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Post by Quint on Mar 5, 2024 11:59:16 GMT -6
I hope I'm wrong for the sake of those that use it and enjoy it, but based off of UA's recent track record, I don't have high hopes for the future of Luna. They aren't behaving like a company that is doing well financially IMHO. I doubt automatic delay compensation for hardware inserts is anywhere in the near future. Again...hope I'm wrong! I hope your wrong too! But I know what you mean about UA's behavior. Drew will tell you that all is well, but I do have to wonder sometimes... Luna was a highly expensive thing to get off the ground, I'm sure. From what we've been told, the conception of Luna is like 10 years old at this point, so it wasn't a rash decision. I guess all of those pedals, for which the R&D was basically already done, will help to pay off the expense of Luna. Those pedals are selling like hot cakes, from what I hear, and those pedals have got to have a pretty high profit margin, all things considered.
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Post by Johnkenn on Mar 5, 2024 12:13:48 GMT -6
Yeah I’m not going to get hired to do post work this millennium I think… Here was/is my goal. I want to be able to mix with hardware as conveniently as a plugin. To do that in Pro Tools, it’s going to cost thousands…when I could just switch to a daw that has a ping feature or something and all my problems are solved. I’d be kind of a dumbass to spend $4k when that’s an option. Maybe I’ll just commit to switching for a month or so and see how it goes. Have we heard anything about when Luna might get HWDC, Quint ? Quint has kind of sold me again on sticking with the UA universe…I basically have a carbon…but without hwdc…so $4k would just be for completely for convenience. I'm kind of in the same boat. Been on PT forever, but it's such a Stockholm syndrome-y relationship. I've always said to myself, "I do not have time to learn another DAW..." but after dealing with various PT bugs for so long, that argument is getting weaker. For example, I just had a bunch of drum takes on playlists and I was working on a comp. Suddenly, one of the playlists is missing one of the OH tracks, and a couple other playlists have individual mics/tracks that aren't actually part of that take. I wasted a bunch of time searching around only to see lots of threads where people are like "hey, suddenly my playlists aren't sync'd...I've lost several hours of tracking since I can't comp this anymore...I sure hope Avid fixes this in the next update [post from like 2012...]". It's just one of many flaky things about PT that have been around forever and I just live with them because I don't want to spend the time to switch DAWs. If Luna gets hardware inserts (real ones, not the Avid janky way where you have to try to manually compute them but then they don't give you enough granularity in delay values you can enter), I'll probably switch. Paying top dollar for Avid's buggy DAW and thinking that maybe they'll finally fix things *any minute now* is so lame. Avid is gonna Avid and thinking otherwise continues to be foolish I think. And Luna is basically all the PT keyboard shortcuts. Well. The main ones. They could get people to come over in droves if they advertised basically as Pro Tools HDX but better (not arguing that it is…)
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Post by Dan on Mar 5, 2024 12:19:27 GMT -6
The filter are the main source of latency in converters and interfaces but the sound is garbage on it. RME does that compromised filter shenanigans too. Working with Presonus Studio and Quantum was a PITA. Presonus never again. This is one of the arguments for DSP, IMO. If you can monitor without having to take a round trip thru the computer, you can get away with slower AD/DA filter speeds (and therefore, better sound) because you don't have to worry about the additional time needed for buffers, etc., all while still maintaining low latency. Yeah. I use my onboard apogee symphony onboard channel strip all the time. I wouldn't use it on a mix but it's fine for a headphone mix. You can use the Sonnox and UAD plugs on a mix no problem. HDX is even pretty much built towards the Hybrid mixer now for overdubs and headphones mixes like UAD but internal to the DAW. AVID just want a crap ton of money for features every other DAW provides with the cost of entry and will mark up the hardware. Take the DAD rebranded stuff. AX32 (the previous DAD interface. Now DAD is on AX64 which is same price but newer) -> MTRX for HDX hookup is another thousand dollars just for the AVID branding and Digilink. AVID also firmware locked the converter cards to their unit and marks them up 300 dollars.
