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Post by Johnkenn on Aug 30, 2022 14:23:06 GMT -6
Man...listening to songs like "D Is For Dangerous" - Arctic Monkeys, Broken Halo - Stapleton, the kick and bass just thuuuumps together so well in both of these. Just aspiring to get that kind of punch. Any tricks anyone wants to pass along?
I've found Sound Radix Pi on the K&B brings things nicely in phase. Guess it starts with a really well-tracked bass. I'm always looking for nice kick samples. Also - that kick in "Uprising" - Muse...wish I could find a sample of that.
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Post by svart on Aug 30, 2022 14:43:20 GMT -6
The kick has a common sound between them, a very round bottom envelope with a fast attack top end. The fat bottom is usually a front-head thing, either a mic or subkick. Bass was a little different between the various tracks. The artic monkey and muse tracks has a lot less bottom end and a lot more distorted mids while the stapleton track was a lot of lows and highs and no mids.
Some of it sounds a lot like the master bus compressor had a HPF on the sidechain, letting a lot of the bass through without affecting it.
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Post by tkaitkai on Aug 30, 2022 16:26:17 GMT -6
It all comes down to the samples for me.
Some will frown upon this, but if you can find a section of the song that's just kick, you can chop it out and throw it into your own sample blend.
Of course, you'll have to do some trickery to get it sounding right, but even if all you can chop out is a quick slice of the transient, you can still make it work. You can even do this with kicks that are played at the same time as hi-hats or toms, as long as the hats/toms aren't too loud.
To make it sound realistic, I recommend layering it in with real drums or room/OH samples that are RR + multi-velocity (i.e. Superior or EZDrummer). If you only have a transient to work with and need more "tail," print a small section of white noise, EQ match the white noise to the kick transient, print the EQ'd white noise, and then crossfade the EQ'd white noise with the kick transient and play around with the length + fade out of the noise until it sounds right.
If there's hi-hat in the kick sample, you can sometimes just leave it as-is and no one will notice. But you can also put a LPF on the sample and use the rooms/OHs for air and top end.
Doing this helped me realize what makes great records sound so awesome. On their own, the drums are always a lot more "boring" than what you hear in Superior/Slate/EZDrummer/Kontakt libraries, but that's exactly what makes them work so well — they stay in their own lane and aren't stepping all over the place, so everything else has room to breathe.
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Post by Ward on Aug 30, 2022 16:51:48 GMT -6
Tricks? the kick needs to be on the line. TIGHT.
The bass needs to be just slightly behind the kick. Like up to 15 - 25 milliseconds. When it comes to the kick/bass relationship, too tight just doesn't sound right.
JMHO
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Post by Johnkenn on Aug 30, 2022 16:54:22 GMT -6
Tricks? the kick needs to be on the line. TIGHT. The bass needs to be just slightly behind the kick. Like up to 15 - 25 milliseconds. When it comes to the kick/bass relationship, too tight just doesn't sound right. JMHO Interesting
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Post by damoongo on Aug 30, 2022 18:14:12 GMT -6
Tricks? the kick needs to be on the line. TIGHT. The bass needs to be just slightly behind the kick. Like up to 15 - 25 milliseconds. When it comes to the kick/bass relationship, too tight just doesn't sound right. JMHO shhhhh
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Post by bchurch on Aug 30, 2022 18:45:31 GMT -6
I work in a lot of the darker / angrier realms of music and it's not uncommon to receive multitracks where everything's been quantized. We went from drums, to beat-detectived drums, then sample-replaced beat-detectived drums, until finally somebody said "why even record a real kit in the first place?"
Since the kick drum is a huge part of the mix, getting bass to work around it can be a thing. I usually just grab the de-esser on my channel strip (Cubase Pro just so happens to have a great one), and I'll put the frequency range somewhere between the first full octave of the song's fumdamental, using the kick's attack to push the bass guitar out of the way for about a 16th or 32nd note's worth of time (depending on tempo). I'll do this on guitars as well if the band is using one of those 9-string guitars that's almost an entire octave below a normal guitar in standard tuning. Nothing ridiculous, just kicking the bass out of the way a few db to make sure nothing takes too much away from the kick's attack.
I tried that same trick on a more traditional rock/metal type band (only tuned to drop-c!) and, since the drums and bass had some of the human quality left (though the playing was nice and tight), it sounded pretty stupid. But it's in my bag of tricks. De-esser / de-baser.... it's all in where you set those cute little hockey stick icons.
