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Post by Drew @ UA on Jan 18, 2020 10:43:20 GMT -6
LUNA uses most of PTs commands. I'm a 20+ year PT user and it's super comfortable. They're not changeable.
LUNA only works when Apollo or Arrow is connected
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Post by sirthought on Jan 18, 2020 10:58:57 GMT -6
I get that you'd need Apollo for tracking, but if you want to mix with a satellite and headphones, or some other DAC monitor setup, seems like it would be possible.
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Post by Johnkenn on Jan 18, 2020 11:18:42 GMT -6
I get that you'd need Apollo for tracking, but if you want to mix with a satellite and headphones, or some other DAC monitor setup, seems like it would be possible. It uses the Apollo dsp for certain things so I would think no.
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Post by Drew @ UA on Jan 18, 2020 11:33:30 GMT -6
I get that you'd need Apollo for tracking, but if you want to mix with a satellite and headphones, or some other DAC monitor setup, seems like it would be possible. LUNA uses the Universal Audio Thunderbolt driver which needs an Apollo/Arrow.
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Post by Martin John Butler on Jan 18, 2020 11:34:36 GMT -6
Drew, can I take a project that's just about finished in Logic and somehow use the Neve summing mixer for the final bounce?
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Post by Drew @ UA on Jan 18, 2020 11:46:59 GMT -6
Sure, I simple 2 trk bounce from Logic and import into LUNA. easy.
Or you can bounce your Stems and do it to them in LUNA. Also easy.
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Post by Martin John Butler on Jan 18, 2020 11:53:07 GMT -6
Cool, thanks for the swift reply Drew.
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Post by ragan on Jan 18, 2020 14:29:41 GMT -6
Drew @ UA Can we look forward to some AB comparisons between a 'regular' DAW sum and the LUNA/Neve emulation sum?
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Post by stratboy on Jan 18, 2020 14:40:04 GMT -6
I get that you'd need Apollo for tracking, but if you want to mix with a satellite and headphones, or some other DAC monitor setup, seems like it would be possible. LUNA uses the Universal Audio Thunderbolt driver which needs an Apollo/Arrow. Can I use an Apollo Twin TB Quad, for example, and expand my I/O with, say, a MOTU 16a (or any other non-Apollo interface for that matter)? I’m thinking about hardware inserts for mixing.
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Post by kcatthedog on Jan 18, 2020 14:42:56 GMT -6
I read somewhere else that the adat ins work like normal ?
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Post by stratboy on Jan 18, 2020 14:55:31 GMT -6
I was thinking more of Mac Aggregate Device. I would use ADAT if need be.
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Post by Drew @ UA on Jan 18, 2020 15:11:54 GMT -6
No aggregating, it uses the UA driver.
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Post by Drew @ UA on Jan 18, 2020 15:12:42 GMT -6
Drew @ UA Can we look forward to some AB comparisons between a 'regular' DAW sum and the LUNA/Neve emulation sum? Something tells me we'll be swimming in these once it's released. We'll probably do some.
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Post by Drew @ UA on Jan 18, 2020 15:13:24 GMT -6
I read somewhere else that the adat ins work like normal ? LUNA uses the I/O matrix just like Console.
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Post by kcatthedog on Jan 18, 2020 15:17:35 GMT -6
That Drew guy, he’s everywhere!!
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Post by stratboy on Jan 18, 2020 15:35:50 GMT -6
No aggregating, it uses the UA driver. Thanks, Drew
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Post by indiehouse on Jan 18, 2020 15:48:30 GMT -6
If V1 is free, will V2 cost money? How much, ballpark?
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Post by Drew @ UA on Jan 18, 2020 16:11:39 GMT -6
LUNA will remain free
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Post by kcatthedog on Jan 18, 2020 16:16:14 GMT -6
A UA forum member went to the trouble of writing an unofficial FAQ but when ever possible using quotes from Drew:
Here it is as of a few hours ago :
1 2 First Last rjjuly's Avatar rjjuly said: 6 Hours Ago LUNA FAQ *disclaimer - none of the contents of this faq represent the official opinion or position of Universal Audio. It is my own attempt to collate known information about Luna in advance of it’s release. I have no affiliation with UA, nor do I represent them in any manner.