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Post by Quint on Mar 5, 2024 12:23:27 GMT -6
I'm kind of in the same boat. Been on PT forever, but it's such a Stockholm syndrome-y relationship. I've always said to myself, "I do not have time to learn another DAW..." but after dealing with various PT bugs for so long, that argument is getting weaker. For example, I just had a bunch of drum takes on playlists and I was working on a comp. Suddenly, one of the playlists is missing one of the OH tracks, and a couple other playlists have individual mics/tracks that aren't actually part of that take. I wasted a bunch of time searching around only to see lots of threads where people are like "hey, suddenly my playlists aren't sync'd...I've lost several hours of tracking since I can't comp this anymore...I sure hope Avid fixes this in the next update [post from like 2012...]". It's just one of many flaky things about PT that have been around forever and I just live with them because I don't want to spend the time to switch DAWs. If Luna gets hardware inserts (real ones, not the Avid janky way where you have to try to manually compute them but then they don't give you enough granularity in delay values you can enter), I'll probably switch. Paying top dollar for Avid's buggy DAW and thinking that maybe they'll finally fix things *any minute now* is so lame. Avid is gonna Avid and thinking otherwise continues to be foolish I think. And Luna is basically all the PT keyboard shortcuts. Well. The main ones. They could get people to come over in droves if they advertised basically as Pro Tools HDX but better (not arguing that it is…) Yeah, the PT shortcuts was a strategic move, I'm sure. I think Luna actually really could be a more direct competitor to HDX if they got a few other things implemented, HW inserts being number one. Not in the post world, or anything like that, but for the band/artist/music sort of world? Yeah, I think they could. That's one of the reasons I'm still optimistic on the long term success of Luna, and UA in general. I think UA will ultimately be fine, but they clearly seem to be in a "now it's time to make some money" phase to pay off all of the irons in the fire they currently have. Lots of debt, I imagine. And back to the shortcut thing real quick. With a Stream Deck, you don't really need to know the shortcuts for ANY DAW. Just saying.
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Post by vintagelove on Mar 5, 2024 12:41:58 GMT -6
Just curious, is there any other system/interface/anything in the world that has the same seamless insert delay compensation that isn't Avid/ProTools? Unless I'm misunderstanding your question, Logic has seemless hardware inserts with the I/O plugin. Just choose the I/O channel and hit "ping".
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Post by Johnkenn on Mar 5, 2024 12:58:53 GMT -6
Am I correct in assuming you only need hardware inserts because you are all mixing in the box, but going in / out for analog outboard? And if so, wouldn't using a simple summing mixer eliminate that need? Or am I missing something? Well, yeah. But that requires a summing mixer and more I/O…which could be at least $4k out of pocket. If I could just buy hw delay comp for pro tools and stick with everything I have - that’s what I need. I could achieve that by switching DAWS…and it might be what I have to do.
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Post by drbill on Mar 5, 2024 13:08:49 GMT -6
Also, all of these AVID products (Carbon, HDX, MTRX) have fans, for whatever that's worth. If potential fan noise is an issue. Machine room. <thumbsup> After living with tape machines, then computers, then multiple interfaces - even with only one interface - I made the commitment to a machine room on the latest studio. Honestly, at this point in my career, there is not alternative. For me. YMMV.
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Post by Quint on Mar 5, 2024 13:12:09 GMT -6
Also, all of these AVID products (Carbon, HDX, MTRX) have fans, for whatever that's worth. If potential fan noise is an issue. Machine room. <thumbsup> After living with tape machines, then computers, then multiple interfaces - even with only one interface - I made the commitment to a machine room on the latest studio. Honestly, at this point in my career, there is not alternative. For me. YMMV. I have a machine room too. Wouldn't want to be without it. But I don't think John has a machine room, so it was still worth mentioning that there are fans to consider.
