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Post by swurveman on Jan 3, 2016 11:01:06 GMT -6
When I listen to pro mixes, particularly pop, the thing that sticks out the most to me is how super quiet they are. If the song starts with an acoustic guitar riff and a vocal, it sound like you are in the quietest space imaginable. And you know they're compressing the sound. But that doesn't bring out any noise. So, without a super quiet space to record, how in the world do you duplicate this? Or, is there something being done in the mastering stage to make things quieter? Both? This is the one aspect of recording I'm determined to try to solve this year. So, let it be my New Year's resolution. What do you guys who don't have multi room studio spaces do to make your mixes quiet when you need that sound?
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Post by popmann on Jan 3, 2016 13:08:18 GMT -6
I think you need to post something of yours that ISN'T as quiet as you would like it to me.
I wasn't aware that in a DAW age this was an issue. Since you can in minutes edit the whole 30+ tracks to remove "dead air" noise. Manual, deliberate and flexible gating if you will. You mean the actual acoustic guitar track is so noisy you "hear noise" when it's alone? If so, where does that noise come from....you mention "without multiroom studios"--for all intents and purposes mine is single room--I keep thinking I'm going to pad up the second room and make it an iso booth, but I've not actually found much need. But, note that I'm OCD about noisy gear. I replace fans in nearly anything that has'em. I can literally hear my line regulator's "hum/buzz" right now as I type--and my monitors are on loud (not playing anything--just saying it will be at a rockin' volume when I hit play)....
Now....I've also cut with noisy preamps (you know--literally every built into a digital box EVER) recording something quiet in a room with various HDs and fans spinning....and so I understand the issue, but that's simply cause to NOT use shitty mic pres and quiet gear down. There's no technique that lessens that. Sure, you can use noise removal plug ins, but they ALL have a sonic price--and god knows an exposed solo acoustic guitar and voice are the WORST place to pay that kind of price.
What's making the noise you're hearing in the recording?
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Post by tonycamphd on Jan 3, 2016 13:29:13 GMT -6
my fairly quiet mac pro sounds like a freight train in my super quiet room, i've finally accepted that i'm gonna have to remote locate it if i want to be able to track acoustic guitar sitting at my console.
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Post by jeromemason on Jan 3, 2016 13:39:00 GMT -6
I think I understand more of what he's talking about and I think he means dynamics. I hear this a lot in reference mixes where it's a board mix and it's been pegged out. Really a lot of what you're talking about does come the mastering guys, the good ones that is. They are getting the RMS level to be screaming loud but each section of the song still sounds like it has dynamics. First though you have to create that when you track by knowing how to make parts for more instruments, not necessarily more volume. If you go back and listen to a lot of recordings around the 70's you can hear how the song pretty much stays at one dynamic, the chorus does something different but doesn't feel like it's gotten louder, it's really all in the parts. Next editing, let me tell you, I get work around here just from guys wanting ALL the dead air out of tracks, I mean I cut it extremely close and if a breathe doesn't sound right I'll pull it's level down or replace it with one that's better.
Mixing is where you've got to do a lot of the hard work to make this happen, it's all in automation and gates. If you've got a piece of gear patched or even an emulation plugin that's creating harmonics it's going to make some low level noise, the best thing to do here is to either automate a mute or just go in and pencil automation in everywhere there is no audio.... you want absolutely nothing coming through that channel unless it's a waveform. If you've got an instrument that's got some hiss or buzz, then you've got to get that Izotope RMX (I believe?) to get it out before you can go any further because when they master it, it will most certainly show.
The mastering guys run the mixes through multiple gain stages to gently lift the volume so that there is no distortion happening, that's the trick they've got, it's why when you see a ME's rack there are a ton of compressors and eq's, they may normalize it first in the box, then send it through EQ1, and if they've boosted they'll figure roughly how much volume they've added per band of boost and either let that be a gain lift or pull the level back a little so there's no chance of distortion when it flows to the next box. So, they earn they're salt by knowing and being extremely careful when they slowly lift the volume of the track through all those gain stages. That's why the songs are loud, but then still have perceived dynamics. Also, without any noise taking up bandwidth they can push a little harder.
