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Post by chessparov on Apr 16, 2024 14:08:31 GMT -6
Just remembered... I was Chevy's "Lung" in Fletch/X-RAY scene. Really! Got paid a whole $100. Cash!
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Post by andersmv on Apr 16, 2024 14:20:06 GMT -6
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Post by andersmv on Apr 16, 2024 14:21:08 GMT -6
Just remembered... I was Chevy's "Lung" in Fletch/X-RAY scene. Really! Got paid a whole $100. Cash! I can't tell if this is your weird sense of humor, or if you're being serious?
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Post by FM77 on Apr 16, 2024 14:23:32 GMT -6
Just remembered... I was Chevy's "Lung" in Fletch/X-RAY scene. Really! Got paid a whole $100. Cash! Moooon River...
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ericn
Temp
Balance Engineer
Posts: 16,087
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Post by ericn on Apr 16, 2024 17:33:52 GMT -6
Just remembered... I was Chevy's "Lung" in Fletch/X-RAY scene. Really! Got paid a whole $100. Cash! I heard the big money is in playing his ass, you know Chevy Chase money đ
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Post by chessparov on Apr 16, 2024 18:17:57 GMT -6
It's true!! Just about everyone on the Film Crew... Grips/Set Decorator/Truckers etc. Almost all of them smoked. (Per the head Union Trucker) Chris P.S. I did hope to advance from the Local Lung Union... To become a Hand model. But I'd have to cough up more Dues! (Hey I gotta throw in somethin' )
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Post by andersmv on Apr 17, 2024 8:21:21 GMT -6
I'm starting to do some tests. I took the acoustic guitar file that I recorded for the video. Since I had split that signal from my console to record right to digital and tape at the same time, I took the digital file and fed it back to the tape machine at the same levels and everything. The google drive link is below, I've level matched as well as aligned the files, so you can throw them in your DAW and get picky if you want to. There's is definitely a difference, it's a bit subtle but it's there. I couldn't really tell you if I like one more than the other one, at some point I'm going to do this with a whole song and hear the cumulative effects. I think that will be a more useful comparison, but already it's sounding like it's enough to make a difference over an entire songs worth of tracks. I want to say that it could be the converters, but I've done tests where I printed a files through my AD/DA process multiple times and wasn't able to hear a difference. I'm sure load comes into play somehow in all of this, but I'm not smart enough to break that down. drive.google.com/drive/folders/1cQwUZmETqi9hBNMlsuIY5eLSpIxtiaFv?usp=sharing
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Post by Oneiro on Apr 17, 2024 10:00:40 GMT -6
I have an MX-5050. Perfect operational shape, though looks-wise it's not the prettiest. Works for my purposes, though.
I said it another thread, but subtle vs. dramatic is, I suppose, a relative argument. I don't think the effect is subtle at all and no, my machine works fine - was worked on by a veteran tech in NYC who's seen hundreds of machines over 40+ years. We're talking about not having to de-ess things, dip upper mids or add 30-60 hz, no need to cut the fat from electronic instruments and so on - is that subtle? That's up to you I guess.
Once again, I'm not someone who thinks highly of A-B methodology because it relates very little to actual working, akin to listening for hi-hats when hearing the whole mix.
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Post by andersmv on Apr 17, 2024 10:12:54 GMT -6
I recorded a very quick video, sorry for the potato quality. I'm wondering if anyone has thoughts about this workflow approach. I would like to overdub (or track smaller sessions where we don't need more than 2 channels at once) things to tape every once in a while. My idea was that if I record a split signal where I have the strait to digital, as well as the tape feed, I can figure out down to a few sample, what the sample offset is between the record and playback head on the tape machine at 15 IPS. I've done that and got my sample offset (7972 samples). Now that I know that, I can just have artists monitor off my analog console or my UA Apollo Console (like I normally do) and just print the repro head feed from the tape machine right to ProTools. After we do a take, I quickly select the chunk we recorded, hit Option-H and type in the sample offset and it will put the tape track in the right place on the grid. That seems like the easiest way to do it to me, does anyone have any thoughts? I mean, I basically just reinvented the CLASP system, there's just an extra step .