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Post by drbill on Mar 5, 2024 13:12:59 GMT -6
Am I correct in assuming you only need hardware inserts because you are all mixing in the box, but going in / out for analog outboard? And if so, wouldn't using a simple summing mixer eliminate that need? Or am I missing something? Not mixing ITB here - mixing Hybrid. Analog gear on AVID hardware inserts into PT. A summing mixer would not do what I want, and it would still require just as much I/o as what I currently use - 120 I/0.
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Post by Johnkenn on Mar 5, 2024 13:19:12 GMT -6
Yeah - this is a mixing room where I can track vocals/acoustic instruments.
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Post by sean on Mar 5, 2024 13:30:07 GMT -6
I replaced the fans in my HD I/Os and it’s very quiet. I track vocals in the control all the time and they’ve not been an issue now. Before…yeah a little noisy.
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Post by Blackdawg on Mar 5, 2024 13:39:28 GMT -6
I don't think anything can touch HDX yet in terms of latency. They claim 0.9ms. Native systems are getting closer though! Apollo is 1.1ms, so I'd say for the purposes of this discussion, it's right there with HDX/Carbon. Of note, these latencies for HDX/Carbon and Apollo are both at 96k. That said, it's worth pointing out that some DSP plugins, can increase that latency on Apollo, and I know that can happen with HDX/Carbon too. IMO, one of the biggest differentiators between HDX/Carbon and Apollo is that, IF you want to use plugins while tracking, Apollo offers access to a way better selection of plugins than what is available for HDX/Carbon. AAX is kind of dead in the water. Plus, now that Luna auto switches between DSP and native, those same UAD plugins I used in tracking are already there during mixing. Basically you're already mixing from day 1 because those UAD plugins are something I would keep in place and also actually use during mixing. I don't think there's a whole lot of those AAX plugins that I would actually want to use during mixing. Those AAX plugins would be placeholders for some better plugin during mixing, at best. I gave Carbon a hard look, and thought about it, but I didn't like that the expandability was so limited. I think you're limited to a max of three Carbons, in which case that's a max of 24 channels (yeah, there's ADAT and all of that, but...). I have a fairly large amount of hardware, and 24 channels wouldn't get it done. You can daisy chain up to four Apollo 16s for 64 channels of I/O. But Luna doesn't have HW inserts yet, so maybe it's a moot point (supposedly HW inserts will be coming, eventually). So it's a bit of a damned if you do, damned if you don't situation. If/when Luna gets HW inserts, that would change things though. As for AVID, man, well, it's just AVID. Ugh.... Though UA is starting to get a little odiferous itself... I thought this video (this is Part 1, there is also a Part 2) did a great job of explaining all of these latency comparisons, and also generally did a good job of weighing the pros and cons of Carbon vs Apollo. All fair points. But the biggest difference is flow at least to me. I really really am not a fan of all the apps needed to run all things these days. IN the case of UA there is like 2? To use their hardware? Plus your DAW. Protools, it's all one thing and there is no thinking about it. It just works. I personally think UA's products and plugins are overrated. I caved on a few of their native releases but never again. They just aren't that great IMO. But I'm not the biggest plugin guy either so...whatever. I also know that UA can only do that kind of latency just like every other native DSP system which is within it's own hardware. So you have to do all your headphone monitoring in the UA app, not in your DAW. Protools it's all in it you just use it like a DAW. No other apps needed. Which I love. And proof is in the pudding. I think every person that uses HDX on here says the same things over and over every time a thread like this pops up. We all love it. We all would never go back. And it just....works. Every time. Not a lot of DAWs can say that I think. But it also just boils down to what your are comfortable with and in the long run. Usually sticking to what you know best is best.