I remember once I rushed through a track when I edited it and I sent it to one of the ME's here in town and when it came back the piano intro all of a sudden had this extremely loud and annoying hiss.... since I monitor at low volume when I mix I couldn't hear it... but it was sure there. So like Pop up there said, go and cut everything out that doesn't have any useable audio out, the dead air, because it does take up bandwidth. Also, pay attention to some of those old reverb emu's you're using.... the old springs and plates were not quiet... and some of these emulations replicate that noise, so again you have to remember to automate with mute or level on every single track, audio or aux returns to make sure there is no noise at all.
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Post by jeromemason on Jan 3, 2016 13:49:34 GMT -6
Also, Randge is the best at getting noise out of stuff, if he can chime in here he can definitely be a lot more specific on how he does this, it's truly remarkable.
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Post by popmann on Jan 3, 2016 13:53:30 GMT -6
MacPros have never been "fairly quiet". Good power management on Apple's part might make you think so while they sit idle or surfing the web....and their power management is FABULOUS....but, when you're demanding a lot of a system, those boxes are WAY noisier than a well built PC. WAY....WAY....
But, I think your comment did bring somehting up....is the "one room studio" also a TINY room? I'm never sitting "at the console" recording anything. Ever. Vocals, I guess end up standing the closest.....but, the Leslie and amps are, I dunno....15ft? away....I typically cut acoustic guitar at night and clear on the other side say 24' away from "the console".
THat said, if you DO need to sit "at the console" you need to put the MP in a closet. I mean--or one the purpose built noise proof boxes built specifically FOR macPros and whatever else someone needs to have in the studio that's noisy. But, yes--to tie that back to the OP--no one DOES that--recording in a room too noisy for recording.
Apple's little solid state guys are unfortunately hit or miss, IME. My Air is silent. I can artificially push it to where the fan kicks on and is "audible"....but, I've yet to actually have that happen doing 88.2 audio production. But, the generation AFTER mine ramp up pretty often and much more loudly....and that kind of thing isn't something Apple will tell you going in.
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Post by mobeach on Jan 3, 2016 13:57:51 GMT -6
Do you have proper room dressings?
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Post by Randge on Jan 3, 2016 14:09:50 GMT -6
Good programs like Izotope RX-3 (newer versions out now but they are expensive as hell) have helped me a ton to keep my mixes clean and quiet. If I have a telecaster-single coil buzz or anything thing that is extraneous noise, I make sure to get a few seconds of the noise at the head or tail of the track so I can hunt it down and kill it in post. Learning RX-3 software in and out has helped me so much. The record I am working on right now was two drop thumb Chet Atkins style players sitting 8 ft in front of the drummer and the upright bass guy iso'd a few feet away. I used D.I.'s on their Maton guitars and single miked them each with C5 Miktek's in cardiod, making sure the drums were nulled to their mics along with having their acoustics playing straight into the Primacoustic Voxguards pictured below. Being fingerstyle players, they tend to play quiet and thus the noise from fingers, frets and whatnot rise up and rear their ugly little heads. I have fixed a few glaring squeeks, bumps and human noises but kept some of them as they make the production sound more intimate and real. Since they all did the songs in takes, I am embracing some of it and only fixing what really bugs my ears during mix. A funny thing happened that I hope we will be keeping regarding noise. Mark's cell phone rang right at the end of one of their songs and the ringer was funny and in the key of the song. It couldn't have been timed any better if we were trying to drop it in there on purpose. I love when stuff like that happens. Keeps it sounding like humans and the joy of playing music isn't hidden.
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Post by tonycamphd on Jan 3, 2016 14:45:02 GMT -6
My room is about 24db ambient at the console when my computer is shut down, that is helluv quiet, my mac isn't as loud as any pc i've personally ever heard, but i don't doubt you, with it on the room reads 29db at the console, quite a jump. I write with acoustic at the console, if i was tracking for a finished product i would obviously bring it out into the room and get it really happening, that said, a lot of the reason people get such noisy results is 1. compression abuse, every instance of compression is generally a multiplication of the one before it, not an addition, and when you over do it in series you bring up all the slice and noise that physics normally attenuates, this is an epidemic fail of modern recording that you hear everywhere. 2. is high ambient noise floors, not a huge deal on a couple tracks, but stack a 35db noise floor up and you're gonna really hear it big time, especially with the aforementioned compression abuse, I liken it to a fly in the room, you may or may not notice it, but if you have 32 flies in the room, you're gonna really hear it, now compress that room down to the size of an average bathroom with 32 fly's in it, you gonna wanna get the hell outta there quick!
