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Post by kcatthedog on Mar 29, 2019 2:47:35 GMT -6
Every session is a learning experience: why not go with it !
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Post by theshea on Mar 29, 2019 5:57:56 GMT -6
here's my quick mix: soundcloud.com/zinzin/kcattheog2-rgo-mix/s-E1R8Yi like the guitar solo sound! tell me what guitar, amp and mics please. to my drummix: i tamed you musicmix a bit and used a bit of tonebooster reelbus to tame som of the highs and tokyo dawn nova GE for some dynamic EQ all around. - kick: CLA drum plugin was used, it's quick and it sounds good. i use it often for kicks. the gate works. - snare: waves kramer helios, waves 1176 - OH: reelbus and MJUC - toms: didn't use those 2 tracks - drumbus: send everything to my drawmer 1178 for some gently compression (1-2 dB GR) and some lo sidechaining/EQ. bit of reverb courtesy of softubes tsar - pseudo/quick mastering: waves linmb, kramer tape and limiter n6 hope you like it. it could be better with more time, but that's too obvious ;-)
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Post by kcatthedog on Mar 29, 2019 6:25:00 GMT -6
Great thx ! Guitar is my Korean squire strat, supposed to be one of the best clones : I don't know but it plays well I have a blackstar club 40 mki just reset to factory specs and new tubes but put in a pre amp tube with more headroom in #1 position, gives it more clean. I have the blackster speaker out also into my egnator so 2 different celestrian 12's. I think I miked that with 1 wa414 n the egnator and 1 wa87 on the backstair both into my wa 273eq, with hpf on no other eq and both into2 wa76's and recorded by my symphony mkii
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Post by kcatthedog on Mar 29, 2019 6:31:17 GMT -6
theshea liked your drums a lot and the big pillowy ? kick fills out the bottom really well. I wouldn't have thought to do that. Really do appreciate everyone takeing the time to work a mix up; its very encouraging to hear what can be done (much better than me) with these raw drum tracks !
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Post by svart on Mar 29, 2019 6:33:53 GMT -6
Listening to all the mixes you guys have done so far. Good stuff. Makes me want to leave work early and work on my mixes of this!
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Post by kcatthedog on Mar 29, 2019 7:11:13 GMT -6
Agreed, fine by me: get on that will you svart !
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Post by kcatthedog on Mar 29, 2019 11:21:31 GMT -6
2nd floor bathroom is leaking, will be running silent for a bit !!
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Post by kcatthedog on Mar 29, 2019 14:43:19 GMT -6
Good news just the seal, no major damage, well except for the hole in my living room ceiling!
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Post by theshea on Mar 30, 2019 5:11:18 GMT -6
hope all is well and can be repaired.
i updated my mix and put the new link in my post above. the first one was a to quick shot ... this one is a bit better.
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Post by kcatthedog on Mar 30, 2019 6:09:22 GMT -6
Thx, getting a loading error with new link ?
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Post by theshea on Mar 30, 2019 6:53:06 GMT -6
Hmmm... link works for me.
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Post by kcatthedog on Mar 30, 2019 7:59:49 GMT -6
@shea all good now, nice, I like the atmospherics at beginning you added and how your drums took on a more ominous feel.
While the Lyric isn’t ominous, the guitar rhythm part has a certain vibe and your drum mix certainly fits right in and supports that.
Like svart said above: very impressed with all the contributions: definitely some mixing chops on this board.
I am obviously still learning about miking and mixing drums, so just want to make progress each session/attempt.
Again thx to all the contributors: much appreciated.
I know Regan went Roland and I am eyeing their new 17 kit with the large snare, proper high hat and if I added one cymbal, I’d be pretty set.
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Post by matt@IAA on Mar 30, 2019 8:42:09 GMT -6
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Post by kcatthedog on Mar 30, 2019 8:53:29 GMT -6
Great thx don’t know that I trust logic’s flex time Drummer is Matt Aston. I thought we were doing a practisecsession but he started playing right through so we just went for a complete take.
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Post by theshea on Mar 30, 2019 10:31:42 GMT -6
i would suggest spending more time adjusting the mic position for kick and snare next time. especially the kick would benefit i think. maybe build a small tunnel around the kick. there's a lot of hihat in the snare track, i would try out a different mic next time and pay attention to where the mic aims and where the hihat is. the song seems promising, with a bit more production and some arrangement tweaks you could get more from it. i like it.
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Post by Blackdawg on Mar 30, 2019 14:03:25 GMT -6
Cool. I will look forward to messing with this track!
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Post by kcatthedog on Mar 30, 2019 15:09:18 GMT -6
Have fun!
