, 2023 14:58:00 GMT -6
hmm, never had a problem with it here.
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Post by schmalzy on Feb 25, 2023 19:36:27 GMT -6
I'd be curious about the "like to/don't like to flip between two apps" groups and see how many of the people in those groups have done live sound. Especially for live sound in a more upper level "assistant engineer running the monitor console" sort of way.. Or even worked in a studio on a console where some channels were patched to print to tape/disk and the other channels were patched for playback. I guess I like the two apps thing. I want to be able to give the artist their monitoring preference (which often times is their part out-of-balance with the rest of the track and with way too much or too little ambience) but I also want to be able to flip to playback and have the level/fx/mix be closer to a real mix and less like an out-of-balance mess. That second app is just a monitor console set up only a cmd+tab away. I'm in the 'don't like to flip' group and fit both categories mentioned, mixing 4 live shows this weekend and have 120 more on the calendar, plus my studio Trident indeed has a dedicated jukebox that flips between monitoring the multi-track bus sends and dedicated tape returns. The separate monitoring app with no tie in to the recording application is a productivity killer in a full tracking session, I actually find it's the home recordists that just stack full takes and edit later that don't run into the limitations. I'm in the "like two apps" and "punch to get the right performance" camps. I like having the two different mix snapshots, basically. I'm not interested in comping later if I can at all avoid it. I'd rather get it right away, know we have it, and not waste time/brain power worrying about it again later. I think that's super interesting - you having so much live experience but not liking the two-apps thing. For me it feels like two things for two separate tasks similar to FOH console and a separate monitor desk. That throws my theory right out the window, I guess!
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ericn
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Post by ericn on Feb 25, 2023 21:34:55 GMT -6
I'm in the 'don't like to flip' group and fit both categories mentioned, mixing 4 live shows this weekend and have 120 more on the calendar, plus my studio Trident indeed has a dedicated jukebox that flips between monitoring the multi-track bus sends and dedicated tape returns. The separate monitoring app with no tie in to the recording application is a productivity killer in a full tracking session, I actually find it's the home recordists that just stack full takes and edit later that don't run into the limitations. I'm in the "like two apps" and "punch to get the right performance" camps. I like having the two different mix snapshots, basically. I'm not interested in comping later if I can at all avoid it. I'd rather get it right away, know we have it, and not waste time/brain power worrying about it again later. I think that's super interesting - you having so much live experience but not liking the two-apps thing. For me it feels like two things for two separate tasks similar to FOH console and a separate monitor desk. That throws my theory right out the window, I guess! The difference is a separate monitor board means a separate dedicated engineer who is keeping track of the wedges. Both engineers want as much information in front of them as possible. Especially if you are mixing monitors you need to be able to grab things before there is a problem. One of the reasons Digico became the touring standard is they were one of the first to understand that a single screen on a console just wasn’t enough! Note how everyone has incorporated more screens. In fact most of the guys I know who are doing large scale one offs in wedge world other than those who came up with Clair TC 1128’s still would prefer analog Graphics because if you need to do a quick grab there is no paging for the right EQ, most loved the idea of the Graphics built into the console but after a couple of festivals realized how often one hand would be on a graphic and one on a mix, if the faders show a graphic I have to bring up a different page to grab a mix fader. Don’t get me wrong love the form factor of my DM1000 and the idea of CAT5 carrrying 32x32, but if the shows I am doing had crew and the truck was big enough I would have bought the Gamble / Crest at Clearwing Auction.
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Post by gravesnumber9 on Feb 27, 2023 13:40:44 GMT -6
I'm in the 'don't like to flip' group and fit both categories mentioned, mixing 4 live shows this weekend and have 120 more on the calendar, plus my studio Trident indeed has a dedicated jukebox that flips between monitoring the multi-track bus sends and dedicated tape returns. The separate monitoring app with no tie in to the recording application is a productivity killer in a full tracking session, I actually find it's the home recordists that just stack full takes and edit later that don't run into the limitations. I'm in the "like two apps" and "punch to get the right performance" camps. I like having the two different mix snapshots, basically. I'm not interested in comping later if I can at all avoid it. I'd rather get it right away, know we have it, and not waste time/brain power worrying about it again later. I think that's super interesting - you having so much live experience but not liking the two-apps thing. For me it feels like two things for two separate tasks similar to FOH console and a separate monitor desk. That throws my theory right out the window, I guess! I just don't understand why you need two apps for this. Maybe it's a ProTools thing? Someone else was saying that PT doesn't have a screen with full size input meters for example. I don't know if that's accurate. In Logic/S1/Reaper it's very easy to manage all of this stuff if your interface allows it. I use a workflow very similar to what Console forces me to do but I do it in my DAW.
