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Post by wiz on Aug 21, 2014 2:10:47 GMT -6
Anyone come across a good tutorial on Slate Trigger 2.
I like it. Just looking for some good work flow tips, and mostly trying to implement good dynamics control.
Anyone a gun using the product?
cheers
Wiz
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Post by indiehouse on Aug 21, 2014 8:15:53 GMT -6
I'm interested in hearing from other users as well. I can't get this blended very well, even using the mix knob. I think it's a dynamics issue. The replacement seems to be hitting way harder than the original.
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Post by wiz on Aug 21, 2014 16:40:28 GMT -6
I'm interested in hearing from other users as well. I can't get this blended very well, even using the mix knob. I think it's a dynamics issue. The replacement seems to be hitting way harder than the original. The problem I have (and its sort of a long standing one in a way, goes back to all my nightmares with artificial drums be it Midi, sample replacement etc) is one of matching the intended level variances in the original audio, and getting the same type of performance out of a sample(s). You can do it, if you want to make it sound like you have Bam Bam playing the drums. But getting a "REAL" translation is really difficult. Its similar to when you are using midi data , not recorded on the sample set you are trying to run it through. The player when they play it, control their dynamics based on the auditory feedback they are getting as they play. When you then try and use a different sound, it depends greatly on the way sample sets are assigned to midi velocity. Now, how Trigger handles this internally is anybodies guess. Drumagog 5 has a cool little window where you can see the velocity of a drum hit as it comes in, and see what sample range its calling out, so its easier to SEE whats happening, getting it to sound great in Drumagog is another matter. Slate Trigger, seems great for certain types of music, where slamming drums are called for. I have been messing with all the velocity controls , range, etc, and trying to sort this out and not really getting where I want to go. The MIX knob, is really part of maintaining realism. cheers Wiz
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Post by indiehouse on Aug 21, 2014 17:56:52 GMT -6
This is exactly the issue I'm having. The velocity of the sample doesn't match the original and it sounds really fake.
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Post by Guitar on Aug 22, 2014 22:27:17 GMT -6
is Drumagog better, then? I was considering Trigger 2, too (tew).
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Post by Johnkenn on Aug 23, 2014 21:59:51 GMT -6
I haven't really run into this...I seem to be able to find a happy medium with the mix knob...
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Post by stevenslate on Aug 26, 2014 21:03:02 GMT -6
Hi guys. There are several controls that alter the dynamics and range, and you can also adjust the input volume. Mess with these three controls and you'll be able to match the velocity of the incoming hits. I'll try to get more tutorials out now that we have an in house video team. Please let me know what else you'd like me to show.
Cheers, Steven
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Post by wiz on Aug 26, 2014 22:31:06 GMT -6
Hi guys. There are several controls that alter the dynamics and range, and you can also adjust the input volume. Mess with these three controls and you'll be able to match the velocity of the incoming hits. I'll try to get more tutorials out now that we have an in house video team. Please let me know what else you'd like me to show. Cheers, Steven HI stevenslateand welcome over to RGO. I am getting there, utilising just what you suggested above. Its taking me a while... which is okay, I got time... 8) What I would love to see... I guess...is the process. I have read a couple of things here and there, like splitting snare tracks into more than one, to handle things like side stick etc. Its a great product. No doubt. I would just like some video examples (when possible) of the process of matching the dynamics in the existing tracking, and replacing that with your samples. Taking a drum kit, replacing kick snare and toms, and getting a well controlled drum performance out of it. I am finding the MIX knob is crucial for me in my situation. One other thing I am finding... I own a black beauty snare, and I record with it... I seem to get the best result so far with the sample replacement , replacing the same drum.... I am talking from a holistic song perspective. **that and this little tip for those like me** I found that I need to put a limiter on the overheads tracks.. to tame the transient peaks that exist from the original kick, snare and tom hits recorded, that are taken care of in the main snare and tom and kick tracks due to sample replacement. (the drummer might have some pretty inconsistent peaks, that are leaking into the overheads, that no longer exist on the single tracks) This caught me out on my last mix when it went to mastering. So make sure to have a look at your overheads track. 8) cheers Wiz
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Post by jeromemason on Aug 26, 2014 23:11:38 GMT -6
I've always just sort of set and forget it really with Trigger….. It does seem like the more you tailor it to what ever drum you're sampling the better and more real it acts. I say I set it and forget it, but I've been using it for so long that I sort of fly through it and have preset in for each drum head. I will usually use the clip gain line and pull the gain of the tracks either up or down to the range I have in the preset so I don't have to monkey with it.
Just as an example for each drum head; I will use the filters so they ignore anything that drum doesn't produce, I'll put the re-trigger pretty long, and pull the (what's its name, the top knob that selects the range) so that it's maybe 2-4db below my lowest peak and then I will adjust the sensitivity so I can get any ghosting or 1/16th on the kick. Like I said, that's all kind of preset but I will open it up to fine tune it especially the sensitivity knob. If you're running more than one sample you can globally adjust the dynamics and velocity, this is where you might start tinkering.
Anyway, that's kind of how I do it all the time, hope that helps SOME 8P
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Post by wiz on Aug 27, 2014 0:18:56 GMT -6
That's pretty much my plan.
I am committing to using slate 2 for my album I am working on atm.
The cool thing is I can continue to refine as I go....
Cheers
Wiz
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mhep
Full Member
Posts: 36
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Post by mhep on Aug 28, 2014 0:53:28 GMT -6
As of now I prefer Trigger, to Trigger 2. The way it reacts works more with the way I expect. When it was released I spent a bit of time trying to match the feel and sound of the original. No joy. They handle velocity very differently, it would seem.
That said, it's also loaded with some nice new features.
I also have issues with libraries from time to time. It can't find them. Trigger finds them fine. I haven't tried to get to the bottom of that yet.. Time has not allowed.
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