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Post by Quint on Mar 5, 2024 13:51:28 GMT -6
Apollo is 1.1ms, so I'd say for the purposes of this discussion, it's right there with HDX/Carbon. Of note, these latencies for HDX/Carbon and Apollo are both at 96k. That said, it's worth pointing out that some DSP plugins, can increase that latency on Apollo, and I know that can happen with HDX/Carbon too. IMO, one of the biggest differentiators between HDX/Carbon and Apollo is that, IF you want to use plugins while tracking, Apollo offers access to a way better selection of plugins than what is available for HDX/Carbon. AAX is kind of dead in the water. Plus, now that Luna auto switches between DSP and native, those same UAD plugins I used in tracking are already there during mixing. Basically you're already mixing from day 1 because those UAD plugins are something I would keep in place and also actually use during mixing. I don't think there's a whole lot of those AAX plugins that I would actually want to use during mixing. Those AAX plugins would be placeholders for some better plugin during mixing, at best. I gave Carbon a hard look, and thought about it, but I didn't like that the expandability was so limited. I think you're limited to a max of three Carbons, in which case that's a max of 24 channels (yeah, there's ADAT and all of that, but...). I have a fairly large amount of hardware, and 24 channels wouldn't get it done. You can daisy chain up to four Apollo 16s for 64 channels of I/O. But Luna doesn't have HW inserts yet, so maybe it's a moot point (supposedly HW inserts will be coming, eventually). So it's a bit of a damned if you do, damned if you don't situation. If/when Luna gets HW inserts, that would change things though. As for AVID, man, well, it's just AVID. Ugh.... Though UA is starting to get a little odiferous itself... I thought this video (this is Part 1, there is also a Part 2) did a great job of explaining all of these latency comparisons, and also generally did a good job of weighing the pros and cons of Carbon vs Apollo. All fair points. But the biggest difference is flow at least to me. I really really am not a fan of all the apps needed to run all things these days. IN the case of UA there is like 2? To use their hardware? Plus your DAW. Protools, it's all one thing and there is no thinking about it. It just works. I personally think UA's products and plugins are overrated. I caved on a few of their native releases but never again. They just aren't that great IMO. But I'm not the biggest plugin guy either so...whatever. I also know that UA can only do that kind of latency just like every other native DSP system which is within it's own hardware. So you have to do all your headphone monitoring in the UA app, not in your DAW. Protools it's all in it you just use it like a DAW. No other apps needed. Which I love. And proof is in the pudding. I think every person that uses HDX on here says the same things over and over every time a thread like this pops up. We all love it. We all would never go back. And it just....works. Every time. Not a lot of DAWs can say that I think. But it also just boils down to what your are comfortable with and in the long run. Usually sticking to what you know best is best. Luna is very similar to PT with the hybrid engine. No more. No less. It's Luna in the software end and the Apollos on the hardware end, and that's it, same as with PT on the software end and Avid interfaces on the hardware end. So it's the same sort of workflow. There is no additional app to manage with Luna. There is no switching back and forth between the DAW and another app for cue mixes or whatever, because, with Luna, all management of all tasks takes place within Luna, just like it works with HDX. I think you're maybe thinking of the UA Console app, which you do need to use if you're using some DAW other than Luna, but then that's no different than using any other DAW with whatever hardware mixer is built into the interface you're using. As for cue mixes, I would refer you back to my first paragraph. There is no other app to manage for this stuff. Luna works the same as how you are describing PT HDX, and all while operating at low latencies similar to HDX. Luna is not how you're describing it.
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Post by Blackdawg on Mar 5, 2024 13:54:08 GMT -6
All fair points. But the biggest difference is flow at least to me. I really really am not a fan of all the apps needed to run all things these days. IN the case of UA there is like 2? To use their hardware? Plus your DAW. Protools, it's all one thing and there is no thinking about it. It just works. I personally think UA's products and plugins are overrated. I caved on a few of their native releases but never again. They just aren't that great IMO. But I'm not the biggest plugin guy either so...whatever. I also know that UA can only do that kind of latency just like every other native DSP system which is within it's own hardware. So you have to do all your headphone monitoring in the UA app, not in your DAW. Protools it's all in it you just use it like a DAW. No other apps needed. Which I love. And proof is in the pudding. I think every person that uses HDX on here says the same things over and over every time a thread like this pops up. We all love it. We all would never go back. And it just....works. Every time. Not a lot of DAWs can say that I think. But it also just boils down to what your are comfortable with and in the long run. Usually sticking to what you know best is best. Luna is very similar to the PT with the hybrid engine. No more. No less. It's Luna in the software end and the Apollos on the hardware end, and that's it, same as with PT on the software end and Avid interfaces on the hardware end. So it's the same sort of workflow. There is no additional app to manage with Luna. I think you're maybe thinking of the UA Console app, which you do need to use if you're using some DAW other than Luna, but then that's no different than using any other DAW with whatever hardware mixer is built into the interface you're using. As for cue mixes, I would refer you back to my first paragraph. There is no other app to manage for this stuff. Luna works the same as how you are describing PT HDX, and all while operating at low latencies similar to HDX. Luna is not how you're describing it. Luna lacks too many major features for me to even begin to take it seriously compared to ProTools Ultimate. So I am not taking that into account at all. Once and if it grows up a lot. Then it'll be more of a level playing field perhaps. But as of now, no way.