*note: all references to the use of computers below refers solely to Apple Mac OS X at this time. Windows is not currently supported.
What is Luna?
Luna is an OS X only (currently) proprietary digital audio work station (DAW) style recording system for the Thunderbolt Apollo interface line.
"Proprietary" - what does that mean?
Proprietary meaning it is specifically and exclusively designed to work with Apollo interfaces, and nothing else.
How much does it cost?
It is free to registered owners of any Thunderbolt enabled Apollo interface. There are additional paid components that can be added to it called extensions.
When will LUNA be available?
- Spring 2020
What makes it special?
UA’s goal is to bridge the gap between the Apollo Console, functioning as a recording front-end for the Apollo interface, and the DAW back-end acting as a recording and mixing platform. It’s aim is to integrate the functionality of both into one coherent environment, in order to streamline the recording and mix workflow.
Yeah, OK, but that's pretty abstract. What really makes it special - what features does it have?
Well, I will do my best to outline the features as they are currently understood. This will be enhanced and expanded as more information becomes available.
FEATURES ========
Console functionality - Luna incorporates all (or most) of the Apollo Console’s functionality into the Luna Recording System interface(DAW), so that it can be accessed without leaving the recording/mix environment.
Extensions - These are proprietary plugins exclusive to Luna, and which run natively using the computer’s processor. There are both free (bundled with Luna) and paid ones, with presumably more on the way.
No saving - Yep, really. Luna auto saves everything as you work. If your computer fails, your work will be all there when it’s back up. You can save-as - that is known as ‘versioning’.
Luna controls the DSP allocation - Luna will manage all DSP allocation across all devices, both Apollo, for live inputs (tracks record-armed) recording, and disk based playback, and any UAD PCIE devices - for disk based playback only.
Manages three types of processing: - Apollo-based DSP; used for ‘real time’ live input insert effects, being recorded or monitored through. Also for effects being used as inserts for disk based playback. - pcie based UAD-2 DSP; used only foreffects being used as inserts for disk based playback. - Luna extensions; these are native computer processor based plugins, that’s proprietary to Luna and can be used for both recording and disk based playback.
"Razor Blade" - What's that?: @universalaudio: Razor Blade is one of the two UA developed warp/pitch algorithms and is integrated into the Timeline for editing your tracks. It can't be used on live inputs.
- To be continued...
But I have a DAW already, why would I want this?
Essentially, you might want it if you would like to harness all the capabilities of your Apollo interface(s) and UAD-2 satellites/pcie cards, into one coherent recording and mixing environment, taking advantage of the integration of functionality and control from a single ‘pane of glass’.
Does this mean I can’t use my current DAW any more with my UA gear?
No, not at all. The introduction of Luna doesn’t limit anything, it only adds another (very powerful) option. Support for will console will continue, and nothing about the way you now work with UAD and Apollo will change, if you don’t want it to.
Will Luna work alongside my current DAW?
UA aims to make interoperability as easy as possible with full support for file exchange.
OS X only? Really?
Yes, at this point in time. When and if that changes, UA will let us know, but until then, no current prospect of Windows support.
No Windows support? - Is UA abandoning us Window's user's?
No, definitely not. UA has made no current commitment to releasing LUNA on the Window's platform. This doesn't mean they won't. They are just extremely careful to underpromise and overdeliver. Anyone who witnessed the battering that Drew @universalaudio) took during the LUNA product announcement at NAMM, will understand why... It was like watching someone trying to hand out meat to rabid starving dogs without getting their fingers bitten. In any case, UA has made a firm commitment that they will continue supporting Windows going forward as it is currently. My personal opinion (not UA's!), is that they're likely to introduce LUNA for Windows. I wouldn't expect it very soon ...but what the heck do I know?. p.s. - I'm a Windows user too...
What's the point of having integrated tape and summing extensions integrated in to Luna?
The idea is that by inserting these low overhead native Luna extensions you can glue your mix together more effectively, mimicing the saturation, compression and harmonic distortion characteristics of the analog console workflow - the sound of recording to multitrack tape with oxide or Studer A800, and the sound of summing tracks through a Neve buss (1272 buss emulation), like a real console - all this with lower processing than applying UAD plugins to the individual channels, and save on overall processing.