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Post by christopher on Mar 30, 2019 17:23:14 GMT -6
edit: huh. pics are not showing up :/ I played around with this the other day, now coming back... One thing that was weird.. anybody else see this?: After importing in Reaper, it showed all this tempo mapping stuff... anyone know what that's for? I have my session set to "time" so hopefully its not surfing the tempo.. I just want it to play the wavs. Reaper can be annoyingly glitchy when it tries to molest the audio with its digital correctness... ie, if you don't select "time" as the default, it will default to tempo based formats and time-stretch imported media to fit the tempo, sounding like a$$... for those using Reaper, here's a tip: after importing--> "select all" .... right click on wav>Item Processing>Move Source to Preferred Position (BWF) This will line up all the tracks the way they show up in other DAWs as long as they are Broadcast wave format. I use this all the time when working with protools recordings, all the overdubs show up where they are supposed to. I didn't this time though, LOL hahahaha.. Attachments:
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Post by svart on Mar 30, 2019 17:30:05 GMT -6
edit: huh. pics are not showing up :/ I played around with this the other day, now coming back... One thing that was weird.. anybody else see this?: After importing in Reaper, it showed all this tempo mapping stuff... anyone know that's for? I have my session set to "time" so hopefully its not surfing the tempo.. I just want it to play the wavs. Reaper can be annoyingly glitchy when it tries to molest the audio with its digital correctness... ie, If you don't select "time" as the default, it will default to tempo based formats and time-stretch imported media to fit the tempo, sounding like a$$... Reaper tip: after importing--> "select all" .... right click on wav>Item Processing>Move Source to Preferred Position (BWF) This will line up all the tracks the way they show up in other DAWs as long as they are Broadcast wave format. I use this all the time when working with protools recordings, all the overdubs show up where they are supposed to. I didn't this time though, LOL hahahaha.. I saw that too. The tempos were slightly changing too. It's some proprietary thing that reaper is trying to decode, but is probably bollocksing them up. After Kcat said it should hit together to start, I lined the drum hits up with the first bass hit and it sounds ok. It's apparently played quite off tempo in spots though..
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Post by svart on Mar 30, 2019 17:48:10 GMT -6
OK, here's mine. www.theopiumdenproductions.com/tracks/mix2.mp3The guitar/vocal track has serious phase problems in the 600hz and 1-2K region. I did a bunch of tiny EQ slices to try to get it less noticeable, very hard to work around. It also has a very nasal midrange going on. My work: Bass got zapped by a hardware 1176 doing about 15dB of GR. about 9dB of boost around 100hz and a few dB of cut around 500. Kick and snare got cut to pieces. I cut them both very aggressively instead of using a gate. I replaced the snare hits with a sample of my Pearl masters maple snare with a BFD fattener overlay. I used aggressive log fading on the kick's decay to try to lessen the amount of bleed. The kick got most of the mids killed around 300 and 600hz, top boosted at 7k by at least 15dB. There's a small bump around 80Hz to bring out some more thump. The snare got a lot of 300-600 cut out, with a little around 2500 cut for that nasal area, then a lot of 7K and above boosted by maybe 12dB-ish. Toms are replaced with samples of my toms for a bit more attack and body. I found the recorded toms to be too dead sounding for my liking. I used the tom samples that I posted in the files in the other forum section. Toms have a lot of top end boost and mid cuts to give attack and lessen the boxyness. Overheads got some cut around 5K to get rid of the overly brassy sound. They also got HPF around 300 and some cut around 600-900 for some nasal tones. All drums and overheads are paralleled through an SSL bus compressor doing 10:1, slow attack and medium-fast release, totaling something like 15dB GR. I really just wanted a massive accentuation of the attack to add back in to the mix. The vocal/guitar track is boosted around 250Hz for some meat to match with the bass, LPF around 6K to get rid of all the buzzy noise and shrillness, and then a small boost around 5K to bring back a small amount of sparkle so that it's not so dead sounding. The main mix goes back through an SSL bus compressor doing about 4dB GR at 4:1 with slow attack and fast release. The main mix is, of course, going through my converter.
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Post by kcatthedog on Mar 30, 2019 17:59:22 GMT -6
svart In a word: impressive, knowing all too well what the raw tracks sound like: all your mix’s texture and finesse is a real testament to your skills. When the svart box was circulating for demoing, I never got in the loop, but that mix sure has a nice everything and especially finish! Thanks so much !
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Post by Guitar on Mar 30, 2019 18:45:34 GMT -6
Wow some really interesting mixes coming out on this, makes me really want to try. Nice work people. I really do like this song Kcat.
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Post by kcatthedog on Mar 30, 2019 18:50:49 GMT -6
Agreed, me too, my thread’s saving grace! Hey, Townsand’s demo’s had phase problems and Moon said his drums sucked bullocks !!
