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Post by gravesnumber9 on Feb 20, 2023 19:15:59 GMT -6
What do you mean you compared them side by side? In terms of... what variables? All I could really do was a loopback. I had a handful of songs. I had the Apollo X6, Motu 16a/828ES, Lynx Aurora (n) and a Cransesong HEDD Quantum. I kept the Aurora (n). Hardly a budget item!
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Post by Quint on Feb 20, 2023 19:47:16 GMT -6
They won’t be obsolete as ua isn’t going to drop uad2 and current dsp as unison requires onboard apollo dsp. Perhaps, they will use a new chip, but recoding everything woukd be a huge task. Unless they do drop it. Here is the thing the supposition is something more powerful, that would be awesome except it probably means a new platform, you think they are going to support Native UAD2, and 3 ? Nope if a new platform comes out UAD2 is going the way of UAD1, except this time the vast majority of users probably have the DSP intergrated in their interface, so suddenly it’s hey you need a new interface, gee think people are pissed now? Right now UA has so many pans over the fire something is going to have to give. It also would not surprise me if UA was the Peloton of pro audio; what I mean here is they were the company with the right product for the shut down, their numbers were great in this new world and they listened to their own press releases and thought they were frickin brilliant. Nobody said no we are riding a bubble it’s going to pop, we need to be ready for it to pop, instead they bought into the idea that they were I. Control not the market, and of course the bubble popped and they came crashing back to the real world. It’s like a friend’s restaurant, they do breakfast and lunch, survived and thrived post shutdown, not because they are brilliant but because they were strong. Most of the other places closed so their crazy growth is as much about attrition as anything, but what happens if they bite off a bunch of expansion and all the landlords decide they need to discount and get somebody in all these empty spaces? There goes this sudden huge market share. With the advent of the new native UADx plugins, I actually think a new chip may not be coming anytime soon. When it was all DSP, the writing seemed to be on the wall, because everyone assumed UA was going to continue to be 100% DSP. But with UA adding native, they zigged when everyone thought they were going to have to zag. With the native option, many users won't need that DSP horsepower anymore, and many of those that still do want DSP will primarily just use the DSP for tracking, where you can get away with less DSP needed, and use native for the rest. So chips that were previously viewed as underpowered by a lot of people may now all of a sudden seemingly be adequate for most needs. However, IF UA does come out with a new chip they could go with the often talked about more powerful Sharc chips (whatever the model number is), which apparently wouldn't require a huge recode. If they do introduce a new chip though, I think they're actually more likely to code it for ARM chips because that's where a lot of things are headed and, conveniently, UA is already coding for ARM with their native plugins on Mac. So that scenario wouldn't necessarily require a huge recode either. Point being, I'm not so convinced that there will be some big, divisive, upheaval-causing transition to some version of UAD3 anywhere in the near future. I think we're already seeing the change now, and everything is fine. Nobody's Apollos have quit working and there's no reason that old architecture (UAD-2 chips) Apollos and new architecture (ARM, Sharc 2, or whatever) Apollos can't all exist in the same ecosystem. I'm not seeing a cataclysmic UAD1 to UAD-2 style event coming anytime soon.