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Post by notneeson on Feb 27, 2023 13:56:09 GMT -6
I'm in the "like two apps" and "punch to get the right performance" camps. I like having the two different mix snapshots, basically. I'm not interested in comping later if I can at all avoid it. I'd rather get it right away, know we have it, and not waste time/brain power worrying about it again later. I think that's super interesting - you having so much live experience but not liking the two-apps thing. For me it feels like two things for two separate tasks similar to FOH console and a separate monitor desk. That throws my theory right out the window, I guess! I just don't understand why you need two apps for this. Maybe it's a ProTools thing? Someone else was saying that PT doesn't have a screen with full size input meters for example. I don't know if that's accurate. In Logic/S1/Reaper it's very easy to manage all of this stuff if your interface allows it. I use a workflow very similar to what Console forces me to do but I do it in my DAW. I'm on PT and I basically never touch the 3rd party mixer for my interface, it's pure set and forget. Pro tools HDX is the same, albeit with Avid hardware so even simpler.
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Post by Quint on Feb 27, 2023 14:50:58 GMT -6
I'm in the "like two apps" and "punch to get the right performance" camps. I like having the two different mix snapshots, basically. I'm not interested in comping later if I can at all avoid it. I'd rather get it right away, know we have it, and not waste time/brain power worrying about it again later. I think that's super interesting - you having so much live experience but not liking the two-apps thing. For me it feels like two things for two separate tasks similar to FOH console and a separate monitor desk. That throws my theory right out the window, I guess! I just don't understand why you need two apps for this. Maybe it's a ProTools thing? Someone else was saying that PT doesn't have a screen with full size input meters for example. I don't know if that's accurate. In Logic/S1/Reaper it's very easy to manage all of this stuff if your interface allows it. I use a workflow very similar to what Console forces me to do but I do it in my DAW. In the case of the Apollo and Console, you're kind of forced to use Console as a secondary app if you're using UAD2 DSP plugins during tracking, due to the latency that would be incurred by trying to use UAD2 DSP plugins within your DAW. So that's what makes Luna great. It allows for using UAD2 DSP plugins during tracking, without having to manage a DAW AND a monitoring app like Console. However, the downside is that, if you're using any other DAW than Luna, you've gotta use Console if you're going to use any DSP UAD2 plugins during tracking. If you're just monitoring though your DAW with native plugins, then yeah, using the secondary monitoring app probably isn't strictly necessary. It's really the UAD2 DSP plugins during tracking thing that sort of specifically requires using a secondary monitoring app like Console. The downside of monitoring through native plugins in your DAW (or just plain monitoring through your DAW at all, even if not using plugins), of course, is having to manage latency.
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Post by brenta on Feb 27, 2023 16:03:37 GMT -6
I'm in the "like two apps" and "punch to get the right performance" camps. I like having the two different mix snapshots, basically. I'm not interested in comping later if I can at all avoid it. I'd rather get it right away, know we have it, and not waste time/brain power worrying about it again later. I think that's super interesting - you having so much live experience but not liking the two-apps thing. For me it feels like two things for two separate tasks similar to FOH console and a separate monitor desk. That throws my theory right out the window, I guess! I just don't understand why you need two apps for this. Maybe it's a ProTools thing? Someone else was saying that PT doesn't have a screen with full size input meters for example. I don't know if that's accurate. In Logic/S1/Reaper it's very easy to manage all of this stuff if your interface allows it. I use a workflow very similar to what Console forces me to do but I do it in my DAW. You can access direct monitoring parameters directly in those DAWs?
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Post by brenta on Feb 27, 2023 16:07:56 GMT -6
I just don't understand why you need two apps for this. Maybe it's a ProTools thing? Someone else was saying that PT doesn't have a screen with full size input meters for example. I don't know if that's accurate. In Logic/S1/Reaper it's very easy to manage all of this stuff if your interface allows it. I use a workflow very similar to what Console forces me to do but I do it in my DAW. In the case of the Apollo and Console, you're kind of forced to use Console as a secondary app if you're using UAD2 DSP plugins during tracking, due to the latency that would be incurred by trying to use UAD2 DSP plugins within your DAW. So that's what makes Luna great. It allows for using UAD2 DSP plugins during tracking, without having to manage a DAW AND a monitoring app like Console. However, the downside is that, if you're using any other DAW than Luna, you've gotta use Console if you're going to use any DSP UAD2 plugins during tracking. If you're just monitoring though your DAW with native plugins, then yeah, using the secondary monitoring app probably isn't strictly necessary. It's really the UAD2 DSP plugins during tracking thing that sort of specifically requires using a secondary monitoring app like Console. I don’t record much through plugins, but I prefer to always use direct monitoring anyway for the lower latency along with the added stability of being able to keep my buffer size high. Console is also much faster for me to setup multiple headphone cues, the musicians like that they can continue to hear themselves play as I’m closing one session and opening up another, and if someone wants to hear a reverb or delay while recording it’s easy and quick to setup with no latency. Lots of benefits for me.