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Post by drbill on Apr 17, 2024 10:39:40 GMT -6
The issue with that approach will be tape machine drift. Without the deck locked to a synchronizer, and then the synchronizer resolved to black burst it will "drift". How much, how little? It depends. Enough to care, enough to be unusable? Depends. Even the voltage of the AC can affect the speed of the deck. So can heat. Or the phase of the moon. Analog tape machines do not play nice like digital machines do. So - if I was in your shoes -
I'd feed a drum machine or external click to both DAW and Tape and record both. Use a side stick or something with a very clear transient for easy visibility. Then feed the analog recorded click and record it back into the DAW. Then line up the first "clicks" to each other. Then play back the DAW and see how much "drift" there is over time. Do you hear phasing, flanging, actual delay between the two? It's likely there will be some degree of this - the longer the recording, the more likely.
When doing film/ video, we often had 15+ minutes section, and the drift could be substantial - causing lip sync to look like a bad Japanese dubbed film. If you're only doing 3 minute songs, perhaps it will not be so egregious. At any rate, record the max time you might ever use. Then..
As mentioned, line up click #1. Go 30 sec in and see if there is any drift. Then 1 min in. Then 1:30, etc. all the way down to the end. If there is zero drift, then you are the luckiest guy around. IF there is drift - don't freak out. It's 100% normal.
Go to your daw. Figure out a formula of how many samples you will "pull up or slip back" the DAW click every 15, 30 or however many seconds. For example, if it's drifting 10 samples every 30 seconds, make an edit every 30 seconds in the TAPE to DAW track and slip the 1st edit 10 samples, the second 20 samples, the third 30 samples, etc.. Some elements like drums will be more critical. Some things like a string pad might be OK all the way through. Its all going to depend on the amount of drift.
Keep in mind, the amount of drift CAN vary from day to day depending on the electrical voltage and how regulated your deck is. The RIGHT way to do this is to lock and resolve your deck with a synchronizer and blackburst, and you may be able to be completely stable with zero drift. That approach is several levels up the analog food chain and requires $$$, special cabling and decks, and a lot of experience/knowledge of a tech who knows what they are doing.
Good luck.
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Post by chessparov on Apr 17, 2024 10:46:25 GMT -6
(Cues "Drift Away"/Dobie Grey)
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Post by drbill on Apr 17, 2024 10:46:29 GMT -6
PS - even in the above scenario, drummers or producers or engineers who are EXTREMELY sensitive to timing issues might start to feel uneasy as the chunk of audio you selected (15 sec, 30 sec, 1 minute, etc.) comes towards the end of its length - only to feel "OK" again, as your edit brings things back into perspective.
A way to deal with this is to figure out how many samples out you can "feel" - either consciously, or subconsciously, and make your edits for that length of time. This could necessitate 20+ edits in some pieces. It's tedious. And your level of rhythmic sensitivity is going to be the key factor as to how complicated its going to be. I had one very famous producer I worked with who could easily feel 10 samples. This approach with Tape would have been a nightmare scenario for his work flow.
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Post by drbill on Apr 17, 2024 10:52:41 GMT -6
PPS - this is the kind of BS $#&%$ we should be using AI for.....
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Post by andersmv on Apr 17, 2024 11:07:19 GMT -6
I believe you, youâve been doing this a LOT longer than I have. Iâm still confused though. If Iâm recording off the repro head in real time, everythingâs going to align over the long run, no matter how long you record. I can understand âmicroâ blips in timing, but itâs not like those are going to build up over time and physically offset the track like it would if you recorded to tape and then tried to play it back after (that I can understand).
