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Post by tonycamphd on Oct 18, 2014 16:46:29 GMT -6
In your experience, which is most capable of creating transparent, natural sounding correction?
thanx
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Post by wiz on Oct 18, 2014 17:24:28 GMT -6
haven't used Tune, but I have used the other two.
Both can do a good job when used judiciously. If I had to pick one of those two, it would be melodyne.
cheers
Wiz
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Post by Randge on Oct 18, 2014 18:37:59 GMT -6
Cubase 7's Vari-audio is the best that I have used. it takes some getting used to, but it is amazing.
R
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Post by indiehouse on Oct 18, 2014 18:44:23 GMT -6
I use Melodyne. It's a pretty deep and powerful program. Very flexible and can be pretty transparent.
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Post by rbradford on Oct 18, 2014 18:59:45 GMT -6
I have both Melodyne and Waves Tune. Melodyne seems a bit more transparent (in my opinion). I haven't had the chance to use Antares Autotune. Cubase's Variaudio also seems to be a really cool option that's capable of many functions as well.
Rich
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Deleted
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Post by Deleted on Oct 18, 2014 19:00:44 GMT -6
I'm pretty thankful, that my DAW brought Melodyne single version with it. I had tested the Roland approach to the problem before, it was so not-impressing, that i even forgot the name... I think Melodyne is very powerful and easy to use. Plus, it sounds good to me.
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Post by Ward on Oct 18, 2014 19:22:37 GMT -6
The Roland one really works in an odd manner and is very hard to manipulate correctly. The Waves Tune can do some freaky unexpected things and is a little difficult to work with. Auto-Tune is AWESOME for sucking the life and humanity out of the human voice. Melodyne seems to be the closest to human sounding.
And Tune, I am familiar with.
But it's all cheating and all puts that 'syrupy' barf in my ears sound on any vocal.
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Post by ben on Oct 18, 2014 20:50:09 GMT -6
I've used both Tune and Autotune in my studio. I switched to Tune because I think it sounds more natural (as far as plugins that make something natural sound unnatural in the first place go). I've seen several live demos of Melodyne and it is capable of more than Tune and Autotune put together, but I have not compared it directly, and the demos were not really based around transparency, rather capability. So, to try to answer your question, I think Tune can be pushed a bit farther than Autotune before artifacts, and I'd love to own Melodyne in addition to Tune for the tricks and effects.
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Post by Martin John Butler on Oct 18, 2014 21:23:55 GMT -6
Apple's Flex Pitch sound better than Waves, when it's not cresting artifacts.
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Post by tonycamphd on Oct 18, 2014 21:24:06 GMT -6
The Roland one really works in an odd manner and is very hard to manipulate correctly. The Waves Tune can do some freaky unexpected things and is a little difficult to work with. Auto-Tune is AWESOME for sucking the life and humanity out of the human voice.Melodyne seems to be the closest to human sounding. And Tune, I am familiar with. But it's all cheating and all puts that 'syrupy' barf in my ears sound on any vocal. lmao! i really hate the "auto tune sound" as well. I didn't mention it because i figured why bother, that ship has long since sailed, i need it not as a crutch for anyone, but as a tool for the occasional fix. Im using tune, i can get it to sound pretty clean with a bit of fuss, but i was wondering if anything may be better, looks like melodyne's worth a try. thanx for the info fella's
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amiel
New Member
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Post by amiel on Oct 18, 2014 23:43:39 GMT -6
from the sessions I get to mix, Melodyne have a texture that makes the sound some how artificial and wasted....
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Post by LesC on Oct 19, 2014 0:53:47 GMT -6
I find all of them to sound fairly bad if the whole vocal is being processed. If only a few notes need to be fixed in an otherwise good performance, I get good results with Melodyne.
Several years ago, I had a guy who needed to do Beach Boys-type harmonies. He had a fairly crappy voice, though not as bad as mine, so I used Melodyne to fix his whole vocal. It took hours of finicky work. Then I used Melodyne to create the harmonies, again it was a lot of work to get them to sound as natural as I could. The end result though was actually quite nice, with all the instruments and reverb hiding most of the syrupy barf-esque sound.
Another thing I've used Melodyne for, occasionally, is when someone wants to do a cover, and wants to replace a piano part with guitar. Melodyning the original song helps me more quickly create a guitar part with some of the important elements of the piano parts, especially when complex jazz chords are being used that are hard for me to figure out otherwise.
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Post by levon on Oct 19, 2014 7:50:47 GMT -6
Melodyne. I have used it on vocals and instruments. Amazingly flexible and powerful with very little artifacts. Of course, you can overdo anything...
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Post by mrholmes on Oct 19, 2014 18:43:08 GMT -6
In your experience, which is most capable of creating transparent, natural sounding correction? thanx I used Melodyne and the correction in Logic and they all sound like plastic. Up to a certain point the stock stuff in Logic was more usable as melodyne. I prefer to track it new.
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Post by btreim on Oct 20, 2014 10:34:18 GMT -6
One Melodyne trick I use to help get rid of the artifacts/graininess of the track is to cut out and reset pitch on anything that Melo doesn't recognize as as a note (breaths, hard consonants, "s' sounds). So the workflow would be to tune the whole track quickly, cut out and reset the hard consonants and breaths, and then go back and fine tune. This should get rid of 90% of what makes the track feel processed.
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ericn
Temp
Balance Engineer
Posts: 16,099
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Post by ericn on Oct 20, 2014 12:00:43 GMT -6
Melodyne seams to have a tad less of that auto tune sound but some times one of the others seams to fit better. If your looking for natural they are all far from perfect, if you want manufactured robot esque take your pick they all seam to excel at fake!
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Post by wiz on Oct 20, 2014 15:54:32 GMT -6
One Melodyne trick I use to help get rid of the artifacts/graininess of the track is to cut out and reset pitch on anything that Melo doesn't recognize as as a note (breaths, hard consonants, "s' sounds). So the workflow would be to tune the whole track quickly, cut out and reset the hard consonants and breaths, and then go back and fine tune. This should get rid of 90% of what makes the track feel processed. this is key you will really hear it on SSSSSss and TTTTTsss that and splitting notes up into smaller and smaller sections cheers Wiz
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Post by Johnkenn on Oct 21, 2014 17:17:43 GMT -6
I use Melodyne...definitely able to do it more discretely... As far as Melodyne effecting the "S's" and "T's" - I've often wondered if this was true...Just need to flat out compare myself. As always, less is more. As far as tuning...sue me. I'm guilty. I have definitely used it as a crutch for most of my demos. Kind of shameful, actually...BUT - I did recently sing a vocal that I spent more than 27 minutes singing I really concentrated on my pitch center (imagine that?) and damn - it was really, really a lot better. I still tuned, but it was much more palatable.
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Post by Johnkenn on Oct 21, 2014 17:18:26 GMT -6
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