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Post by notneeson on Mar 5, 2024 13:54:53 GMT -6
Seconding the idea that UA plugins are over rated. Not bad, but... I think the price drove the hype considerably.
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Post by Blackdawg on Mar 5, 2024 13:56:30 GMT -6
Seconding the idea that UA plugins are over rated. Not bad, but... I think the price drove the hype considerably. yeah and clearly they are undermining themselves with the native pricing structure anyways. Which was interesting..
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Post by Quint on Mar 5, 2024 13:57:25 GMT -6
Luna is very similar to the PT with the hybrid engine. No more. No less. It's Luna in the software end and the Apollos on the hardware end, and that's it, same as with PT on the software end and Avid interfaces on the hardware end. So it's the same sort of workflow. There is no additional app to manage with Luna. I think you're maybe thinking of the UA Console app, which you do need to use if you're using some DAW other than Luna, but then that's no different than using any other DAW with whatever hardware mixer is built into the interface you're using. As for cue mixes, I would refer you back to my first paragraph. There is no other app to manage for this stuff. Luna works the same as how you are describing PT HDX, and all while operating at low latencies similar to HDX. Luna is not how you're describing it. Luna lacks too many major features for me to even begin to take it seriously compared to ProTools Ultimate. So I am not taking that into account at all. Once and if it grows up a lot. Then it'll be more of a level playing field perhaps. But as of now, no way. Fair enough. I was just trying to point out that you had a misunderstanding of how Luna works. It is the same sort of workflow as HDX. There is no second app to manage or to switch back and forth between.
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Post by Blackdawg on Mar 5, 2024 13:58:53 GMT -6
Luna lacks too many major features for me to even begin to take it seriously compared to ProTools Ultimate. So I am not taking that into account at all. Once and if it grows up a lot. Then it'll be more of a level playing field perhaps. But as of now, no way. Fair enough. I was just trying to point out that you had a misunderstanding of how Luna works. It is the same sort of workflow as HDX. There is no second app to manage or to switch back and forth between. yeah totally fair, i've never even looked at it or used it. But until it's more fully featured it's not really a viable comparison in my opinion. If it gets there, then you bet. But right now, its like a toy compared to Protools as it is in its infancy still. Hopefully it grows well.
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Post by Quint on Mar 5, 2024 14:03:22 GMT -6
Seconding the idea that UA plugins are over rated. Not bad, but... I think the price drove the hype considerably. There are some real gems in the UAD world, but I more or less agree with this sentiment. The cats out of the bag now, and they can't go back to charging what they were. I stick with a lot of the UAD plugins that I have because the automatic switching back and forth between DSP and native, which is a Luna only feature, is pretty worthwhile to me. It basically makes it so that tracking and mixing are one in the same, as I just use the same plugins from the beginning, and then the mix is already halfway there because I'm using that same plugin during mixing that I used during tracking. I probably wouldn't be doing that with AAX plugins. If I ever hopped off of the Luna train though, all bets are off. I'd just use whatever plugins, since the DSP thing wouldn't be available to me anymore at that point.