Not only that, but youâre describing issues that would end up happening even if you took the digital equation out of this and were just working off of tape the whole time. But, as with most things in life, Iâve found I just have to try it and see what happens most of the time đ. I just feel like Iâm missing something on a fundamental level here, as this âshouldâ work out fine as long as Iâm recording off repro, in real time for all of this.
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Post by andersmv on Apr 17, 2024 11:11:57 GMT -6
As many complaints as I had with the CLASP system (great in theory, but was so finicky at times if you didnât do the correct dog and pony dance at the top of every session), CLASP basically worked on this same principal. The only difference is, CLASP determined the offsets for you and automatically offset everything for you at the end of every take. I worked on that system for years and did tons of session, some of which we did overdubs âto tapeâ on completely digital sessions. I never once had any timing issues, and did it mostly with drums.
Iâll add this to the list of things to testâŚ
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Post by christopher on Apr 17, 2024 12:06:44 GMT -6
Iâve never used Clasp. My impression was it was a Synchronizer ITB? Like those old synchronizerâs Micro Lynx Timeline.. with their own master remote controls.. slaves ALL the Machines/video to that synchronizer. Everything gets a SMPTE stripe on an unused channel.. later machines I think even had a tiny head just for SMPTE? So you didnât have to use up a channel. I never got to use that stuff, born a year too late, except I did slave my 1972 a80 to a synchronizer for the modernized capstan servo.
In your situation, since you arenât tracking, rewinding, then dumping- you are just capturing⌠it depends on the machine. The older vibey stuff could possibly drift, as the take up reel get heavier the speed can slow and suddenly your measured gap is wider. For stuff after the crystal clocking was invented, probably will stay true even as tape reel weight transfers from reel to reel. (Why I used a syncro for the a80) Even then- it was a huge engineering challenge up to the very end of the era to handle a fragile tape and heavy weight transfers while staying at an exact speed. This is why fear of robots taking over doesnât worry me much.. theyâll just break down.
Your machine is probably new enough not to worry about timing too much. Also itâs 1/4â so the reels arenât that heavy. My 1/4â mci doesnât give me too much trouble, if it does I know it. And LPR35 is one tape, since itâs lightweight, can mess up the speed. I have to press the torque limiter button on the MCI, and splice onto some junk reels so that both reels are weighted down somewhat equally.
Your method seems good. I usually use plugins with time in negative samples to monitor, then at the end âselect allâ move all the tracks at once. If I screw up, they have a timestamp so I can try again. The time stamps will usually all line up relative together anyway. When bouncing pre-recorded stuff to/from, Any tape hiccups/wow can just punch in right over the problem area, works perfect
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Post by drbill on Apr 17, 2024 13:17:39 GMT -6
I believe you, youâve been doing this a LOT longer than I have. Iâm still confused though. If Iâm recording off the repro head in real time, everythingâs going to align over the long run, no matter how long you record. Not necessarily. Not if you are transferring off the repro head. The reality is that it will all become evident once you start doing it - and you'll either need to address the issues or you won't.
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Post by Quint on Apr 17, 2024 13:24:45 GMT -6
Brad McGowan did this very thing years ago, and even put out a video about it on YouTube. It was basically a poor man's CLASP, and worked on the same principle before CLASP even existed. If it's a real time transfer, as it's being played/recorded, I don't see the issue with any timing or alignment concerns, other than maybe not doing phase coherent stuff like drums in multiple passes. IOW, bounce the drums down to a stereo track and transfer that. Brad had/has an 8 track, so that made it a little easier to not have to bounce down so much, but he was doing the record and bounce off the repro head real time, just like is being described in this thread.
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Post by chessparov on Apr 17, 2024 13:28:57 GMT -6
As many complaints as I had with the CLASP system (great in theory, but was so finicky at times if you didnât do the correct dog and pony dance at the top of every session), CLASP basically worked on this same principal. The only difference is, CLASP determined the offsets for you and automatically offset everything for you at the end of every take. I worked on that system for years and did tons of session, some of which we did overdubs âto tapeâ on completely digital sessions. I never once had any timing issues, and did it mostly with drums. Iâll add this to the list of things to test⌠Was CLASP worth the $$... Back then?
