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Post by Johnkenn on May 2, 2019 17:16:54 GMT -6
Just wondering if there's a way to compress the velocities of a drum track...In Cubase, there's a tool where when you move it up and down, it will make the lower notes louder and the louder notes softer. Kind of useful to make realistic drums tracks.
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Post by wiz on May 2, 2019 17:53:45 GMT -6
Just wondering if there's a way to compress the velocities of a drum track...In Cubase, there's a tool where when you move it up and down, it will make the lower notes louder and the louder notes softer. Kind of useful to make realistic drums tracks. Back in the day, I used to do this by adding velocity and then subtracting velocity to the whole track. EG you have two hits in a track. Hit one has velocity of 110 Hit two has velocity of 127 Add 17 to the velocity of both, both hits now are 127 So say you had hits varying between 70 and 110, you add 17 to the whole lot, and then subtract 17 from the whole lot, you now have velocities between 87 and 110. Cheers Wiz
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Post by drbill on May 2, 2019 18:19:45 GMT -6
John - there's several ways to do this to accomplish similar results. What works best for you will be dependent on "what works" or makes sense to you.
1. Go to Event > Event Operations > Change Velocity. You can add, subtract, scale, via a myriad of ways. Or, 2. In the track window choose to edit / view "velocity" and you can grab notes similar to what you described.
It probably won't be the "same" as Cubase, but you can get there. Good luck.
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Post by the other mark williams on May 2, 2019 22:15:53 GMT -6
Just wondering if there's a way to compress the velocities of a drum track...In Cubase, there's a tool where when you move it up and down, it will make the lower notes louder and the louder notes softer. Kind of useful to make realistic drums tracks. Back in the day, I used to do this by adding velocity and then subtracting velocity to the whole track. EG you have two hits in a track. Hit one has velocity of 110 Hit two has velocity of 127 Add 17 to the velocity of both, both hits now are 127 So say you had hits varying between 70 and 110, you add 17 to the whole lot, and then subtract 17 from the whole lot, you now have velocities between 87 and 110. Cheers Wiz I'm waiting for my favorite ongoing comment from Johnkenn: "I was told there would be no math."
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Post by Johnkenn on May 2, 2019 22:27:26 GMT -6
Strangely, I completely understand
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Post by donr on May 2, 2019 22:28:54 GMT -6
What DAW are you using, JK? PT, never mind I don't know.
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Post by kilroyrock on May 3, 2019 13:30:32 GMT -6
what if you dragged the whole section up to full loudness, by dragging a box around a group, then re-drawing your box, and pulling the group back down to the same velocity?
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Post by Johnkenn on May 3, 2019 13:37:54 GMT -6
what if you dragged the whole section up to full loudness, by dragging a box around a group, then re-drawing your box, and pulling the group back down to the same velocity? I think kid of what Wiz is saying.
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Post by kilroyrock on May 3, 2019 13:41:42 GMT -6
what if you dragged the whole section up to full loudness, by dragging a box around a group, then re-drawing your box, and pulling the group back down to the same velocity? I think kid of what Wiz is saying. Yes, but no math!
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Post by Ward on May 4, 2019 5:21:59 GMT -6
I think kid of what Wiz is saying. Yes, but no math! I like maths
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