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Post by Quint on Mar 5, 2024 14:12:44 GMT -6
Fair enough. I was just trying to point out that you had a misunderstanding of how Luna works. It is the same sort of workflow as HDX. There is no second app to manage or to switch back and forth between. yeah totally fair, i've never even looked at it or used it. But until it's more fully featured it's not really a viable comparison in my opinion. If it gets there, then you bet. But right now, its like a toy compared to Protools as it is in its infancy still. Hopefully it grows well. There's definitely some things it's missing, hardware inserts being the biggest one, IMO. That said, part of that appealed to me is that I tend to use a DAW like a tape machine. I'm not doing a ton of crazy editing, so I don't need some of those features, and I actually like the clean, unbloated nature of Luna. So, in some respects, some of these things are actually weirdly a positive for me. I used Reaper for a while and, man, that DAW is the opposite end of the spectrum. You can do ANYTHING in that DAW, and there are 10 ways to do it. It was kind of just overwhelming. I was PT based quite a few years back, but I got tired of the Avid thing, and never looked back. That said, I generally didn't have an issue with the feature set in PT. It served my needs just fine. The features that I did use in PT are more or less the same features that I'm using in Luna. Just curious. What significant features do you feel are missing from Luna, that are included in PT? You said you hadn't ever looked at Luna, so you may be surprised to find out that Luna has some features that you just assumed it didn't have. I certainly wouldn't call Luna a toy at this point. Year one? Yeah, it was fairly basic, but they have added a lot of features since it was released four years ago. Once they add hardware inserts, it'll honestly be a fully fledged DAW, at least for my purposes, and, I suspect, for a lot of other people's purposes as well.
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Post by gravesnumber9 on Mar 5, 2024 15:20:21 GMT -6
I hope I'm wrong for the sake of those that use it and enjoy it, but based off of UA's recent track record, I don't have high hopes for the future of Luna. They aren't behaving like a company that is doing well financially IMHO. I doubt automatic delay compensation for hardware inserts is anywhere in the near future. Again...hope I'm wrong! I hope your wrong too! But I know what you mean about UA's behavior. Drew will tell you that all is well, but I do have to wonder sometimes... Luna was a highly expensive thing to get off the ground, I'm sure. From what we've been told, the conception of Luna is like 10 years old at this point, so it wasn't a rash decision. I guess all of those pedals, for which the R&D was basically already done, will help to pay off the expense of Luna. Those pedals are selling like hot cakes, from what I hear, and those pedals have got to have a pretty high profit margin, all things considered. The UAFX pedals are pretty popular around here, I bet you're seeing them too Quint. I don't know how many pedals is a lot but I feel like they're selling a lot of them. Certainly more than other $300 pedals, that's for sure. It's a really smart strategy. The coding is already done (a long time ago) and each box is the same so they have economy of scale on the manufacturing. Slap a nice paint job on there (you can never fault UA for nice design, they've got that down) and you gotta figure these are a decent margin product. They're buggy AF but great when they work.
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Post by the other mark williams on Mar 5, 2024 16:23:23 GMT -6
yeah totally fair, i've never even looked at it or used it. But until it's more fully featured it's not really a viable comparison in my opinion. If it gets there, then you bet. But right now, its like a toy compared to Protools as it is in its infancy still. Hopefully it grows well. There's definitely some things it's missing, hardware inserts being the biggest one, IMO. That said, part of that appealed to me is that I tend to use a DAW like a tape machine. I'm not doing a ton of crazy editing, so I don't need some of those features, and I actually like the clean, unbloated nature of Luna. So, in some respects, some of these things are actually weirdly a positive for me. I used Reaper for a while and, man, that DAW is the opposite end of the spectrum. You can do ANYTHING in that DAW, and there are 10 ways to do it. It was kind of just overwhelming. I was PT based quite a few years back, but I got tired of the Avid thing, and never looked back. That said, I generally didn't have an issue with the feature set in PT. It served my needs just fine. The features that I did use in PT are more or less the same features that I'm using in Luna. Just curious. What significant features do you feel are missing from Luna, that are included in PT? You said you hadn't ever looked at Luna, so you may be surprised to find out that Luna has some features that you just assumed it didn't have. I certainly wouldn't call Luna a toy at this point. Year one? Yeah, it was fairly basic, but they have added a lot of features since it was released four years ago. Once they add hardware inserts, it'll honestly be a fully fledged DAW, at least for my purposes, and, I suspect, for a lot of other people's purposes as well. I'm curious about this too - what else is truly missing in Luna that would make someone like myself find it a non-starter? As most of you know, I'm in Logic rather than PT, but I used PT all the time back in the TDM days, and I still miss that "singular app" workflow that I can't get in Logic. I'm used to my Metric Halo DSP mixer, but it would still speed things up considerably if my DAW could be both my recording AND cue mixer. No question about it.
