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Post by bluesholyman on Jan 8, 2024 11:04:00 GMT -6
Somewhere along the way, a long, long, time ago.....etc, I was taught to "normalize" the raw audio track before you do anything else with it. Not sure if this is still a required thing given todays modern tech. When/where would you use this in a modern workflow, or is a certain plugin chain used to obfuscated such things? I love Johnkenn use of the word "dumbassery" but being a songwriter, I don't steal other peoples words, so please excuse my dummkopfedness.
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Post by Johnkenn on Jan 8, 2024 11:05:55 GMT -6
I wouldn’t normalize anything
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Post by ragan on Jan 8, 2024 11:10:05 GMT -6
Only time I normalize is when doing any kind of comparison. With my clips or anyone else’s, step one is to normalize to the same RMS value, before I ever hit playback.
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Post by bluesholyman on Jan 8, 2024 11:15:34 GMT -6
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Post by doubledog on Jan 8, 2024 11:22:45 GMT -6
I would not normalize anything with any type of automation, but.... using clip gain in Pro Tools to smooth out some levels is pretty normal - depending on the source and if levels are overly "dynamic". But say for a vocal, this can help a compressor not overreact in certain sections. Same for drums. For example, I've had an open hihat crash/splash that sounds unruly so using clip-gain to pull that back helps (and normalizing it would likely ruin everything in either case). or when the bass player suddenly slaps that one note..
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Post by gravesnumber9 on Jan 8, 2024 11:30:33 GMT -6
In most DAW's (all?) normalizing is a non-destructive process which is the same as a clip gain adjustment. I like to do clip gain adjustments before I start adding any sort of treatment or anything so I usually normalize all tracks before beginning the mix. I normalize to like -6dbfs or something.
But you might not need to do this.
The reason why I do is that I have a lot of outboard gear set up to be used as inserts and I don't like to fiddle with the levels on the outboard too often. So it's helpful to have a starting point that's at least in the ballpark of what my outboard compressor (or whatever) wants to see based on the levels I've set from previous projects. It's just simpler that way.
The other thing is that I monitor my mixes through an analog 2-bus chain right from the beginning. So right from the beginning of the mix I'm listening to the summed signal going through Orbit -> SB -> Tegeler Creme and all of those units react differently at lower volumes. So I normalize right off the bat to get that chain close to where it will really be.
All that said...
1) Sometimes I forget to do that and I'm not sure it makes a difference. 2) In most cases my normalization doesn't change much because it's fairly conservative to begin with and those are the levels I'm targeting at tracking 3) If you're mostly ITB there's probably zero reason to do it
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Post by tkaitkai on Jan 8, 2024 12:15:24 GMT -6
I only normalize as a quick way to clip gain up — in Reaper, I have a normalize button on the main toolbar, so it's literally one click.
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Post by notneeson on Jan 8, 2024 12:44:18 GMT -6
Man, don’t do basically anything because you think you’re supposed to. Do things that make your productions noticeably better.
I guess maybe dither is an exception. But seriously, don’t signal process “just because” the best work comes from authoritative decisions.
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Post by svart on Jan 8, 2024 12:49:02 GMT -6
I normalize every track to 0db peak. Makes life a lot easier when I go to mix since it gets everything relatively similar levels right from the start.
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Post by gravesnumber9 on Jan 8, 2024 13:09:15 GMT -6
Man, don’t do basically anything because you think you’re supposed to. Do things that make your productions noticeably better. I guess maybe dither is an exception. But seriously, don’t signal process “just because” the best work comes from authoritative decisions. True, couldn't agree more. Just want to point out again that normalization isn't really signal processing at least not if you do it before any other signal processing. It's really identical to clip gain adjustment. Still, if you don't know why you're doing it there's no reason to do it which I think is your point. Just want to make sure others reading this thread that don't understand what normalization is recognize that it's totally non-destructive. I've read other thread were some folks new to the DAW game can get confused on that.
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Post by christopher on Jan 9, 2024 12:05:10 GMT -6
I was taught to always normalize, I think on PT 1.0 ? Man.. old habits die hard, I still often do it instead of zoom in on the waveform. Normalize isn’t maximize, which often gets confused and is horrible! Don’t ever maximize, I seriously can’t think of any reason to. There is some theoretical math ideology against normalization, but using any fader or plugin gain is kinda the same negatives in my mind.