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Post by Quint on Feb 27, 2023 17:18:35 GMT -6
In the case of the Apollo and Console, you're kind of forced to use Console as a secondary app if you're using UAD2 DSP plugins during tracking, due to the latency that would be incurred by trying to use UAD2 DSP plugins within your DAW. So that's what makes Luna great. It allows for using UAD2 DSP plugins during tracking, without having to manage a DAW AND a monitoring app like Console. However, the downside is that, if you're using any other DAW than Luna, you've gotta use Console if you're going to use any DSP UAD2 plugins during tracking. If you're just monitoring though your DAW with native plugins, then yeah, using the secondary monitoring app probably isn't strictly necessary. It's really the UAD2 DSP plugins during tracking thing that sort of specifically requires using a secondary monitoring app like Console. I don’t record much through plugins, but I prefer to always use direct monitoring anyway for the lower latency along with the added stability of being able to keep my buffer size high. Console is also much faster for me to setup multiple headphone cues, the musicians like that they can continue to hear themselves play as I’m closing one session and opening up another, and if someone wants to hear a reverb or delay while recording it’s easy and quick to setup with no latency. Lots of benefits for me. I'm with you on direct monitoring. It's really the only way I care to do things anymore. Shuffling back and forth between the DAW and Console was just something I lived with, because the benefits of direct monitoring outweighed the shuffle, but I still didn't love the shuffle. Luna did away with the shuffle for me, so it was a win win for me, but if I am using a different DAW, I'm still using Console in the background.
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Post by gravesnumber9 on Feb 27, 2023 17:25:34 GMT -6
I just don't understand why you need two apps for this. Maybe it's a ProTools thing? Someone else was saying that PT doesn't have a screen with full size input meters for example. I don't know if that's accurate. In Logic/S1/Reaper it's very easy to manage all of this stuff if your interface allows it. I use a workflow very similar to what Console forces me to do but I do it in my DAW. You can access direct monitoring parameters directly in those DAWs? I'm not sure which parameters you mean. I build cue mixes through those DAW's and the direct monitoring is... direct? So it doesn't go through anything, it's just direct. If you need an effect on your monitor mix that we're not tracking, no problem I just send the recorded signal out to your cue mix and blend it with your direct signal. I monitor all the input levels from the same screen and if something is clipping I turn down the preamp the only way that I can possibly turn it down, with a knob. I can adjust the trim levels through the interfaces crappy digital mixer if I wanted to but why would I? I track with plenty of headroom anyway, it's digital. This is pretty straightforward signal routing. I used Console for a long time. Maybe I was underutilizing it or something but there's nothing I can do with Console that I'm missing. I could even track with plugins if I wanted to but, unlike with DSP powered UAD plugs, I'd have to live with the delay but that's not the DAW's fault... that's just DSP vs native.
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Post by brenta on Feb 27, 2023 17:54:43 GMT -6
You can access direct monitoring parameters directly in those DAWs? I'm not sure which parameters you mean. I build cue mixes through those DAW's and the direct monitoring is... direct? So it doesn't go through anything, it's just direct. If you need an effect on your monitor mix that we're not tracking, no problem I just send the recorded signal out to your cue mix and blend it with your direct signal. I monitor all the input levels from the same screen and if something is clipping I turn down the preamp the only way that I can possibly turn it down, with a knob. I can adjust the trim levels through the interfaces crappy digital mixer if I wanted to but why would I? I track with plenty of headroom anyway, it's digital. This is pretty straightforward signal routing. I used Console for a long time. Maybe I was underutilizing it or something but there's nothing I can do with Console that I'm missing. I could even track with plugins if I wanted to but, unlike with DSP powered UAD plugs, I'd have to live with the delay but that's not the DAW's fault... that's just DSP vs native. What you describe sounds like you are monitoring through your DAW as opposed to direct monitoring your interface, but I don’t use those DAWs so I’m not sure. If you increase your buffer size do you get more latency?
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Post by gravesnumber9 on Feb 28, 2023 8:01:43 GMT -6
I'm not sure which parameters you mean. I build cue mixes through those DAW's and the direct monitoring is... direct? So it doesn't go through anything, it's just direct. If you need an effect on your monitor mix that we're not tracking, no problem I just send the recorded signal out to your cue mix and blend it with your direct signal. I monitor all the input levels from the same screen and if something is clipping I turn down the preamp the only way that I can possibly turn it down, with a knob. I can adjust the trim levels through the interfaces crappy digital mixer if I wanted to but why would I? I track with plenty of headroom anyway, it's digital. This is pretty straightforward signal routing. I used Console for a long time. Maybe I was underutilizing it or something but there's nothing I can do with Console that I'm missing. I could even track with plugins if I wanted to but, unlike with DSP powered UAD plugs, I'd have to live with the delay but that's not the DAW's fault... that's just DSP vs native. What you describe sounds like you are monitoring through your DAW as opposed to direct monitoring your interface, but I don’t use those DAWs so I’m not sure. If you increase your buffer size do you get more latency? I’m monitoring through Cranborne 500 ADAT using it as a line mixer. I send an out from my interface containing my cue mix into the aux in on the Cranborne and blend that with the direct signal. So no, no increase in latency on the direct signal. I still try to keep the buffer low just to keep things tight but that’s really just my own preference. Direct signal is direct.