I think about PT Carbon pretty frequently, but that's still a lot of jack in my world, and everything you're saying, Quint, about using AAX-DSP plugins during tracking and switching them out for others during mixing is definitely a real concern. I wish there had been more third-party uptake on the AAX-DSP thing.
I wish UAD made a digital-only interface with AES (and ADAT, if you must...) and some DSP onboard to run Luna. That would make me sit up and take notice. I'm still really, really happy with the conversion (and even preamps when needed...) on my ULN-8. Would be interested in Luna if I could just plug in and go.
(OK, I just looked at the various Apollos on offer, and I see that it would, in fact, be possible to do as I'm suggesting, just using the ADAT protocol rather than AES. Hmmm. I may have to give this some thought...)
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Post by drbill on Mar 5, 2024 16:29:46 GMT -6
For you luna users - how many internal Aux busses does Luna have? Just curious.
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Post by Shadowk on Mar 5, 2024 16:40:37 GMT -6
Pro Tools Carbon is made for hybrid environments ideally and HDX is a self contained DSP mixing solution. They both have their up's and down's, for a start you only get 8 DSP cores on the Carbon instead of 18 on HDX card which means if you want to use it like HDX then you'll quickly run out of processing power. For me that's not an issue, I'm mainly OTB and even when it comes to FX I have an outboard Lexicon / Eventide unit so the lack of cores doesn't make all that much difference, in terms of plug's it's generally EQ or de-essers which don't require much. The major advantage of both these solutions and this something that neither Luna nor Apollo can achieve entirely is the ability to shift the entire mix to DSP (Luna / Apollo can only do audio and two busses drbill ). Now you're outside the remit or woes of core audio, DAW's etc. and I wasn't a believer until I tried it. So yes, there's zero latency tracking, DSP plugins, zero issues with HW integration but the biggest selling point has to be the self contained system. Now this isn't obviously going to work with VSTI's as they have to be run native but I often get it aligned properly then freeze the tracks and use them as standard audio. For the couple of minutes it takes (quick offline bounces) I don't see what the issue is with this approach. Due to both MTRX and Carbon using AVB (ethernet) the downside is going to be latency outside of the eco-system. VSTI instruments won't be heavily affected as it's just midi / output latency however I would invest in a guitar amp or two. When it comes to HDX besides the first line of this post the other thing to consider is cost, after a Pro Tools ultimate / digi license plus the HW itself (I'd avoid a 192 if possible) then it's going to be more expensive plus there's support to consider as they'll be out of warranty. These aren't devices you can just fix yourself really so it's something to note. Personally if it was HDX for me I'd be looking at a Focusrite Red with Digi, tons of I/O decent converters, costs far less than the rest of the competition. Carbon ultimately won't be that much cheaper once you consider what it's good at so I guess the question is Carbon + shiny new HW or HDX itself? Now the conversion is top notch, different to something like Burl but I wouldn't understand why you'd need one. The amps built in are actually ridiculously good and this is a first for me, I actually liked them better than some of my expensive external mic amps. Although I like to compress or EQ on the way in so ahh well.. As you have a plugin alliance sub you might have access to the AAX-DSP plugs available which will be handy, just filter the search and it'll show you compatible plugins. I think both HDX and Carbon are great but I'll warn you now John no high end Avid option is going to be cheap however you approach it.
