|
Post by Vincent R. on Mar 23, 2023 6:37:40 GMT -6
I didn’t see anyone talking about this, but these two videos forced me down the rabbit hole of seeing how I might make an Atmos rig happen. For little guys like me this is going to be tricky. So I’m curious to hear what others have to say about this.
|
|
|
Post by mcirish on Mar 23, 2023 6:51:04 GMT -6
I don't see end users needing or wanting Atmos. Only record companies needing a new revenue stream want it. They can push but I think ultimately it will fail. Do you know any consumers who have a system to listen to it on? Yes, I know it's supposed to fold down to stereo. I also know many people think the fold down is phasey and makes them nauseous in headphones.
Apple... Not a fan
|
|
|
Post by drumsound on Mar 23, 2023 7:43:10 GMT -6
I feel safe from this because I have a full beard, and the examples show only people with Abe Lincoln facial hair are being affected. Vincent, if you remain clean shaved, you should also be safe.
In all seriousness, I think ATMOS is a nothing burger for music. If clients start asking specifically, I'll look into it. Not a single client has ever asked for 5.1, so I'm just going to figure the same for ATMOS/immersive.
Film is where those formats make the most sense.
|
|
|
Post by Ward on Mar 23, 2023 8:07:52 GMT -6
Less and less a fan every day. Seems they started to go in another direction since October 2011 anyhow... wonder why?
|
|
|
Post by mcirish on Mar 23, 2023 8:14:08 GMT -6
In an interview I heard with Bob Clearmountain, he predicted it would go away in a year. Also, labels are often picking the least expensive remixer for their catalog. They are not even going back to the original team that created the magic. Money grab that won't pan out.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Mar 23, 2023 8:18:10 GMT -6
I don't see end users needing or wanting Atmos. Only record companies needing a new revenue stream want it. They can push but I think ultimately it will fail. Do you know any consumers who have a system to listen to it on? Yes, I know it's supposed to fold down to stereo. I also know many people think the fold down is phasey and makes them nauseous in headphones. Apple... Not a fan I'm not intending to pick on mcirish here. I think his response is a perfect encapsulation of hesitancy I see here on RGO and on other places. Of course record companies (probably better described now as music providers) are a business and they need a new revenue stream. When wasn't this true? Going all in with speakers is also expensive (although getting less so). But when was building out a competitive studio not expensive? Most of the stuff used in audio has gotten a lot cheaper--the actual recorder, media, processing--so Atmos brings us back to the reality that used to be common for studios: ya gotten spend some coin once in a while. I remember when every city had dozens of commercial 4-track (maybe even 8 track) studios. They've been gone for a long time now. We all moved that work into our own homes. Those of you who still have commercial studios are offering a lot more tracks, more/better microphones, a decent room and the wealth of knowledge between your ears. By the way, I think both of the videos were excellent. This changeover has actually been simmering for a long time. Virtually every decent soundbar now supports Atmos in some way. The effect isn't the same as with discrete speakers, but it's usually broader and more open. I have both a true 7.1.4 room and a good soundbar. They're not the same, but they both beat stereo and 5.1. This is true for both post and music. I did enjoy the reference to grandmothers baking cookies. I've been on the planet long enough to be married to a grandmother. She just remarked yesterday that she loves the immersive experience she gets with her ear-buds (yes, they're Apple). Excluding the speakers, the tools to make and master Atmos are dirt cheap--well under $500. If you use Logic or Nuendo (possibly Cubase, but I don't know), it's built-in. You can mix in headphones for an immersive taste of what you're doing (that depends on personal HRTFs and biometrics), or plain old stereo speakers. You've all got those unless you've been hanging on to mono releases ;-) The maker of the video was very careful to say that there's not a real schedule for requiring Atmos mixes, so I think everybody's got some time to get familiar with the process. Blame often seems to fall on Apple, but Apple (to use an over-used metaphor) has always skated to where the puck is going to be. I had to toss my SCSI drives and floppy disks too. I was here for the 5.1 fizzle (it only fizzled in music, not film). After all, I made--if not the first, then one of the first--5.1 reverbs. The things I feared all along were the things that killed it. The stereo fold-down was problematic for a lot of reasons. But I've always thought the biggest issue was inventory. Tower Music was not going to stock disks in both stereo and surround (and surround came in multiple formats). There was no common media. Atmos is very clever in the way they deliver to the end user. The file is actually a common wrapper that holds the true Atmos mix, the 5.1 mix and the stereo mix. The device plays at whatever level it's able. You, the mixer, make all of those mixes at once (the stereo and 5.1 are down-rendered when you've finished mixing). You can check them and make whatever tweaks you might need to. And yes I agree that the stereo down-render usually sounds better than a straight stereo mix. So yes, I do think this is an inevitability. It's a great thing that streaming services have been converging on loudness standards (finally), so moving toward Atmos is part of the same standardization. There are many millions of listeners who now enjoy Atmos on earphones. There's still a lot to do: Apple Immersive and Atmos need to converge. Getting decent personal biometrics is easier and better than it was, but there's still work to do. But you as the artist or producer already have good tools available on the cheap. If you're late career, then you'll probably stay in stereo and that's perfectly fine. Just leave your sessions clearly labeled and then maybe your kids will do the work of taking your stuff to immersive. If you're younger you'll probably naturally gravitate toward opening up those mixes.
