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Post by wiz on Apr 27, 2016 15:49:30 GMT -6
I was on tour, and we played in a town called Byron Bay here in Oz. We went to the local tip (dump) and they had a shop where they sold reclaimed stuff. I saw this little guy and bought him for a dollar. He is a wind up toy, though I have never tried to wind him up. The elephants ass top left of the photo is another story 8) cheers Wiz
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Post by Deleted on Apr 27, 2016 18:13:06 GMT -6
Couple of trinkets from my new spot that I've been working on for the past month (thread for a different day), can't wait to get back to work in a few weeks. I have a pewter Titanic ship I got from a local exhibit, a wooden deer my girlfriend gave me because of my deer in the headlights demeanour, the hockey player on my near field was given to me by a friend I housesat for while he went to Japan. He gave me this beautiful character home for three months and let me a do whatever I wanted so I hauled all my gear over there and made a bunch of different recordings in it. The last photo is a print I commissioned from an artist from Toronto who booked my band when we rolled through last year, it's basically a collage of all the things that I like: Chemex coffee, Toronto Maple Leafs and beer. Attachment Deleted
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Post by forgotteng on May 3, 2016 21:58:26 GMT -6
have this picture of Oliver Cromwell in the studio. Here is what i posted about the significance of it. Today I was listening to the Budapest symphony orchestra's recording of Franz Liszt's Dante Symphony. On the liner notes the writer was relaying a story of Oliver Cromwell directing Sir Peter Lely as he was doing Cromwell's portrait. Cromwell was very clear in instructing Lely to be accurate warts and all. He didn't want a fake portrait that enhanced his looks to portray him as what he is not. I found this to commendable on Cromwell's part. No photoshopping or autotune here. I often approach the recording process in the same way. Let's capture a moment in time with very little enhancement. Of course there are projects were embellishment and enhancement are the very priority of the project and that can be cool too. At the studio we specialize in getting real drum sounds and a real drummer playing them real guitar sounds from real guitar amps. Not because that's the best way or the only way to do things but because the beauty of the shear nakedness of the sounds is part of the quest for realism. Musicians all together in one time and space playing off of each other creating music. Here's to you and your quest. Warts and all.
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