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Post by swurveman on Jan 3, 2016 14:49:46 GMT -6
I think you need to post something of yours that ISN'T as quiet as you would like it to me. I wasn't aware that in a DAW age this was an issue. Since you can in minutes edit the whole 30+ tracks to remove "dead air" noise. Manual, deliberate and flexible gating if you will. You mean the actual acoustic guitar track is so noisy you "hear noise" when it's alone? If so, where does that noise come from....you mention "without multiroom studios"--for all intents and purposes mine is single room--I keep thinking I'm going to pad up the second room and make it an iso booth, but I've not actually found much need. But, note that I'm OCD about noisy gear. I replace fans in nearly anything that has'em. I can literally hear my line regulator's "hum/buzz" right now as I type--and my monitors are on loud (not playing anything--just saying it will be at a rockin' volume when I hit play).... I made a mistake using the word "noise" in my original post. What I mean by "quiet" is that I hear very little room or reverberation in many of these recordings. I have a big room. So, despite having 17 bass (all OC703, some 6" deep ) traps, and two 32″W x 72″H x 3″ GIK Screen panels, I cannot get the room out of my recordings. The large room reverberation is always there, though it is a heckuva lot better than it was before those 17 bass traps and two screen panels. I can't build a 4 wall isolation booth within the room for economic/resale reasons for my house. So, I'm looking at creating a corner with Acoustic Curtains/blankets and carpet. I've never done this. So, I am looking to see what other people are doing.
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Post by swurveman on Jan 3, 2016 14:57:35 GMT -6
Good programs like Izotope RX-3 (newer versions out now but they are expensive as hell) have helped me a ton to keep my mixes clean and quiet. If I have a telecaster-single coil buzz or anything thing that is extraneous noise, I make sure to get a few seconds of the noise at the head or tail of the track so I can hunt it down and kill it in post. Learning RX-3 software in and out has helped me so much. The record I am working on right now was two drop thumb Chet Atkins style players sitting 8 ft in front of the drummer and the upright bass guy iso'd a few feet away. I used D.I.'s on their Maton guitars and single miked them each with C5 Miktek's in cardiod, making sure the drums were nulled to their mics along with having their acoustics playing straight into the Primacoustic Voxguards pictured below. Being fingerstyle players, they tend to play quiet and thus the noise from fingers, frets and whatnot rise up and rear their ugly little heads. I have fixed a few glaring squeeks, bumps and human noises but kept some of them as they make the production sound more intimate and real. Since they all did the songs in takes, I am embracing some of it and only fixing what really bugs my ears during mix. A funny thing happened that I hope we will be keeping regarding noise. Mark's cell phone rang right at the end of one of their songs and the ringer was funny and in the key of the song. It couldn't have been timed any better if we were trying to drop it in there on purpose. I love when stuff like that happens. Keeps it sounding like humans and the joy of playing music isn't hidden. I agree that noise reduction software is helpful. As I said to popmann in my post above , I should not have used the room "noise" when talking about quiet. I'm talking about reducing the reverberant sound. I've seen your posts about Acoustic Curtains. So, I'm going to look there. Besides using the primacoustic Voxguards, does your tracking space have any treatment for reducing reverberation? My entire space has an acid stained concrete floor. So, in the space where I'm thinking about putting acoustic curtains up I'm thinking about putting down carpet as well. I just don't want to overdue it. So, any thoughts are helpful.