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Post by brenta on Feb 28, 2023 11:39:31 GMT -6
What you describe sounds like you are monitoring through your DAW as opposed to direct monitoring your interface, but I don’t use those DAWs so I’m not sure. If you increase your buffer size do you get more latency? I’m monitoring through Cranborne 500 ADAT using it as a line mixer. I send an out from my interface containing my cue mix into the aux in on the Cranborne and blend that with the direct signal. So no, no increase in latency on the direct signal. I still try to keep the buffer low just to keep things tight but that’s really just my own preference. Direct signal is direct. If you’re monitoring direct and have delay compensation in your DAW then the buffer size shouldn’t affect how tight things are. That’s one of the nice things about direct monitoring, you can keep your buffer set to the max all the time.
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Post by gravesnumber9 on Feb 28, 2023 12:48:24 GMT -6
I’m monitoring through Cranborne 500 ADAT using it as a line mixer. I send an out from my interface containing my cue mix into the aux in on the Cranborne and blend that with the direct signal. So no, no increase in latency on the direct signal. I still try to keep the buffer low just to keep things tight but that’s really just my own preference. Direct signal is direct. If you’re monitoring direct and have delay compensation in your DAW then the buffer size shouldn’t affect how tight things are. That’s one of the nice things about direct monitoring, you can keep your buffer set to the max all the time. In theory yes. But testing it I found that the plug-in delay often reports incorrectly. Actually converter delay did too (by over 60 samples which is over 1ms at 48khz) but I manually adjusted that. So many possible plugin delay errors though that I keep my buffers low anyway. Also, often we have VI’s involved as well so that’s another reason since I can’t monitor those direct. Anyway, straying off topic. Point is what do I need two apps for? There’s a massive difference between twisting a knob versus flipping screens and GUI’s. The former is nothing, the latter is pointless and annoying to me. And I didn’t like that Console always made me do it.
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Post by Omicron9 on Mar 1, 2023 11:41:31 GMT -6
I'd be curious about the "like to/don't like to flip between two apps" groups and see how many of the people in those groups have done live sound. Especially for live sound in a more upper level "assistant engineer running the monitor console" sort of way.. Or even worked in a studio on a console where some channels were patched to print to tape/disk and the other channels were patched for playback. I guess I like the two apps thing. I want to be able to give the artist their monitoring preference (which often times is their part out-of-balance with the rest of the track and with way too much or too little ambience) but I also want to be able to flip to playback and have the level/fx/mix be closer to a real mix and less like an out-of-balance mess. That second app is just a monitor console set up only a cmd+tab away. I'm looking forward to someone deciding they can part with their BF Apollo 16 for a decent price. UA stuff holds an inflated 2nd hand value for a reason I don't quite understand. I don't need THE MOST PERFECT conversion. I need a stable rig of conversion/interfaces with medium ol' pile of decent sounding i/o and I WANT IT IMMEDIATELY or whenever the right deal comes up. Part of the problem is that these secondary pieces (Console, Total Mix, whatever MOTU calls it's rats nest equivalent) is that they come with their own set of unique idiosyncrasies. I found routing in Console to be unintuitive (despite it looking like a console, things seemed to appear and disappear or suddenly become grayed out at random) but the software itself just always seemed hard to navigate. It seems like this stuff is developed by the B-Team at these software companies. Why do I need this to begin with? I've got my DAW set up like an inline console which is what I'm familiar with. Cue routing is easy in any modern DAW. I shouldn't have to flip around between tools, I can create my own snapshots and pop-out windows if I want to do that. (emphasis mine) I'm reminded (not fondly) of RME's TotalMix. Or TotalMess. To their credit, it is incredibly flexible. But I was filled with soul-crushing dread and would wake up screaming in a cold sweat any time I had to use it. It was, for me anyway, the definition of counter-intuitive. Maybe that's just my defect. As much as I liked my RME hardware (I had the big one... UFX Plus I think?), and the hardware was never ever a problem, I just couldn't continue with TotalMess. I sold it and joyously migrated to a pair of Grace m108s, about which I can not say enough good and positive things. Rant/whine over. -09
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