The whole reason I’m posting is to warn there IS some problems when you splice or overdub then do normalization. Each clip’s loudness will be adjusted to peak, so the average loudness will be un-natural and shifty. Then you’ll have to adjust each clip loudness to sound normal. That will destroy the original groove and mojo of the artist. there’s RMS normalization and grouping ways to do it that leave the original dynamics intact. So if you aren’t used to it, probably best to avoid and use zooming etc
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Post by chessparov on Jan 9, 2024 14:26:09 GMT -6
Much here above my current understanding "Pay Grade". But... Just primarily recording "self/share" Demos... My default is to Normalize at -6db. (A lot is on a floating 32 bit/Audacity for the original Vocal) Got embarrassed when (super nice Guy as you may know) David Rick was kind enough, to listen/review a recording of mine... But was the second one (after a lower Volume clip) and it must've blasted out his headphones. Guessing it was -1!! (Oops!) Chris
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Post by notneeson on Jan 9, 2024 14:31:35 GMT -6
I was taught to always normalize, I think on PT 1.0 ? Man.. old habits die hard, I still often do it instead of zoom in on the waveform. Normalize isn’t maximize, which often gets confused and is horrible! Don’t ever maximize, I seriously can’t think of any reason to. There is some theoretical math ideology against normalization, but using any fader or plugin gain is kinda the same negatives in my mind. The whole reason I’m posting is to warn there IS some problems when you splice or overdub then do normalization. Each clip’s loudness will be adjusted to peak, so the average loudness will be un-natural and shifty. Then you’ll have to adjust each clip loudness to sound normal. That will destroy the original groove and mojo of the artist. there’s RMS normalization and grouping ways to do it that leave the original dynamics intact. So if you aren’t used to it, probably best to avoid and use zooming etc ^^ Exactly this. Normalization is nominal and doesn't make sense across disparate sections of audio. If you're talking full contiguous takes, which I believe Svart is, that's one thing. Across a bunch of punch ins? That could get messy in a hurry.
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Post by notneeson on Jan 9, 2024 14:35:25 GMT -6
Man, don’t do basically anything because you think you’re supposed to. Do things that make your productions noticeably better. I guess maybe dither is an exception. But seriously, don’t signal process “just because” the best work comes from authoritative decisions. True, couldn't agree more. Just want to point out again that normalization isn't really signal processing at least not if you do it before any other signal processing. It's really identical to clip gain adjustment. Still, if you don't know why you're doing it there's no reason to do it which I think is your point. Just want to make sure others reading this thread that don't understand what normalization is recognize that it's totally non-destructive. I've read other thread were some folks new to the DAW game can get confused on that. Hey I think this is semantics, but digital gain is always already digital signal processing to my brain. I'm not talking about DSP chips vs. native processing in this context. It's very simple math, but it's still processing to my way of thinking. Moving a fader in PT meets this criteria as well.
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Post by gravesnumber9 on Jan 9, 2024 17:07:23 GMT -6
True, couldn't agree more. Just want to point out again that normalization isn't really signal processing at least not if you do it before any other signal processing. It's really identical to clip gain adjustment. Still, if you don't know why you're doing it there's no reason to do it which I think is your point. Just want to make sure others reading this thread that don't understand what normalization is recognize that it's totally non-destructive. I've read other thread were some folks new to the DAW game can get confused on that. Hey I think this is semantics, but digital gain is always already digital signal processing to my brain. I'm not talking about DSP chips vs. native processing in this context. It's very simple math, but it's still processing to my way of thinking. Moving a fader in PT meets this criteria as well. Fair enough. And I do agree, if you don't know why you're doing it, don't do it. Even moving a fader.
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Post by drumsound on Jan 9, 2024 17:09:04 GMT -6
I sometimes normalize things I send out to clients so I don't have the "it's so soft compared to____."
Using clip gain as my initial blend, and evening things out (like punches or oddball things) is pretty common, in my room.
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Post by notneeson on Jan 9, 2024 17:17:30 GMT -6
I sometimes normalize things I send out to clients so I don't have the "it's so soft compared to____." Using clip gain as my initial blend, and evening things out (like punches or oddball things) is pretty common, in my room. Tony, I know it might be frowned upon in old school circles, but I gave up on sending refs that don’t have limiting. Life’s too short and the expectation set these days is for way hotter than I’d ever send out anyway. I’m doing a couple dB of brick wall and it helps me get approval. Plus, if I’m stuck mastering, which happens, that’s pretty much what they’re going to get anyway.
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Post by mcirish on Jan 9, 2024 17:22:05 GMT -6
I never normalize anything. I will clip gain a ton when needed but I don't want anything sitting at digital zero. Most plugins are designed with a -18 reference point.
When sending out mix revisions for comments, I will throw a limiter on it and knock off a couple dB and have it peaking around -.3. That way there are no complaints about the level, thou I still tell them mastering will make it louder still.
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Post by chessparov on Jan 9, 2024 19:50:45 GMT -6
-3. Hmm...
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Post by drumsound on Jan 9, 2024 23:12:22 GMT -6
I sometimes normalize things I send out to clients so I don't have the "it's so soft compared to____." Using clip gain as my initial blend, and evening things out (like punches or oddball things) is pretty common, in my room. Tony, I know it might be frowned upon in old school circles, but I gave up on sending refs that don’t have limiting. Life’s too short and the expectation set these days is for way hotter than I’d ever send out anyway. I’m doing a couple dB of brick wall and it helps me get approval. Plus, if I’m stuck mastering, which happens, that’s pretty much what they’re going to get anyway. I can see that. I'm sure I've done it, but not lately.
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