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Post by kcatthedog on Nov 30, 2017 4:46:55 GMT -6
Any ideas why control clicking the region doesn't get me the convert to midi function (they are greyed out) ?
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Post by wiz on Nov 30, 2017 4:51:58 GMT -6
Don't you have to drag it to a new track?
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Post by ericbradley on Nov 30, 2017 5:06:31 GMT -6
Any ideas why control clicking the region doesn't get me the convert to midi function (they are greyed out) ? Sounds strange. Can you attach a screenshot of what your main page?
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Post by kcatthedog on Nov 30, 2017 6:08:34 GMT -6
Sure but I am at work now. I had read on line that dragging from the drummer track to a new instrument track does not convert to midi: is this correct ? I had created anew instrument track, instantiated SD3 on it, and dragged over the drummer track and it is playing. I had also read on line that this does not necessarily align timing correctly so you have to ensure "follow host" is selected ? In buying SD3, I was planing on still using Logic X drummer the create eh arrangement and drummer track/midi and then simply playing in SD3 to trigger its samples ? I will experiment with SD3 Song creation and grooves but I am very familiar with Logic drummer by now and think it wil be hard to beat ( excuse the pun !
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Post by popmann on Nov 30, 2017 11:50:55 GMT -6
You need to learn to code Java....and know something about how drums are sampled and played to marry them.
I've done it. I did it out of principle, as an IT challenge...because easy, it was not. It took a solid week of reverse engineering, coding, and testing. I could've paid a great drummer to play on my next 5 years of writing for that time spent...
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Post by M57 on Nov 30, 2017 11:58:58 GMT -6
Don't you have to drag it to a new track? +1 This works for me.
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Post by kcatthedog on Nov 30, 2017 12:22:15 GMT -6
You need to learn to code Java....and know something about how drums are sampled and played to marry them. I've done it. I did it out of principle, as an IT challenge...because easy, it was not. It took a solid week of reverse engineering, coding, and testing. I could've paid a great drummer to play on my next 5 years of writing for that time spent... Pretty certain this is a built in function in logic but some reason it wasn't working.
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Post by popmann on Nov 30, 2017 13:38:43 GMT -6
If you mean your right click option being greyed out, yes--that's a bug, but your doing that irreversibly changes the MIDI stream in way that will make SD3 not play the same beat. I was talking about your panned back goal of having the Logic Drummer play SD3 sounds instead of Drumkit Designer.
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Post by ericbradley on Nov 30, 2017 14:29:10 GMT -6
Pretty certain this is a built in function in logic but some reason it wasn't working. Yes, it should work right of the bat. You should be able to convert back and forth between Drummer regions and MIDI regions on the drummer track.
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Post by popmann on Nov 30, 2017 15:57:12 GMT -6
Did not know it could go back...interesting....it must recreate the hats when going back, because the notes get changed to GM standard. Good to know.
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Post by wiz on Nov 30, 2017 16:02:04 GMT -6
Did not know it could go back...interesting....it must recreate the hats when going back, because the notes get changed to GM standard. Good to know. which immediately begs the question... How successfully can it take GM midi, and convert to drummer, that wasn't created in drummer in the first place? (Even if you edit out everything but kick snare and hat if you have to) cheers Wiz
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Post by popmann on Nov 30, 2017 16:15:57 GMT -6
I would bet all edits go away when going back--I know the Drummer is LI--QUID...I made the mistake of deleting an old scratch track it was apparently following...even putting it back, I could never get it to recreate.
that would be killer if I could convert to midi, delete a hit or two and put it back especially given that I NEED it to spit it's MIDI stream in DrummerTrack format for my script to work it's magic.
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Post by kcatthedog on Nov 30, 2017 16:17:41 GMT -6
If you mean your right click option being greyed out, yes--that's a bug, but your doing that irreversibly changes the MIDI stream in way that will make SD3 not play the same beat. I was talking about your panned back goal of having the Logic Drummer play SD3 sounds instead of Drumkit Designer. no other way around I will create the drumming part using logic drummer and create a new instrument track in my session with sd3 instantiated and drag logic drummer part or convert it to mid to the instrument track to use the sd3 sounds. Ever since I updated to High sierra I find logic is quite badly affected, lagging etc. so here are a few screenshots: I had dragged the drummer track down to the sd3 track.
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Post by ericbradley on Nov 30, 2017 16:22:04 GMT -6
Yes. All edits will get destroyed and it reverts back to the original state.