|
|
|
Post by Quint on Mar 23, 2023 8:20:29 GMT -6
In an interview I heard with Bob Clearmountain, he predicted it would go away in a year. Also, labels are often picking the least expensive remixer for their catalog. They are not even going back to the original team that created the magic. Money grab that won't pan out. But doesn't Bob have an Atmos setup? I have no dog in this fight, as I'm not even entertaining the idea of getting into Atmos myself, but I wonder why he'd invest in an expensive Atmos setup if he's predicting it will die in another year. In any case, UA just released Atmos capabilities for Luna/Apollo x16, for whatever that's worth.
|
|
|
Post by Johnkenn on Mar 23, 2023 8:41:17 GMT -6
Where is he getting info that you “have” to have atmos to get on a playlist?
|
|
|
Post by Johnkenn on Mar 23, 2023 8:45:51 GMT -6
Ahhh. So just something he’s heard. A rumor. Good Lord.
|
|
|
Post by Johnkenn on Mar 23, 2023 9:03:40 GMT -6
|
|
|
Post by Blackdawg on Mar 23, 2023 9:19:43 GMT -6
Yeah everyone that is comparing Atmos to the 5.1 wave clearly does not understand the difference in technologies.
I agree with everything Michael said. Its not hard to do yourself and honestly binaural is what a VAST majority of end users are going to experience(headphones). By making it immersive in headphones, whats not to like?
Object based audio and the ability to playback on whatever the end user's system is the KEY difference. It'll playback on whatever you have. Headphones, sound bar, smart speaker, 5.1 system, full 7.1.4 atmos, 11.2.6, whatever. It scales to YOU the user.
And the fact that its in just about every consumer device now, it's impossible to ignore.
Not saying everyone needs to go out and buy a ton of speakers to have a 7.1.4 array in their house. As Michael said, you can do this on headphones. Just about every DAW supports it now.
|
|
|
Post by rob61 on Mar 23, 2023 10:04:42 GMT -6
Today's Atmos is yesteryear's Quadraphonic sound. What old is new again.
|
|
|
Post by christopher on Mar 23, 2023 10:38:57 GMT -6
I predict gaming will push atmos forward. I think the ability to hear a target behind you or overhead will be a requirement eventually. I don’t know when the switch will happen, maybe it depends on how long before VR can give me a virtual ocean front mansion to live in?
I really enjoy that Jeff Beck album in atmos, originally a Quad mix. One of the most immersive experiences I’ve ever had
|
|
|
Post by Blackdawg on Mar 23, 2023 11:01:48 GMT -6
VR and Gaming will push immersive sound VERY far. Already is in a lot of ways. And film/tv.
|
|
|
Post by drbill on Mar 23, 2023 11:05:52 GMT -6
ZZZZZzzzzzzzzzz........
Wake me up when it's over.....