Where are these tape and summing extension place in the channel path? @universalaudio : ...tape is pre inserts, and summing is at the input of the buss or main out. Also ...there is the additional summing feature that channels assigned to busses or the main have their fader taper and pan law changed to mimic the modeled console.
Is it possible to sum channels together while tracking? @universalaudio: Yes, route them to an Aux in Console, choose that as the input in LUNA.
What advantage does Luna offer for Mixing, compared to other DAWs? @universalaudio: Just that LUNA uses UA DSP better for mixing because each insert is no longer its own trip back and forth from the DAW. With LUNA it's one trip to the DSP for ALL inserts on a track.
What is the "Spill" feature?
@universalaudio: (the) Spill feature for busses ... allows you to see only the channels assigned to a buss. Sort of like a cross between regular busses and VCA spilling... For example, (you) assign all your tracks to your various busses, (and) these are all assigned to the main out, then 'Spill' the Main Out to see only the buss masters. Then 'Spill' a buss buss master to see its members. With this, you can toggle between seeing all your masters and then any set of group members at a time.
I heard iLok is need for LUNA - Is that true?
Yes, LUNA, and LUNA Extensions and Instruments, require iLok or iLok Cloud.
For the paid extensions like the Neve 1272 summing - Will I be able to demo them before I take the plunge?
@universalaudio: Yes, There will be a Manage page where all buying/demoing/downloading occurs.
Will there be a 'Freeze' type of function similat to that in other DAWs?
@universalaudio: No Freeze in v1... (but you will be able to)...export tracks, stems, or both, with or without processing.
Will LUNA Allow me to have more cues than my Apollo Console?
LUNA uses the same underlying functionality of the console for cues, so it is the same - eight mono, or four stereo.
Does LUNA support hardware inserts?
@universalaudio:- No hardware inserts in v1.
Does LUNA have the ability to work like Apollo console and send audio to another DAW for recording?
No, if you want to record to another DAW, you should use Apollo Console.
Will LUNA extensions and instrumants be availble as UAD plugins?
No, not at this point. Some of the UAD plugins are being ported to be extensions however. Examples of this are Oxide, and Studer A800 multitrack.
Will the LUNA midi tracks have notation as part of the editor?
No music notation as part of the midi editor in v1.
This is a work in progress ...to be continued Last edited by rjjuly; 23 Minutes Ago at 04:49 PM.
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Post by Drew @ UA on Jan 18, 2020 16:23:56 GMT -6
kcat!!! Are you guys really that averse to coming to the UAD forum>>>!>!!! You're working too hard!
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Post by ragan on Jan 18, 2020 16:39:32 GMT -6
kcat!!! Are you guys really that averse to coming to the UAD forum Yes.
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Post by kcatthedog on Jan 18, 2020 16:45:25 GMT -6
kcat!!! Are you guys really that averse to coming to the UAD forum>>>!>!!! You're working too hard! tell somebody at ua that, only been, you know, like 10 years ! Guess, I’m just a recording net site interloper at heart !
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Post by Drew @ UA on Jan 18, 2020 17:06:08 GMT -6
Cool, so I will stop posting here and kcat will do the rest!!
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Post by kcatthedog on Jan 18, 2020 17:17:22 GMT -6
Ha ha, wait, but now, they will know I am just reiterating what you say , my cred’s shot, better dig my digin003 out of the cupboard: I’m a recording relic!
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Post by soundintheround on Jan 19, 2020 12:51:56 GMT -6
Drew,
Any guidance or recommended on hardware for the upcoming LUNA? (ie type of MAC amount of cores/erc)?
It seems the Core Audio handling portion of LUNA will run on the Apollos/DSPs for very low latency? (is that correct) but some of the LUNA application will also run on the MAC natively? Correct?
Can you explain? Will a 2013 Black Trash Can 6-core be plenty to power a large LUNA session? (ignoring what is needed for the UAD plugins)? Would 8 Cores get you any more power, ie will it take advantage of multiple cores in V1?
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