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Post by gravesnumber9 on Jan 12, 2024 11:54:49 GMT -6
I'm trying to figure out a way to save a bit of time in my one room setup when dialing in loud instruments. I do this the old school way by just recording snippets and then playing them back and then rinse and repeat. Or on guitar I'll set up a super long repeat/delay.
Anyway, why couldn't I set up an in-ear receiver and then attach my tracking headphones to the wireless pack? Then I could walk out to the hallway and get a better picture of what the drummer is doing without having to be like "ok stop... now watch me close my eyes and listen to this track for 20 seconds... ok now start again."
I can't find anything here by searching so I figure that's either because...
1) It's a really dumb idea, nobody does it but the reason why they don't is not obvious to me. 2) It's a really obvious idea, everybody does it which is why there are no threads. I'm just the last to think of it.
or
3) Other people don't mind the old school way
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Post by spindrift on Jan 12, 2024 11:55:24 GMT -6
If it’s analog, it would be great. If it’s digital, the reason: latency.
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Post by gravesnumber9 on Jan 12, 2024 12:17:50 GMT -6
If it’s analog, it would be great. If it’s digital, the reason: latency. Shure PSM300 has .5ms supposedly which seems doable. I know this has been discussed with IEM's before btw, but I'm specifically wondering about using my regular headphones. Would the battery pack drive them sufficiently for example?
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ericn
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Balance Engineer
Posts: 16,098
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Post by ericn on Jan 12, 2024 12:52:41 GMT -6
If it’s analog, it would be great. If it’s digital, the reason: latency. Shure PSM300 has .5ms supposedly which seems doable. I know this has been discussed with IEM's before btw, but I'm specifically wondering about using my regular headphones. Would the battery pack drive them sufficiently for example? It’s going to depend on the efficiency of your headphones. One of the reasons besides latency is the simple fact that at its best a wireless system is an OK substitute for a crappy cable. Also analog means companding system Digital DSP, many don’t want their dynamics messed with in the studio.
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Post by gravesnumber9 on Jan 12, 2024 13:10:10 GMT -6
Shure PSM300 has .5ms supposedly which seems doable. I know this has been discussed with IEM's before btw, but I'm specifically wondering about using my regular headphones. Would the battery pack drive them sufficiently for example? It’s going to depend on the efficiency of your headphones. One of the reasons besides latency is the simple fact that at its best a wireless system is an OK substitute for a crappy cable. Also analog means companding system Digital DSP, many don’t want their dynamics messed with in the studio. So let's assume I went with the Sennheiser XSW which is all analog so latency no issue. How much does companding impact sound? This would be for my purposes for tracking. So no mixing here and everyone else would be on wired cans. My goal is to be able to leave the room and get a good idea for what kinds of sounds I'm getting using my mixing headphones or to put shooting muffs on over the IEM earbuds and move mics in the room. Would the companding / lower quality transmission (crappy cable analogy) be inaccurate to the point where I wouldn't be able to trust my mic placements? [caveat... I know I should just try it. But it's work to set it up and work to return it so if I'm barking up the tree I don't want to bother.]
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Post by doubledog on Jan 12, 2024 14:05:12 GMT -6
one thing is that you will need line-level into the receiver (vs. headphone level) so you might have to patch something different? But I would think if you were going to do this, then just using IEMs would be the best solution. They would probably give you the best isolation/protection. If you are tracking and using headphones out in the room, are you really doing critical listening at that point? or just getting levels? maybe I'm not understanding the purpose though?
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Post by gravesnumber9 on Jan 12, 2024 14:15:29 GMT -6
one thing is that you will need line-level into the transmitter (vs. headphone level) so you might have to patch something different? But I would think if you were going to do this, then just using IEMs would be the best solution. They would probably give you the best isolation/protection. If you are tracking and using headphones out in the room, are you really doing critical listening at that point? or just getting levels? maybe I'm not understanding the purpose though? I think for the levels and mic placement I'd like to use my mixing headphones just because I know them. But you're probably right, for tracking no reason not to use the IEM's when I'm recording others. When I'm recording myself... I don't know I guess we'll see. Interesting point about line level. I've got plenty of sends open but yeah, kind of makes me wish there was a "pass through" on these units like you see on monitor hubs so I could output back to my mains without having to use a send. No big deal though.
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ericn
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Balance Engineer
Posts: 16,098
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Post by ericn on Jan 12, 2024 16:16:15 GMT -6
It’s going to depend on the efficiency of your headphones. One of the reasons besides latency is the simple fact that at its best a wireless system is an OK substitute for a crappy cable. Also analog means companding system Digital DSP, many don’t want their dynamics messed with in the studio. So let's assume I went with the Sennheiser XSW which is all analog so latency no issue. How much does companding impact sound? This would be for my purposes for tracking. So no mixing here and everyone else would be on wired cans. My goal is to be able to leave the room and get a good idea for what kinds of sounds I'm getting using my mixing headphones or to put shooting muffs on over the IEM earbuds and move mics in the room. Would the companding / lower quality transmission (crappy cable analogy) be inaccurate to the point where I wouldn't be able to trust my mic placements? [caveat... I know I should just try it. But it's work to set it up and work to return it so if I'm barking up the tree I don't want to bother.] Like Latency the effects of companding are personal, the other thing with any wireless is someone can always stomp all over your frequency at any time.