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Mar 23, 2023 11:15:16 GMT -6
Pretty good video. The question of mastering is fraught. Most of what is "general" knowledge of mastering (and dynamics in general) is really based in stereo. The image will wander if you don't use a stereo compressor on the mix, etc, etc. It's quite different in Atmos, and chances are that you don't want a multichannel compressor tied across the entire mix. You might find that subgrouping of some sort is the better solution. We're quite some ways from a general solution and I think that's great. Some aspects of stereo mixing and mastering have become fossilized and Atmos (or any immersive) gives us the opportunity for a rethink. Much of the art of stereo is about just squeezing everything in. One of the beauties of immersive is that all those objects give us a great chance to maintain the dynamic range and relative dynamics of all our instruments. There's more room, more speaker cones, and mixes sound so much more transparent. You can hear things that simply wouldn't be audible in stereo. When things have to be output as stereo, the Dolby stereo render does a good job of getting it all in. Some of you probably know Steve Genewick at Capitol Recording. He's a great mixer (and a good guy) and has done quite a few Atmos projects at Capitol. I remember hear somebody ask Steve how to deal with mastering in Atmos. Steve gave him a quizzical look at then said "you just... mix". That's a pretty good thing to keep in mind. That being said, Dolby's working on some basic mastering software (in addition to what's already in Atmos) and that should simplify some things. But Atmos is different--it's open and transparent. You don't have to have stuff flying around the room (although that's pretty cool in some situations).
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Mar 23, 2023 11:15:55 GMT -6
ZZZZZzzzzzzzzzz........ Wake me up when it's over..... Wish I could get as much sleep as you're going to ;-)
|
|
|
Post by Martin John Butler on Mar 23, 2023 11:53:14 GMT -6
Hi Vincent, I just started a new thread and posted a rant about Atmos. I'll close it and join your thread. Haven't read comments here yet..
|
|
|
Post by Martin John Butler on Mar 23, 2023 11:55:02 GMT -6
I've seen so many articles about studios converting an Atmos system. This is clearly to attract business for movie soundtracks. It occurs to me that it would require people to go to the theater to hear this properly. I'm not sure I'll ever go to see a movie in a theater again. I have a great sound system, a 65" TV and a projector.
I can enjoy a movie without anyone disturbing me. Last time I went to a theater I felt my chair rocking. For a second I thought it was one of those devices that simulates movement in time to the action on the screen, but no, some dumb fuck had his feet on the back of my chair and was nervously pushing it forward and back. I turned around and told the guy "you gotta be kidding me". He gave me some pushback before removing his feet. For the entire movie, I was uncomfortable knowing that asshole was right behind me and could do anything to me before I could see it coming. There were no other seats available, and I liked where I was seated anyway.
That's just one of dozens of similar experiences. Cell phones lighting up the dark room. non-stop chatting, people yelling out spoilers, fights and arguments, knees in the back of my chair, someone crunching nachos during quiet scenes, the endless wrapper removal, and there's still the possibility of covid.
I'd need a boatload of speakers to do Atmos at home though, so it seems like it's only for rich folks or theatergoers. I see there's an Atmos headset that can be used, but I don't prefer to have a headset on for two hours when I've already had them on for work.
|
|
|
Post by donr on Mar 23, 2023 12:02:07 GMT -6
I've seen so many articles about studios converting an Atmos system. This is clearly to attract business for movie soundtracks. It occurs to me that it would require people to go to the theater to hear this properly. I'm not sure I'll ever go to see a movie in a theater again. I have a great sound system, a 65" TV and a projector. I can enjoy a movie without anyone disturbing me. Last time I went to a theater I felt my chair rocking. For a second I thought it was one of those devices that simulates movement in time to the action on the screen, but no, some dumb fuck had his feet on the back of my chair and was nervously pushing it forward and back. I turned around and told the guy "you gotta be kidding me". He gave me some pushback before removing his feet. For the entire movie, I was uncomfortable knowing that asshole was right behind me and could do anything to me before I could see it coming. There were no other seats available, and I liked where I was seated anyway. That's just one of dozens of similar experiences. Cell phones lighting up the dark room. non-stop chatting, people yelling out spoilers, fights and arguments, knees in the back of my chair, someone crunching nachos during quiet scenes, the endless wrapper removal, and there's still the possibility of covid. I'd need a boatload of speakers to do Atmos at home though, so it seems like it's only for rich folks or theatergoers. I wonder if there is there an Atmos headset that can be used. VR will require some kind of 4D spacial delivery. So be it. Tunes? I've never heard a surround mix of music that beat the Stereo version. Then I haven't listen to many, either. Surround tends to "un-glue" the mix you spent such effort to gel in the first place.