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kcatthedog
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Post by kcatthedog on Feb 20, 2023 19:53:21 GMT -6
^^This^^
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Post by gravesnumber9 on Feb 20, 2023 20:09:31 GMT -6
Unless they do drop it. Here is the thing the supposition is something more powerful, that would be awesome except it probably means a new platform, you think they are going to support Native UAD2, and 3 ? Nope if a new platform comes out UAD2 is going the way of UAD1, except this time the vast majority of users probably have the DSP intergrated in their interface, so suddenly it’s hey you need a new interface, gee think people are pissed now? Right now UA has so many pans over the fire something is going to have to give. It also would not surprise me if UA was the Peloton of pro audio; what I mean here is they were the company with the right product for the shut down, their numbers were great in this new world and they listened to their own press releases and thought they were frickin brilliant. Nobody said no we are riding a bubble it’s going to pop, we need to be ready for it to pop, instead they bought into the idea that they were I. Control not the market, and of course the bubble popped and they came crashing back to the real world. It’s like a friend’s restaurant, they do breakfast and lunch, survived and thrived post shutdown, not because they are brilliant but because they were strong. Most of the other places closed so their crazy growth is as much about attrition as anything, but what happens if they bite off a bunch of expansion and all the landlords decide they need to discount and get somebody in all these empty spaces? There goes this sudden huge market share. With the advent of the new native UADx plugins, I actually think a new chip may not be coming anytime soon. When it was all DSP, the writing seemed to be on the wall, because everyone assumed UA was going to continue to be 100% DSP. But with UA adding native, they zigged when everyone thought they were going to have to zag. With the native option, many users won't need that DSP horsepower anymore, and many of those that still do want DSP will primarily just use the DSP for tracking, where you can get away with less DSP needed, and use native for the rest. So chips that were previously viewed as underpowered by a lot of people may now all of a sudden seemingly be adequate for most needs. However, IF UA does come out with a new chip they could go with the often talked about more powerful Sharc chips (whatever the model number is), which apparently wouldn't require a huge recode. If they do introduce a new chip though, I think they're actually more likely to code it for ARM chips because that's where a lot of things are headed and, conveniently, UA is already coding for ARM with their native plugins on Mac. So that scenario wouldn't necessarily require a huge recode either. Point being, I'm not so convinced that there will be some big, divisive, upheaval-causing transition to some version of UAD3 anywhere in the near future. I think we're already seeing the change now, and everything is fine. Nobody's Apollos have quit working and there's no reason that old architecture (UAD-2 chips) Apollos and new architecture (ARM, Sharc 2, or whatever) Apollos can't all exist in the same ecosystem. I'm not seeing a cataclysmic UAD1 to UAD-2 style event coming anytime soon. The other thing is... do I really need more UAD plugins? Do any of us? I suspect that most of us don't. That doesn't mean that I can't be enticed (I did just by Hitsville Chambers), but I'm not in need. So as long as UAD-2 continues to be supported enough that I can continue to verify ownership, I say I'll take what comes. And (totally selfishly) I hope what comes massively devalues the current generation Apollo's so I can swipe up a few at a great price. I'm seeing used 16x16 Avid HD's for $1500 in good shape that were $4k not too long ago. If I could get an Apollo x16 for $1500 I'd have to seriously rethink my setup.
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Post by tackhouse on Feb 20, 2023 21:03:09 GMT -6
Well just as soon as I decide to live with the UAD-2 plug-ins I already have, Universal Audio goes and announces something like Hitsville Chambers and then I buy that too and I use it while tracking because it’s very good and it sounds awesome and it’s fun to use.
Frankly I am not very concerned with what Universal Audio does or does not do to me, an avid (ha) and loyal user. Instead I’m concerned with what Universal Audio can do for me. I give them money, they supply me with great tools for recording and producing music. It’s cool.
I also appreciate Universal Audio’s documentation for their UAD-2 releases. On top of that, there stuff that Will Shorts posted over at the UAD Forum about the development of the Hitsville Chambers (and the earlier behind-the-scenes details about the Hitsville EQ) also add value I’m happy to pay for. Then Bob Olhsson drops in to add details. Cool stuff. History preservation, great plug-ins. Take my money.