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Post by ericbradley on Nov 30, 2017 16:26:40 GMT -6
If you mean your right click option being greyed out, yes--that's a bug, but your doing that irreversibly changes the MIDI stream in way that will make SD3 not play the same beat. I was talking about your panned back goal of having the Logic Drummer play SD3 sounds instead of Drumkit Designer. no other way around I will create the drumming part using logic drummer and create a new instrument track in my session with sd3 instantiated and drag logic drummer part or convert it to mid to the instrument track to use the sd3 sounds. Ever since I updated to High sierra I find logic is quite badly affected, lagging etc. so here are a few screenshots: I had dragged the drummer track down to the sd3 track. You have replaced the Drummer track with a Track stack if I read your screenshot correctly.
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Post by kcatthedog on Nov 30, 2017 16:46:12 GMT -6
Not deliberately I just dragged the drummer track down into the new instrument track as I can't get the convert to midi to work. So lets back up if I start over, how is it supposed to work, if I have a drummer track and then create a new instrument track with sd3 on it ? How do I get the drummer track into midi and in the new sd3 track ? thx !
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Post by ericbradley on Nov 30, 2017 17:10:39 GMT -6
First you need to create a new Drummer track, since your original track is gone. Then you can use different methods: - You can insert the SD3 plug-in instead of Logic's Drum Kit Designer.
- You can connect the DKD channel strip to a new channel strip with SD3 inserted via a cable in the MIDI environment.
- You can Option-Shift drag a Drummer region to a new channel strip with SD3 inserted. This will create an alias that follows the Drummer region "live".
One thing to be aware of is that not every mapping from Drummer will work correctly with SD3. You can always use Scripter to convert Articulation ID's to CC4 and get the hi-hat articulations working. You might also want to play around with sensitivity since different samplers behave somewhat different depending on the velocity range being used.
Hope that helps.
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Post by kcatthedog on Nov 30, 2017 17:50:42 GMT -6
thx, yes it does ! gone from this session, but not gone, as I saved this under a different name: not born yesterday ! point 1: I can insert sd3 but then I do not have logic drummer working building a drum pattern for me based on the arrangement: correct ? point 2: am not using midi drums or what midi environment are you referring to ? point 3 : Option Shift looks like the screenshot and the odd noises I hear are those articulations that don't map properly ? So, basically I actually can't simply do what I want which is to build a track in drummer and to use that to trigger sd3 without a fair bit of fritzing around ?
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Post by popmann on Nov 30, 2017 21:18:16 GMT -6
So, what I found was that the CC4 thing doesn't related to the Drummer Track class's output MIDI stream. It's a setting in DKD that doesn't change the stream coming from the Drummer track output....and while I know--yes, there's a script to REMAP the hat control CC number, that assumes there's a CC stream to remap--it's function is to allow your eKit's CC output high hat to control the openess of the hat in DKD...and script the change of CC atthat level rather than.
Believe me. I LIVED this for weeks. I now have it working in BFD, SD2&3, and Addcitive2.
The three methods Eric mention, two will convert the hat to GM with a binary high hat--open&closed. One (environment rewiring) will play crazy wrong high hat articulations, because it's the raw stream with the ArtIDs in original form.
I'm going to say this once really clearly: the best bang for the buck here sonically speaking vs ease of implementation, is to use the Procuder Kits in DKD...mute the room mics....the set up your third party VI to solo ONLY the room mics--and then connect it via Alias. render all to audio at the same time and you have a large chunk of "better drum sound" than DKD...without worrying about the technical stuff.
Doing that will get a perfectly solid sound that I can easily walk you through. There are SO many tech booby traps in marrying specifically SD3 to the Logic Drummer--like I said, I did it out of challenge principle. Apple could've implemented easily from the get go--they don't WANT you to do this....I'm not sure WHY, since they don't sell DKD expansions or anything...but, they definitely do NOT want you doing it.
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Post by kcatthedog on Nov 30, 2017 22:21:37 GMT -6
Ya I hear ya. I do use the producer kits in logic. I’ve invited over my drummer interested to use sd3 tracker from real drums and see how that goes!
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Post by kcatthedog on Dec 2, 2017 19:04:14 GMT -6
So tonight convert to midi is working fine in logic you can see how I converted and then moved the midi down to an instrument track with SD3 instantiated not hearing any anomalies tonight! except that Seattle based guitarist showed up again, but man, he sure can play ! Attachment DeletedAttachments:
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Post by kcatthedog on Dec 2, 2017 19:06:13 GMT -6
So tonight convert to midi is working fine in logic you can see how I converted and then moved the midi down to an instrument track with SD3 instantiated not hearing any anomalies tonight! except that Seattle based guitarist showed up again, but man, he sure can play ! Attachment Deleted
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