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Post by theshea on Mar 31, 2019 1:35:20 GMT -6
OK, here's mine. www.theopiumdenproductions.com/tracks/mix2.mp3The guitar/vocal track has serious phase problems in the 600hz and 1-2K region. I did a bunch of tiny EQ slices to try to get it less noticeable, very hard to work around. It also has a very nasal midrange going on. My work: Bass got zapped by a hardware 1176 doing about 15dB of GR. about 9dB of boost around 100hz and a few dB of cut around 500. Kick and snare got cut to pieces. I cut them both very aggressively instead of using a gate. I replaced the snare hits with a sample of my Pearl masters maple snare with a BFD fattener overlay. I used aggressive log fading on the kick's decay to try to lessen the amount of bleed. The kick got most of the mids killed around 300 and 600hz, top boosted at 7k by at least 15dB. There's a small bump around 80Hz to bring out some more thump. The snare got a lot of 300-600 cut out, with a little around 2500 cut for that nasal area, then a lot of 7K and above boosted by maybe 12dB-ish. Toms are replaced with samples of my toms for a bit more attack and body. I found the recorded toms to be too dead sounding for my liking. I used the tom samples that I posted in the files in the other forum section. Toms have a lot of top end boost and mid cuts to give attack and lessen the boxyness. Overheads got some cut around 5K to get rid of the overly brassy sound. They also got HPF around 300 and some cut around 600-900 for some nasal tones. All drums and overheads are paralleled through an SSL bus compressor doing 10:1, slow attack and medium-fast release, totaling something like 15dB GR. I really just wanted a massive accentuation of the attack to add back in to the mix. The vocal/guitar track is boosted around 250Hz for some meat to match with the bass, LPF around 6K to get rid of all the buzzy noise and shrillness, and then a small boost around 5K to bring back a small amount of sparkle so that it's not so dead sounding. The main mix goes back through an SSL bus compressor doing about 4dB GR at 4:1 with slow attack and fast release. The main mix is, of course, going through my converter. man, was i prepared to listen to some crazy derranged mix after reading about those drastic +15db EQ and 15db GR moves :-) but it sounds great!
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Post by svart on Mar 31, 2019 8:20:45 GMT -6
OK, here's mine. www.theopiumdenproductions.com/tracks/mix2.mp3The guitar/vocal track has serious phase problems in the 600hz and 1-2K region. I did a bunch of tiny EQ slices to try to get it less noticeable, very hard to work around. It also has a very nasal midrange going on. My work: Bass got zapped by a hardware 1176 doing about 15dB of GR. about 9dB of boost around 100hz and a few dB of cut around 500. Kick and snare got cut to pieces. I cut them both very aggressively instead of using a gate. I replaced the snare hits with a sample of my Pearl masters maple snare with a BFD fattener overlay. I used aggressive log fading on the kick's decay to try to lessen the amount of bleed. The kick got most of the mids killed around 300 and 600hz, top boosted at 7k by at least 15dB. There's a small bump around 80Hz to bring out some more thump. The snare got a lot of 300-600 cut out, with a little around 2500 cut for that nasal area, then a lot of 7K and above boosted by maybe 12dB-ish. Toms are replaced with samples of my toms for a bit more attack and body. I found the recorded toms to be too dead sounding for my liking. I used the tom samples that I posted in the files in the other forum section. Toms have a lot of top end boost and mid cuts to give attack and lessen the boxyness. Overheads got some cut around 5K to get rid of the overly brassy sound. They also got HPF around 300 and some cut around 600-900 for some nasal tones. All drums and overheads are paralleled through an SSL bus compressor doing 10:1, slow attack and medium-fast release, totaling something like 15dB GR. I really just wanted a massive accentuation of the attack to add back in to the mix. The vocal/guitar track is boosted around 250Hz for some meat to match with the bass, LPF around 6K to get rid of all the buzzy noise and shrillness, and then a small boost around 5K to bring back a small amount of sparkle so that it's not so dead sounding. The main mix goes back through an SSL bus compressor doing about 4dB GR at 4:1 with slow attack and fast release. The main mix is, of course, going through my converter. man, was i prepared to listen to some crazy derranged mix after reading about those drastic +15db EQ and 15db GR moves :-) but it sounds great! One thing I've learned in recording and mixing is that when someone tells you that you shouldn't be doing something, it's BS! We've all read the threads full of folks saying that you should only cut with EQ, and that you should only use like 3dB of EQ at the MOST, or that compression shouldn't be used with more than a couple dB of GR.. Or any number of "rules of thumb" that are equally lacking merit.. What I have noticed is that the pros will turn knobs until it sounds good. They'll say something like "Oh I'll just add a few dB here" and they'll proceed to add 15dB.. Or they'll say something like "I'll just add a little compression here" and the needle will show 15dB of GR.. I'm not sure where these "rules" came from, but I think it's people taking things they're told too literally. Anyway, I've tried to leave behind any and all rules I've been taught or internalized on my own, and I'm trying to use the tools I have to get the mix where I think it should be, and I think I'm doing my best work these days because of it.
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