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Post by Quint on Feb 20, 2023 21:10:59 GMT -6
With the advent of the new native UADx plugins, I actually think a new chip may not be coming anytime soon. When it was all DSP, the writing seemed to be on the wall, because everyone assumed UA was going to continue to be 100% DSP. But with UA adding native, they zigged when everyone thought they were going to have to zag. With the native option, many users won't need that DSP horsepower anymore, and many of those that still do want DSP will primarily just use the DSP for tracking, where you can get away with less DSP needed, and use native for the rest. So chips that were previously viewed as underpowered by a lot of people may now all of a sudden seemingly be adequate for most needs. However, IF UA does come out with a new chip they could go with the often talked about more powerful Sharc chips (whatever the model number is), which apparently wouldn't require a huge recode. If they do introduce a new chip though, I think they're actually more likely to code it for ARM chips because that's where a lot of things are headed and, conveniently, UA is already coding for ARM with their native plugins on Mac. So that scenario wouldn't necessarily require a huge recode either. Point being, I'm not so convinced that there will be some big, divisive, upheaval-causing transition to some version of UAD3 anywhere in the near future. I think we're already seeing the change now, and everything is fine. Nobody's Apollos have quit working and there's no reason that old architecture (UAD-2 chips) Apollos and new architecture (ARM, Sharc 2, or whatever) Apollos can't all exist in the same ecosystem. I'm not seeing a cataclysmic UAD1 to UAD-2 style event coming anytime soon. The other thing is... do I really need more UAD plugins? Do any of us? I suspect that most of us don't. That doesn't mean that I can't be enticed (I did just by Hitsville Chambers), but I'm not in need. So as long as UAD-2 continues to be supported enough that I can continue to verify ownership, I say I'll take what comes. And (totally selfishly) I hope what comes massively devalues the current generation Apollo's so I can swipe up a few at a great price. I'm seeing used 16x16 Avid HD's for $1500 in good shape that were $4k not too long ago. If I could get an Apollo x16 for $1500 I'd have to seriously rethink my setup. The 1st gen silverface Apollos go for around $1500 these days, but the 2nd gen blackface, and obviously the newest X series go for a lot more, unfortunately. That said, one thing I really like about Apollos is how every Apollo, since their inception, will all work together. 1st gen with an x series? Yup. Twin with an x16? Yup. Just plug a TB cable in between them, and you're good to go. Talk about easy expansion. Who else offers this kind of compatibility across their entire interface range and history? Not many. Anyway, you can easily link up to four Apollo x16s for up to 64 channels if you want. Avid only let's you get up to 24 channels with Carbon, and on 16 of those channels you have to use their preamps.
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Post by gwlee7 on Feb 21, 2023 7:54:48 GMT -6
All good except for those of us who bought the Twin Duo USB. That Twin ended up being compatible with nothing. I got into to Apollo with that piece just as it was made obsolete and that left a very bad taste in my mouth. So, when I realized that it could not even be used as a monitor controller for any newer Apollos (all were thunderbolt only), I moved off the platform completely including selling my Octo satellite and then bartering with all my plugs. If they had kept a way for me to use that Twin, I would have adapted and continued with UA. My situation ended up being a cataclysmic event. Granted there weren’t many of us in that situation but that didn’t change or lessen the fact that I was.
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Post by Quint on Feb 21, 2023 8:23:20 GMT -6
All good except for those of us who bought the Twin Duo USB. That Twin ended up being compatible with nothing. I got into to Apollo with that piece just as it was made obsolete and that left a very bad taste in my mouth. So, when I realized that it could not even be used as a monitor controller for any newer Apollos (all were thunderbolt only), I moved off the platform completely including selling my Octo satellite and then bartering with all my plugs. If they had kept a way for me to use that Twin, I would have adapted and continued with UA. My situation ended up being a cataclysmic event. Granted there weren’t many of us in that situation but that didn’t change or lessen the fact that I was. Yeah, I forgot about the USB Apollos. In fairness though, I don't think UA ever claimed that the Twin USB would work with other Apollos, did they? I hadn't heard of them being made obsolete. Can you elaborate?
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Post by gwlee7 on Feb 21, 2023 8:30:09 GMT -6
Obsolete in the sense that they were doing all these great things EXCEPT for this piece. It wasn’t marketed as being a one trick pony or as potentially being hit by a comet, other than saying that it was the one you had to buy if you were using windows. Once I saw that it couldn’t be used in conjunction with anything else UA, I ditched everything.
ETA: I chalked it up to being a victim of technology passing me by. I bought it at the absolute worst time (March of 2017) and within a year they had moved to thunderbolt only and had written the code to where the thunderbolt Apollos could run on either Mac or PC. Live and learn.