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Post by damoongo on Aug 30, 2022 19:19:00 GMT -6
I work in a lot of the darker / angrier realms of music and it's not uncommon to receive multitracks where everything's been quantized. We went from drums, to beat-detectived drums, then sample-replaced beat-detectived drums, until finally somebody said "why even record a real kit in the first place?" Since the kick drum is a huge part of the mix, getting bass to work around it can be a thing. I usually just grab the de-esser on my channel strip (Cubase Pro just so happens to have a great one), and I'll put the frequency range somewhere between the first full octave of the song's fumdamental, using the kick's attack to push the bass guitar out of the way for about a 16th or 32nd note's worth of time (depending on tempo). I'll do this on guitars as well if the band is using one of those 9-string guitars that's almost an entire octave below a normal guitar in standard tuning. Nothing ridiculous, just kicking the bass out of the way a few db to make sure nothing takes too much away from the kick's attack. I tried that same trick on a more traditional rock/metal type band (only tuned to drop-c!) and, since the drums and bass had some of the human quality left (though the playing was nice and tight), it sounded pretty stupid. But it's in my bag of tricks. De-esser / de-baser.... it's all in where you set those cute little hockey stick icons. You just (re)invented ducking. Nice one!
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Post by smashlord on Aug 30, 2022 19:34:41 GMT -6
Tricks? the kick needs to be on the line. TIGHT. The bass needs to be just slightly behind the kick. Like up to 15 - 25 milliseconds. When it comes to the kick/bass relationship, too tight just doesn't sound right. JMHO I think this comes down to one's preference in terms of the feel you like, but this is how I, too, edit bass... always put it slightly behind the drums. Sometimes just taking the time to do that takes solves alot of "mixing" issues with the low end.
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Post by matt@IAA on Aug 30, 2022 19:43:18 GMT -6
Man...listening to songs like "D Is For Dangerous" - Arctic Monkeys, Broken Halo - Stapleton, the kick and bass just thuuuumps together so well in both of these. Just aspiring to get that kind of punch. Any tricks anyone wants to pass along? I've found Sound Radix Pi on the K&B brings things nicely in phase. Guess it starts with a really well-tracked bass. I'm always looking for nice kick samples. Also - that kick in "Uprising" - Muse...wish I could find a sample of that. A lot of that modern arctic monkeys kick sound is compression. I had someone explain and show it to me once, and it was awesome.. but there’s no way I recreate it. Super helpful, I know.
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Post by smashlord on Aug 30, 2022 19:45:57 GMT -6
Man...listening to songs like "D Is For Dangerous" - Arctic Monkeys, Broken Halo - Stapleton, the kick and bass just thuuuumps together so well in both of these. Just aspiring to get that kind of punch. Any tricks anyone wants to pass along? I've found Sound Radix Pi on the K&B brings things nicely in phase. Guess it starts with a really well-tracked bass. I'm always looking for nice kick samples. Also - that kick in "Uprising" - Muse...wish I could find a sample of that. Not a trick, but HPF on the other instruments and not killing all the low mids in the kick and bass. I think arrangement plays a big role, too. In the AM track, the guitar hovers mostly up around the high F power chord, only occasionally dipping down to the Bb or G.... this, along with a higher tuned snare, leaves a bit of extra room in the low mids (where the punch is) that the bass and kick can occupy without the whole thing getting muddy. In the absence of a thought out arrangment, though, aggressive use of the HPF can be one's friend!
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Post by bchurch on Aug 30, 2022 20:01:28 GMT -6
You just (re)invented ducking. Nice one! Frequency-conscious ducking, but okay.
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Post by bgrotto on Aug 30, 2022 20:58:32 GMT -6
Performance, performance, and performance. Failing that (because most of us mere mortals are working with/recording/mixing fellow mere mortals), you can sample-replace or augment the kicks (this is hugely helpful, esp when compression sounds wonky), or clip the drums, and for bass, tools like Ursa DSP Boost can help even things out in a way that compression cannot.
Of course, from there, you then need to compress nicely. Ha. Life sucks.
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Post by bgrotto on Aug 30, 2022 20:59:48 GMT -6
Oh and btw, Kelvin on a drum/bass buss can be hugely powerful, fwiw
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Post by bgrotto on Aug 30, 2022 21:02:11 GMT -6
Tricks? the kick needs to be on the line. TIGHT. The bass needs to be just slightly behind the kick. Like up to 15 - 25 milliseconds. When it comes to the kick/bass relationship, too tight just doesn't sound right. JMHO I think this comes down to one's preference in terms of the feel you like, but this is how I, too, edit bass... always put it slightly behind the drums. Sometimes just taking the time to do that takes solves alot of "mixing" issues with the low end. This is a big one. Kick gives you the impact, bass gives you the bloom.
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Post by the other mark williams on Aug 30, 2022 22:05:36 GMT -6
I think this comes down to one's preference in terms of the feel you like, but this is how I, too, edit bass... always put it slightly behind the drums. Sometimes just taking the time to do that takes solves alot of "mixing" issues with the low end. This is a big one. Kick gives you the impact, bass gives you the bloom. Beautifully said.
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Post by Deleted on Aug 31, 2022 2:30:21 GMT -6
EQ and effin magic.