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ericn
Temp
Balance Engineer
Posts: 16,087
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Post by ericn on Apr 17, 2024 13:37:53 GMT -6
The issue with that approach will be tape machine drift. Without the deck locked to a synchronizer, and then the synchronizer resolved to black burst it will "drift". How much, how little? It depends. Enough to care, enough to be unusable? Depends. Even the voltage of the AC can affect the speed of the deck. So can heat. Â Or the phase of the moon. Â Analog tape machines do not play nice like digital machines do. So - if I was in your shoes - I'd feed a drum machine or external click to both DAW and Tape and record both. Â Use a side stick or something with a very clear transient for easy visibility. Then feed the analog recorded click and record it back into the DAW. Â Then line up the first "clicks" to each other. Then play back the DAW and see how much "drift" there is over time. Â Do you hear phasing, flanging, actual delay between the two? It's likely there will be some degree of this - the longer the recording, the more likely. When doing film/ video, we often had 15+ minutes section, and the drift could be substantial - causing lip sync to look like a bad Japanese dubbed film. If you're only doing 3 minute songs, perhaps it will not be so egregious. At any rate, record the max time you might ever use. Then.. As mentioned, line up click #1. Go 30 sec in and see if there is any drift. Then 1 min in. Then 1:30, etc. all the way down to the end. If there is zero drift, then you are the luckiest guy around. IF there is drift - don't freak out. It's 100% normal. Go to your daw. Figure out a formula of how many samples you will "pull up or slip back" the DAW click every 15, 30 or however many seconds. For example, if it's drifting 10 samples every 30 seconds, make an edit every 30 seconds in the TAPE to DAW track and slip the 1st edit 10 samples, the second 20 samples, the third 30 samples, etc.. Some elements like drums will be more critical. Some things like a string pad might be OK all the way through. Its all going to depend on the amount of drift. Keep in mind, the amount of drift CAN vary from day to day depending on the electrical voltage and how regulated your deck is. The RIGHT way to do this is to lock and resolve your deck with a synchronizer and blackburst, and you may be able to be completely stable with zero drift. Â That approach is several levels up the analog food chain and requires $$$, special cabling and decks, and a lot of experience/knowledge of a tech who knows what they are doing. Good luck. Yeah at the very least you want a 4 track, one track for time code and possibly a guard track. 8 tracks is ideal, radar and PT lock pretty decent to tape.Even when the MTP was current they locked better than a Adam Smith Zeta that cost 10 times as much.
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Post by drumsound on Apr 17, 2024 22:42:19 GMT -6
Are MTR12s decks with a center timecode 'track'?
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Post by andersmv on Apr 18, 2024 5:39:57 GMT -6
Are MTR12s decks with a center timecode 'track'? You had to order it that way, as you needed an external box as well as a slightly different head assembly (I think the time code printed on a center track).
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Post by nick8801 on Apr 18, 2024 6:26:27 GMT -6
I'm starting to do some tests. I took the acoustic guitar file that I recorded for the video. Since I had split that signal from my console to record right to digital and tape at the same time, I took the digital file and fed it back to the tape machine at the same levels and everything. The google drive link is below, I've level matched as well as aligned the files, so you can throw them in your DAW and get picky if you want to. There's is definitely a difference, it's a bit subtle but it's there. I couldn't really tell you if I like one more than the other one, at some point I'm going to do this with a whole song and hear the cumulative effects. I think that will be a more useful comparison, but already it's sounding like it's enough to make a difference over an entire songs worth of tracks. I want to say that it could be the converters, but I've done tests where I printed a files through my AD/DA process multiple times and wasn't able to hear a difference. I'm sure load comes into play somehow in all of this, but I'm not smart enough to break that down. drive.google.com/drive/folders/1cQwUZmETqi9hBNMlsuIY5eLSpIxtiaFv?usp=sharingVery cool. I think the straight to tape one sounds just a touch more natural and relaxed? Maybe? That was my first kind of immediate reaction to listening. Looking forward to hearing more of your tape experiments!