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Post by Quint on Feb 21, 2023 10:30:37 GMT -6
Obsolete in the sense that they were doing all these great things EXCEPT for this piece. It wasn’t marketed as being a one trick pony or as potentially being hit by a comet, other than saying that it was the one you had to buy if you were using windows. Once I saw that it couldn’t be used in conjunction with anything else UA, I ditched everything. ETA: I chalked it up to being a victim of technology passing me by. I bought it at the absolute worst time (March of 2017) and within a year they had moved to thunderbolt only and had written the code to where the thunderbolt Apollos could run on either Mac or PC. Live and learn. Yeah that's kind of how I took the USB Apollos thing too. Not so much planned obsolescence or any sort of cataclysmic shift. I just took it as, hey, we're trying to offer people with USB an option, even though it's never going to be a big part of our overall game plan. I don't remember when the first USB Twin came out, or if that came before or after the Apollos went all in on TB, but it seemed pretty apparent from fairly early on in the evolution of the Apollos that TB was ultimately where UA was going to focus, so if you bought a USB Apollo, you kind of had to see what was going on and buy the Apollo USB knowing that it was never going to be a part of the larger ecosystem because there was no way that it could be. A lot of people have probably forgotten about the the FireWire/TB controversy. When UA released their first TB Apollo, it ended up being discovered that the DSP was running back and forth to the computer over TB, but that the audio was not. It was still running over FW, which was not as fast as TB. That started a shit storm, which UA ultimately fixed when they released TB for real (OK, we mean it this time). I think with UA, they often have good intentions and do ultimately intend to release the things that people want, they just move slowly on it, and tend to do it in a piecemeal fashion, which then brings on the complaints from whatever group feels that they didn't get their needs met. Examples: Releasing Luna on Mac, but not Windows at the same time, even though I think there's still a good chance that they do release Luna for Windows. Then there's the recent discussion about newbies getting deals on bundles, but vets getting left out in the cold. UA has since come out and said that something comparable is coming for vets, but why didn't they just release all of this at the same time? Then there is the FW/TB example above. I think UA intended to always ultimately move everything to TB, but they wanted to jump the gun and be able to say they were the first TB interfaces on the market, even though it would be a while before they were ready to run audio over TB as well. Then there was the controversy over making Console 2 available to FW owners. I think that particular controversy is what led to UA staying so tight lipped about new developments and timelines ever since that all happened. I think UA feels like they got burned a little bit on that one. With all of these things, UA sometimes has a weird habit of trying too hard/going too fast in some cases while dragging their feet on others. We want to get native plugins out there. We've waited so long to do it, but now we are doing it, but wait, we're only releasing 25 of them and will drip drip the rest. It's this weird bipolar sort of approach to releasing things. Things often times either seem rushed and not fully thought through, or very slow with what seems like an unnecessarily glacial pace, with no happy medium in between. I think UA's default pace is probably to be slow and thoughtful, but then they feel the need to occasionally appease or the pressure to get to market asap, and then they move out of the slow lane before they're ready, so you'll get some things that are not ready for primetime. But, I will say that they nearly always seem to eventually make good on their goals. So there's that. You just have to be patient and wait on the things to be fixed/improved that were rushed or wait on the things that you know they are working on, but are just taking their sweet time with. Bottom line is, I don't think UA orphans stuff very often. So that's the flip side of this coin. They may take a while to move on things but, when they do, you usually can trust that they're committed to it.
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kcatthedog
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Post by kcatthedog on Feb 21, 2023 10:43:52 GMT -6
And lets not forget UA’s FW problems back with the SF apollos, usb i thought was a way to cover bases snd then it became evident that they could build the current very robust tbolt system too, which many prefer ?
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Post by gwlee7 on Feb 21, 2023 13:04:38 GMT -6
It would have nice to know that what I was buying at the time was at the wrong end of the rainbow so to speak. They certainly weren’t presenting that model as the betamax of their line at the time. Also, they certainly have the know how to have allowed connectivity of some sort to the newer devices. The USB Twin worked fine but aside from taking on 8 more inputs via ADAT it was stuck where it was and couldn’t grow. But like I said, you take a chance on tech and it cuts both ways. I was collateral damage in the direction they decided to go and although I was a good paying customer, I was in the vast minority.
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Post by sirthought on Feb 21, 2023 17:21:29 GMT -6
Metric Halo interfaces can all be linked through a basic network cable into their MHLink port. Cheaper and simpler than the thunderbolt option, if you breakdown cost of cables and handling longer distances. (And way cheaper than MADI, Dante, or AVB.) Metric Halo also does DSP for low latency tracking. They don't market the way UA does, nor do they go for making accurate reproduction plugins. They just make stuff that works together well, and can be updated instead of buying something new.