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Post by thehightenor on Aug 31, 2022 3:39:34 GMT -6
Tricks? the kick needs to be on the line. TIGHT. The bass needs to be just slightly behind the kick. Like up to 15 - 25 milliseconds. When it comes to the kick/bass relationship, too tight just doesn't sound right. JMHO +1 That's why instruments tracked by real musicians with all the human feel they bring sound "bigger" than MIDI or audio quantized to the grid - it's one big happy musical flam :-)
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Post by Ward on Aug 31, 2022 10:17:17 GMT -6
I think this comes down to one's preference in terms of the feel you like, but this is how I, too, edit bass... always put it slightly behind the drums. Sometimes just taking the time to do that takes solves alot of "mixing" issues with the low end. This is a big one. Kick gives you the impact, bass gives you the bloom. Apparently this secret us widely known. It really works better than anything else. But yeah, compression too!
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Post by christopher on Aug 31, 2022 14:44:30 GMT -6
I just listened to Chris Stapleton, really great sound, thanks for sharing. Something that the drums remind me of, that feeling when I’ve used a wurst mic: boost low shelf, crush it with a compression and softly blend it in, giving a fat richness to the 100-200Hz region. If that’s it, they did it really great here.
I think of wurst mic as a mono parallel compression mix of the kit with rolled off highs. I think that’s why it works so well. It’s also a little different time-wise from the close mics.
Maybe could fake a wurst track? 12-18 inches of time delay from the close mics would be… around 0.87- 1.4ms? would have to test sequentially different fractions of a ms for phase. I’ll have to try that sometime, sounds like a great time burner
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Post by bgrotto on Aug 31, 2022 21:13:15 GMT -6
This is a big one. Kick gives you the impact, bass gives you the bloom. Apparently this secret us widely known. It really works better than anything else. But yeah, compression too! Funny thing about compression is, it sorta "fakes" the 'bass behind the kick' trick to a degree. The kick transient's big fat voltage will tell the compressor to reduce the gain, effective delaying the onset of the bass's attack. Same kinda thing with the various ducking trickery discussed here. Still not as groovy-sounding as the 'real deal', but it works. And if you combine the various concepts, you can really get some LF mojo happening. ...or so I've heard. I still hate everything about all of my mixes, LF included. 🤣
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Post by RealNoob on Aug 31, 2022 22:03:04 GMT -6
I don't see any mention of frequency separation. I try to work the kick fundamental around 40-60 and the bass 80-100 depending on recording of course. I also suspect that my buss compression on the drum/bass buss ends up ducking the bass a small amount as I push the kick.
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Post by theshea on Aug 31, 2022 23:22:39 GMT -6
would you not send kick and bass to the same drumbus compressor? that always seems to glue them together for me, which maybe in this case, if going for separation, is not ask for.
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Post by schmalzy on Sept 1, 2022 21:01:04 GMT -6
Apparently this secret us widely known. It really works better than anything else. But yeah, compression too! Funny thing about compression is, it sorta "fakes" the 'bass behind the kick' trick to a degree. The kick transient's big fat voltage will tell the compressor to reduce the gain, effective delaying the onset of the bass's attack. Same kinda thing with the various ducking trickery discussed here. Still not as groovy-sounding as the 'real deal', but it works. And if you combine the various concepts, you can really get some LF mojo happening. ...or so I've heard. I still hate everything about all of my mixes, LF included. 🤣 This compression bit is 100% part of the way I hear stuff. In music that relies on a drum kit for rhythm, the kick attack is often much more immediate than a bass pluck (unless the bass is rushing by a fair amount)...and a lot louder. A medium-fast attack on the music bus compressor can emphasize the kick transient while de-emphasizing the bass transient if the bass is late (in a good way). You can also lock the bass and kick together more by going with a slower attack time and letting both the kick and bass transients come through in the (relatively) un-compressed portion of the attack/release envelope. I get most of my kick/bass agreement through EQ, arrangement, and individual track compression. I often try to make one of the elements more sustained and less transient-heavy in the low end while the other is more transient-heavy in the low end. They can potentially share similar top end spaces, too. I EQ to make sure they agree up there as well. Also, using EQ to leave room in one to make space for the other is a great idea. I'll often de-emphasize the loudest part of the kick low end frequency range out of the bass low end. And whichever of the two sources dominates the sub frequencies will cause the other one to de-emphasize the subs with a high-pass filter (often a really gentle and phase-coherent 6db/oct).
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Post by christopher on Sept 1, 2022 21:37:42 GMT -6
One thing that I didn’t mention but maybe.. since kick and bass are as important as vocals these days, does anyone else treat them like vocals? I’ll often have a “kick stack”.. not as crazy as pop vocals of course. But you can make a track for sub kick, top, both gated heavily,, then stereo early reflections from The gates.. , room reverb.. etc
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