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Post by andersmv on Apr 18, 2024 7:29:57 GMT -6
I still don't have a Calibration Tape here, so it's a lot of back and forth to get things where I think they need to be. I had the machine calibrated "correctly" yesterday and ended up tweaking a bit by ear to bias/lean things more towards the head bump and to roll off the highs a bit. I think I went WAY overboard, as I tried drums and vocals and could notice I was loosing a lot of info starting around 4k-6k, pretty steep drop off. That's what you get when you think you can make it "better" by ear . It's all good, this is part of the fun for me and the learning process. I went too far yesterday. I decided to go the other way this morning and see what happened when I calibrated it a bit flatter up towards 10K, which technically made the low end head bump area pretty flat on the meters, but it sounds a bit thinner to me listening on guitar. I was starting to think that the Otari was just going to be fairly dark and beefy, which was fine with me. I listened back to some files a few people had run for me through their MTR's that were calibrated correctly by an expert, and all of them were fairly flat with just a slightly rounded off high end and a nice head bump down low. I figured I better shoot the other direction just to make sure this was just me dicking around with the calibration as opposed to the machine having an issue. I'll link another guitar pass below where I got the machine about as bright as I could while seeming pretty balanced accordingly in the other frequency areas. Surprisingly, you can get these machines pretty damn bright! Obviously too much, and I'm not a huge fan of the sound, but this is just experimenting. I'm sure I'll continue to screw things up going back forth for the next few days and eventually land on some happy middle ground. I don't want it this bright and thin, I also don't want it as dark and thumpy as I had it yesterday... drive.google.com/drive/folders/1v-9jXfkmnY2QfhEd3lM11RSYUvWLkqsv?usp=sharing
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Post by drumsound on Apr 18, 2024 8:02:55 GMT -6
I still don't have a Calibration Tape here, so it's a lot of back and forth to get things where I think they need to be. I had the machine calibrated "correctly" yesterday and ended up tweaking a bit by ear to bias/lean things more towards the head bump and to roll off the highs a bit. I think I went WAY overboard, as I tried drums and vocals and could notice I was loosing a lot of info starting around 4k-6k, pretty steep drop off. That's what you get when you think you can make it "better" by ear . It's all good, this is part of the fun for me and the learning process. I went too far yesterday. I decided to go the other way this morning and see what happened when I calibrated it a bit flatter up towards 10K, which technically made the low end head bump area pretty flat on the meters, but it sounds a bit thinner to me listening on guitar. I was starting to think that the Otari was just going to be fairly dark and beefy, which was fine with me. I listened back to some files a few people had run for me through their MTR's that were calibrated correctly by an expert, and all of them were fairly flat with just a slightly rounded off high end and a nice head bump down low. I figured I better shoot the other direction just to make sure this was just me dicking around with the calibration as opposed to the machine having an issue. I'll link another guitar pass below where I got the machine about as bright as I could while seeming pretty balanced accordingly in the other frequency areas. Surprisingly, you can get these machines pretty damn bright! Obviously too much, and I'm not a huge fan of the sound, but this is just experimenting. I'm sure I'll continue to screw things up going back forth for the next few days and eventually land on some happy middle ground. I don't want it this bright and thin, I also don't want it as dark and thumpy as I had it yesterday... drive.google.com/drive/folders/1v-9jXfkmnY2QfhEd3lM11RSYUvWLkqsv?usp=sharingI don't want to sound like a jerk, but without a test tape (BTW MRL may have stopped making them) you have no way of knowing if you've calibrated any where close to right.
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