|
|
|
Post by Martin John Butler on Mar 23, 2023 12:35:51 GMT -6
I've heard a couple of great surround mixes, but that was for movies that have sound effects. I agree that stereo still feels more like music I hear live.
|
|
|
Post by drumsound on Mar 23, 2023 12:50:30 GMT -6
That video is a year old. I wonder in that time how many of us here have been asked by clients for ATMOS mixes. ZZZZZzzzzzzzzzz........ Wake me up when it's over..... Right? I've seen so many articles about studios converting an Atmos system. This is clearly to attract business for movie soundtracks. It occurs to me that it would require people to go to the theater to hear this properly. I'm not sure I'll ever go to see a movie in a theater again. I have a great sound system, a 65" TV and a projector. I can enjoy a movie without anyone disturbing me. Last time I went to a theater I felt my chair rocking. For a second I thought it was one of those devices that simulates movement in time to the action on the screen, but no, some dumb fuck had his feet on the back of my chair and was nervously pushing it forward and back. I turned around and told the guy "you gotta be kidding me". He gave me some pushback before removing his feet. For the entire movie, I was uncomfortable knowing that asshole was right behind me and could do anything to me before I could see it coming. There were no other seats available, and I liked where I was seated anyway. That's just one of dozens of similar experiences. Cell phones lighting up the dark room. non-stop chatting, people yelling out spoilers, fights and arguments, knees in the back of my chair, someone crunching nachos during quiet scenes, the endless wrapper removal, and there's still the possibility of covid. I'd need a boatload of speakers to do Atmos at home though, so it seems like it's only for rich folks or theatergoers. I wonder if there is there an Atmos headset that can be used. VR will require some kind of 4D spacial delivery. So be it. Tunes? I've never heard a surround mix of music that beat the Stereo version. Then I haven't listen to many, either. Surround tends to "un-glue" the mix you spent such effort to gel in the first place. I think the problem with music only quad/5.1/7.1/Immersive/ATMOS etc is that music is thought of by most people as coming for a specific point source, usually in front of us. Sure there's ambience around us, but the mind still focuses on the player or players in front of us. They are a unified ensemble that, even when listening to records, we imagine clumped nest to and behind one another. Even an orchestra, sure it's a pretty WIDE group, but they are all in front of you. I'm sure gaming and film are truly enhanced by the immersive experience. I'm not sure music listeners (is there such a thing anymore?) generally are not a good target.
|
|
|
Post by christophert on Mar 23, 2023 15:06:35 GMT -6
I'm not going there until / unless I am forced to by my clients. So far - no client I have had in the studio has requested it. Many of them want to put out vinyl, and the digital release is a secondary preference. Its all about what sells, makes them income.
|
|
|
Post by jacobamerritt on Mar 23, 2023 15:16:16 GMT -6
My 'day job' is for a music and sound design company... We occasionally do 5.1 work but literally no one has requested Atmos. And 5.1 is maybe 5% at most of the mixes we do. Even from our clients who do millions or billions in revenue. Not saying the day won't come. But it does feel like something that is less about making some thing better, and more about making it more profitable (for the gatekeepers).
|
|
|
Post by spindrift on Mar 23, 2023 15:20:53 GMT -6
My thoughts are that Apple is driving this because they are lagging behind Spotify. They were the first big player to the table with lossless and now another shiny bauble: ATMOS. For me, in terms of the music that I work on, it’s a solution in search of a problem. I’ve listened to some of the best ATMOS mixes in the absolute top rooms in the world (Capitol, Blackbird C etc) with the A list mixer right in the room….it was impressive but ultimately, a novelty. Bottom line: if you stand to financially benefit from ATMOS, you have a very high likelihood of being in favor of mass ATMOS adoption. That theory has been validated in every conversation or experience I’ve had with ATMOS and its advocates.
If you’re like me and the artists I work with, you don’t give two s**ts about distracting immersive experiences. If you’re Taylor Swift level or heck, anyone who is fighting for success in the “music industry”, I know you’re hearing about ATMOS mixes non-stop.
I suppose I’m just getting old.
|
|