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Post by notneeson on Jan 12, 2024 18:58:56 GMT -6
Is it a public hallway? I could see just setting up a listening station out there with a wired connection if it's part of your private studio.
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Post by gravesnumber9 on Jan 12, 2024 21:23:43 GMT -6
Is it a public hallway? I could see just setting up a listening station out there with a wired connection if it's part of your private studio. It's a shared hallway alas.
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Post by gravesnumber9 on Jan 12, 2024 22:39:26 GMT -6
Ok I picked up the Sennheiser receiver at GC and set it up. Took me a minute to figure out why I was getting so much sibilance. The headphone amp must be total crap in this thing because the solution turned out to be bringing the gain to the lowest it will go on the transmitter and turning up the output on my aux.
It's still a little bit sibilant but within the range that I can tolerate. Honestly it might even be the crappy earbuds that came with this because...
It turns out this thing is perfectly effective running proper studio headphones from the receiver. More gain than I would ever want for sure.
So I have to say, this is pretty awesome. It's all analog so there's zero latency. I'm also running the control room out from my console so I can easily dial in my own engineer mix and press a button to go to the band mix.
So far I'm loving it. More later. Getting set for a session tomorrow.
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ericn
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Balance Engineer
Posts: 16,098
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Post by ericn on Jan 13, 2024 10:20:15 GMT -6
Ok I picked up the Sennheiser receiver at GC and set it up. Took me a minute to figure out why I was getting so much sibilance. The headphone amp must be total crap in this thing because the solution turned out to be bringing the gain to the lowest it will go on the transmitter and turning up the output on my aux. It's still a little bit sibilant but within the range that I can tolerate. Honestly it might even be the crappy earbuds that came with this because... It turns out this thing is perfectly effective running proper studio headphones from the receiver. More gain than I would ever want for sure. So I have to say, this is pretty awesome. It's all analog so there's zero latency. I'm also running the control room out from my console so I can easily dial in my own engineer mix and press a button to go to the band mix. So far I'm loving it. More later. Getting set for a session tomorrow. The siblance might be a bit of EQ, in the past the dirt cheap Nady IEMs had it but they had their own diehard fans because they “ cut” through without having to pump the spl. Glad it worked.
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Post by gravesnumber9 on Jan 13, 2024 14:09:23 GMT -6
Ok I picked up the Sennheiser receiver at GC and set it up. Took me a minute to figure out why I was getting so much sibilance. The headphone amp must be total crap in this thing because the solution turned out to be bringing the gain to the lowest it will go on the transmitter and turning up the output on my aux. It's still a little bit sibilant but within the range that I can tolerate. Honestly it might even be the crappy earbuds that came with this because... It turns out this thing is perfectly effective running proper studio headphones from the receiver. More gain than I would ever want for sure. So I have to say, this is pretty awesome. It's all analog so there's zero latency. I'm also running the control room out from my console so I can easily dial in my own engineer mix and press a button to go to the band mix. So far I'm loving it. More later. Getting set for a session tomorrow. The siblance might be a bit of EQ, in the past the dirt cheap Nady IEMs had it but they had their own diehard fans because they “ cut” through without having to pump the spl. Glad it worked. Incredibly there's a button to BOOST 13khz by 10db! What?? You're probably right.
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Post by WKG on Jan 13, 2024 15:27:01 GMT -6
I'm trying to figure out a way to save a bit of time in my one room setup when dialing in loud instruments. I do this the old school way by just recording snippets and then playing them back and then rinse and repeat. Or on guitar I'll set up a super long repeat/delay. Anyway, why couldn't I set up an in-ear receiver and then attach my tracking headphones to the wireless pack? Then I could walk out to the hallway and get a better picture of what the drummer is doing without having to be like "ok stop... now watch me close my eyes and listen to this track for 20 seconds... ok now start again." I can't find anything here by searching so I figure that's either because... 1) It's a really dumb idea, nobody does it but the reason why they don't is not obvious to me. 2) It's a really obvious idea, everybody does it which is why there are no threads. I'm just the last to think of it. or 3) Other people don't mind the old school way I do this all the time with my IEM's. I have a digital unit (Mipro) so no companding. Latency is minimal and not an issue for me when recording myself or monitoring other players. Haven't tried it with regular headphones but I imagine it would work fine.
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Post by gravesnumber9 on Jan 16, 2024 12:44:38 GMT -6
So yeah, did this all weekend. Worked great. The earbuds that came with the Sennheiser unit were awful but it was fun using my regular cans wirelessly. Also nice to be able to adjust volume with a knob in my pocket instead of doing so in the DAW or walking over to the headphone amp.
For example. Getting a snare mic placement I could jack the volume up for just one or two hits to overcome the room volume and then pull it back to avoid going deaf all without having to walk across the room.
And using my regular headphones I can do it all on the phones I've been using for four years that I know very well.
Successful experiment.
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