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Post by Quint on Mar 5, 2024 16:41:55 GMT -6
There's definitely some things it's missing, hardware inserts being the biggest one, IMO. That said, part of that appealed to me is that I tend to use a DAW like a tape machine. I'm not doing a ton of crazy editing, so I don't need some of those features, and I actually like the clean, unbloated nature of Luna. So, in some respects, some of these things are actually weirdly a positive for me. I used Reaper for a while and, man, that DAW is the opposite end of the spectrum. You can do ANYTHING in that DAW, and there are 10 ways to do it. It was kind of just overwhelming. I was PT based quite a few years back, but I got tired of the Avid thing, and never looked back. That said, I generally didn't have an issue with the feature set in PT. It served my needs just fine. The features that I did use in PT are more or less the same features that I'm using in Luna. Just curious. What significant features do you feel are missing from Luna, that are included in PT? You said you hadn't ever looked at Luna, so you may be surprised to find out that Luna has some features that you just assumed it didn't have. I certainly wouldn't call Luna a toy at this point. Year one? Yeah, it was fairly basic, but they have added a lot of features since it was released four years ago. Once they add hardware inserts, it'll honestly be a fully fledged DAW, at least for my purposes, and, I suspect, for a lot of other people's purposes as well. I'm curious about this too - what else is truly missing in Luna that would make someone like myself find it a non-starter? As most of you know, I'm in Logic rather than PT, but I used PT all the time back in the TDM days, and I still miss that "singular app" workflow that I can't get in Logic. I'm used to my Metric Halo DSP mixer, but it would still speed things up considerably if my DAW could be both my recording AND cue mixer. No question about it.
I think about PT Carbon pretty frequently, but that's still a lot of jack in my world, and everything you're saying, Quint, about using AAX-DSP plugins during tracking and switching them out for others during mixing is definitely a real concern. I wish there had been more third-party uptake on the AAX-DSP thing.
I wish UAD made a digital-only interface with AES (and ADAT, if you must...) and some DSP onboard to run Luna. That would make me sit up and take notice. I'm still really, really happy with the conversion (and even preamps when needed...) on my ULN-8. Would be interested in Luna if I could just plug in and go.
(OK, I just looked at the various Apollos on offer, and I see that it would, in fact, be possible to do as I'm suggesting, just using the ADAT protocol rather than AES. Hmmm. I may have to give this some thought...) Yeah, I've wished they would make a standalone DSP digital I/O box myself, similar to an HDX DSP card, but I suspect they won't. In any case, yeah, you can totally run your Metric Halo thru ADAT into an Apollo. Matter of fact, you wouldn't even need the latest X series generation of Apollos. If all you need it for is as an ADAT DSP hub, you could pick up a previous generation Apollo for fairly cheap. I'm not sure what your I/O requirements are though. I had, once upon a time, considered such a solution myself. One thing to be aware of is that Luna uses what UA calls ARM paths. These are the DSP driven, low latency routing paths that use the onboard FPGA in the Apollo to be as low a RTL as possible. As there is a finite amount of routing paths on the FPGA, as is the case with any FPGA (a lot of interfaces use FPGAs), there is a limit of 16 ARM paths on the latest gen X series rack mount Apollos. I believe that also applies to the previous generation blackface Apollos as well, but the first gen silver face Apollos are old enough that they had smaller FPGAs, and therefore are limited to only 10 ARM paths. So if you go looking for a used Apollo to use as an ADAT hub, just keep that in mind. One other thing that you may not be aware of is that you can now use Luna in Core Audio mode, which means that it's running entirely natively, no different than any DAW would run natively with an interface of your choosing. So you could use your Metric Halo directly with Luna, if you wanted to (obviously you wouldn't be taking advantage of the DSP low latency in the Apollo though). One nice little wrinkle to that is that you can aggregate interfaces directly within Luna while in Core Audio mode. So you can use two or more audio interfaces of your choosing, and aggregate them directly within Luna, and also easily switch back and forth between DSP (Apollo mode) and Core Audio mode, as you wish.
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