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Post by Quint on Feb 21, 2023 17:28:41 GMT -6
Metric Halo interfaces can all be linked through a basic network cable into their MHLink port. Cheaper and simpler than the thunderbolt option, if you breakdown cost of cables and handling longer distances. (And way cheaper than MADI, Dante, or AVB.) Metric Halo also does DSP for low latency tracking. They don't market the way UA does, nor do they go for making accurate reproduction plugins. They just make stuff that works together well, and can be updated instead of buying something new. Can you control those MH DSP plugins via a DAW? I'm not aware of such capabilities, but MH is admittedly not very much on my radar. DAW control is the big appeal for me with Luna, as I've never loved the shuffle back and forth between the DAW and interface mixer app, regardless of what DAW and mixer app I've used. That includes Apollo's built in "Console" mixer app. I never loved having to use that either.
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Post by keymod on Feb 22, 2023 5:36:10 GMT -6
Metric Halo interfaces can all be linked through a basic network cable into their MHLink port. Cheaper and simpler than the thunderbolt option, if you breakdown cost of cables and handling longer distances. (And way cheaper than MADI, Dante, or AVB.) Metric Halo also does DSP for low latency tracking. They don't market the way UA does, nor do they go for making accurate reproduction plugins. They just make stuff that works together well, and can be updated instead of buying something new. One of the best improvements I've done in the studio is replacing my Windows/Motu hardware with Mac/Metric Halo.
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Post by kcatthedog on Feb 22, 2023 6:11:26 GMT -6
“I've never loved the shuffle back and forth between the DAW and interface mixer app, “
Agreed, to me Luna’s increasing integration is a big feature,ARM and the new switching, improves that integration further and not needing an apollo for mixing really broadens its appeal.
As said previously though, as UA is also a hardware company the lack of inserts and the delay in implementation is a mystery: is ua just trying to get people to use its summing to try to wean them off hardware while mixing?
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Post by Quint on Feb 22, 2023 6:58:47 GMT -6
“I've never loved the shuffle back and forth between the DAW and interface mixer app, “ Agreed, to me Luna’s increasing integration is a big feature,ARM and the new switching, improves that integration further and not needing an apollo for mixing really broadens its appeal. As said previously though, as UA is also a hardware company the lack of inserts and the delay in implementation is a mystery: is ua just trying to get people to use its summing to try to wean them off hardware while mixing? I don't think so. UA has stated that they are very much a hardware company too. UA just moves slow. I do think they're actively tackling the various pieces of the puzzle that must come together for hardware inserts to work. They're just doing it slowly,
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Post by jcoutu1 on Feb 22, 2023 7:09:55 GMT -6
I bet they add a native dsp chip to the Apollo as a way to start phasing out the sharks
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Post by kcatthedog on Feb 22, 2023 8:42:29 GMT -6
Was half joking!
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Post by sirthought on Feb 22, 2023 16:04:48 GMT -6
I bet they add a native dsp chip to the Apollo as a way to start phasing out the sharks I wonder this as well. Part of me thinks they won't give up on sharc because they've spent a lot of money coding to make those work well. But if they could have the onboard low latency DSP with an ARM chip, then their interfaces once again hold an advantage. Although you could use your computer's CPU, having DSP onboard means that in any situation, with any computer setup there's a chance at faster processing. (This is all pie in the sky talk. No actual clue.) I bet they'll do something though that ties said ARM DSP to LUNA only. That seems like a UAD move.
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Post by the other mark williams on Feb 22, 2023 16:34:49 GMT -6
Metric Halo interfaces can all be linked through a basic network cable into their MHLink port. Cheaper and simpler than the thunderbolt option, if you breakdown cost of cables and handling longer distances. (And way cheaper than MADI, Dante, or AVB.) Metric Halo also does DSP for low latency tracking. They don't market the way UA does, nor do they go for making accurate reproduction plugins. They just make stuff that works together well, and can be updated instead of buying something new. (emphasis mine) I'm hoping this could change now that Make Believe Studio is doing their thing with using the MH "State Space Model Extraction Process". Their Sontec plugin is really good, and it's licensed by Sontec. I would love to see more like this.
Can you control those MH DSP plugins via a DAW? I'm not aware of such capabilities, but MH is admittedly not very much on my radar. DAW control is the big appeal for me with Luna, as I've never loved the shuffle back and forth between the DAW and interface mixer app, regardless of what DAW and mixer app I've used. That includes Apollo's built in "Console" mixer app. I never loved having to use that either. No, you can't, and this is most definitely the "killer app" of using Pro Tools HDX or now, Apollo + Luna. I'm with you that not having to flip between two apps and two mixers is a great thing.
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Post by kcatthedog on Feb 22, 2023 16:43:31 GMT -6
I bet they add a native dsp chip to the Apollo as a way to start phasing out the sharks I wonder this as well. Part of me thinks they won't give up on sharc because they've spent a lot of money coding to make those work well. But if they could have the onboard low latency DSP with an ARM chip, then their interfaces once again hold an advantage. Although you could use your computer's CPU, having DSP onboard means that in any situation, with any computer setup there's a chance at faster processing. (This is all pie in the sky talk. No actual clue.) I bet they'll do something though that ties said ARM DSP to LUNA only. That seems like a UAD move. UA wants more users but on its terms, the devil will be in the namm deets. Opening up mixing in luna without an apollo, really means all those peeps who haven’t or won’t buy an apollo and don’t care a about unison. UAdX opened up the plugs ( some, not all) so you don’t need ua dsp, (in every instance.) I don’t see UA burning down the barn at namm and launching a completely open platform.
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Post by schmalzy on Feb 24, 2023 9:56:47 GMT -6
I'd be curious about the "like to/don't like to flip between two apps" groups and see how many of the people in those groups have done live sound. Especially for live sound in a more upper level "assistant engineer running the monitor console" sort of way..
Or even worked in a studio on a console where some channels were patched to print to tape/disk and the other channels were patched for playback.
I guess I like the two apps thing. I want to be able to give the artist their monitoring preference (which often times is their part out-of-balance with the rest of the track and with way too much or too little ambience) but I also want to be able to flip to playback and have the level/fx/mix be closer to a real mix and less like an out-of-balance mess. That second app is just a monitor console set up only a cmd+tab away.
I'm looking forward to someone deciding they can part with their BF Apollo 16 for a decent price. UA stuff holds an inflated 2nd hand value for a reason I don't quite understand. I don't need THE MOST PERFECT conversion. I need a stable rig of conversion/interfaces with medium ol' pile of decent sounding i/o and I WANT IT IMMEDIATELY or whenever the right deal comes up.
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Post by ericn on Feb 24, 2023 10:28:16 GMT -6
I'd be curious about the "like to/don't like to flip between two apps" groups and see how many of the people in those groups have done live sound. Especially for live sound in a more upper level "assistant engineer running the monitor console" sort of way.. Or even worked in a studio on a console where some channels were patched to print to tape/disk and the other channels were patched for playback. I guess I like the two apps thing. I want to be able to give the artist their monitoring preference (which often times is their part out-of-balance with the rest of the track and with way too much or too little ambience) but I also want to be able to flip to playback and have the level/fx/mix be closer to a real mix and less like an out-of-balance mess. That second app is just a monitor console set up only a cmd+tab away. I'm looking forward to someone deciding they can part with their BF Apollo 16 for a decent price. UA stuff holds an inflated 2nd hand value for a reason I don't quite understand. I don't need THE MOST PERFECT conversion. I need a stable rig of conversion/interfaces with medium ol' pile of decent sounding i/o and I WANT IT IMMEDIATELY or whenever the right deal comes up. Well I have mixed FOH and wedges for gigs of all types and sizes and being old school I think my analog board days is why I hate flipping between apps! Yeah I want it all in front of me always! Yeah PT TDM and HD spoiled me, having it all in one program.
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Post by jeremygillespie on Feb 24, 2023 10:48:26 GMT -6
I don’t do any live sound any longer. Coming up on an HD system the idea of messing with Total Mix or UA console is just completely frustrating. Especially the original Total Mix where you couldn’t label anything (as far as I could figure out anyway). Pretty much either hands on used console sends or came off tape right into the headphone system feed.
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