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Post by swurveman on Jan 3, 2016 15:06:44 GMT -6
I think I understand more of what he's talking about and I think he means dynamics. I hear this a lot in reference mixes where it's a board mix and it's been pegged out. Really a lot of what you're talking about does come the mastering guys, the good ones that is. They are getting the RMS level to be screaming loud but each section of the song still sounds like it has dynamics. First though you have to create that when you track by knowing how to make parts for more instruments, not necessarily more volume. If you go back and listen to a lot of recordings around the 70's you can hear how the song pretty much stays at one dynamic, the chorus does something different but doesn't feel like it's gotten louder, it's really all in the parts. Next editing, let me tell you, I get work around here just from guys wanting ALL the dead air out of tracks, I mean I cut it extremely close and if a breathe doesn't sound right I'll pull it's level down or replace it with one that's better. Mixing is where you've got to do a lot of the hard work to make this happen, it's all in automation and gates. If you've got a piece of gear patched or even an emulation plugin that's creating harmonics it's going to make some low level noise, the best thing to do here is to either automate a mute or just go in and pencil automation in everywhere there is no audio.... you want absolutely nothing coming through that channel unless it's a waveform. If you've got an instrument that's got some hiss or buzz, then you've got to get that Izotope RMX (I believe?) to get it out before you can go any further because when they master it, it will most certainly show. The mastering guys run the mixes through multiple gain stages to gently lift the volume so that there is no distortion happening, that's the trick they've got, it's why when you see a ME's rack there are a ton of compressors and eq's, they may normalize it first in the box, then send it through EQ1, and if they've boosted they'll figure roughly how much volume they've added per band of boost and either let that be a gain lift or pull the level back a little so there's no chance of distortion when it flows to the next box. So, they earn they're salt by knowing and being extremely careful when they slowly lift the volume of the track through all those gain stages. That's why the songs are loud, but then still have perceived dynamics. Also, without any noise taking up bandwidth they can push a little harder. I remember once I rushed through a track when I edited it and I sent it to one of the ME's here in town and when it came back the piano intro all of a sudden had this extremely loud and annoying hiss.... since I monitor at low volume when I mix I couldn't hear it... but it was sure there. So like Pop up there said, go and cut everything out that doesn't have any useable audio out, the dead air, because it does take up bandwidth. Also, pay attention to some of those old reverb emu's you're using.... the old springs and plates were not quiet... and some of these emulations replicate that noise, so again you have to remember to automate with mute or level on every single track, audio or aux returns to make sure there is no noise at all. Thanks for your thoughts. Very informative, particularly about automating where there's no waveform, mastering and dead air. Here's a reference track about what I'm talking about. Listen to the acoustic guitar and the vocal at the beginning. I know guys hate this music, but this sound is one of the pop benchmarks sound wise today imo. So, I listen and study. Maybe I'm wrong that the vocal and guitar are recording in very quiet spaces, but it sounds like that to me. I also wonder how much they're cutting with EQ on the acoustic guitar past 2KHz, with the "cutting dead air" being taken in mind. And when the strumming comes in, the sound is huge, but not reverberant to me. Thanks for your thoughts.
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Post by popmann on Jan 3, 2016 15:13:16 GMT -6
Ok....not hearing room at all.....no--that's just compression in a dead room. There are bandaids....use an Sm7 or similar....Fig8 place properly will be far less roomy than cardioid.
I've got some Aurelx 2x4 wedge things I'll hang around (on mic stands) as needed to dampen a bit.
Concrete floors are a bitch. Yes, you need rugs at LEAST.
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Post by Deleted on Jan 3, 2016 15:33:07 GMT -6
There is a difference in a quiet room and a dead room. I had rehearsal rooms that were more quiet as studio recording rooms i heard. Sure i prefer not too dead. These super-dead pop recordings do sound synthetic to me, but i guess this is by intention. Sure, you can level, compress and limit the hell out of it and add reverb as needed. Also, a dead iso booth might be easier to get than a good sounding natural room.
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Post by swurveman on Jan 3, 2016 15:39:47 GMT -6
Ok....not hearing room at all.....no--that's just compression in a dead room. There are bandaids....use an Sm7 or similar....Fig8 place properly will be far less roomy than cardioid. I've got some Aurelx 2x4 wedge things I'll hang around (on mic stands) as needed to dampen a bit. Concrete floors are a bitch. Yes, you need rugs at LEAST. Thanks. Here I went out and bought a matched pair of Schoeps CMC mics and I'm gonna use an SM7. LOL. I would prefer to use those Schoeps, but if I can't I can't. Still, I'm wondering/ hoping if I can make a quiet corner I could use those Schoeps back away from the acoustic instead of close micing with an SM7. I just don't have enough knowledge/experience to know where the +/- threshold is for a quality acoustic guitar space when trying to acoustically treat a room within a room without walls.
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Post by jeromemason on Jan 3, 2016 15:41:28 GMT -6
Ok, if you can ever get here to Nashville go over to Addiction Studios..... Go into the room that has John Cains piano and just stop and listen for a few minutes.... then start talking, clap your hands and then you'll see what a room that is quiet but also has space sounds like. That's probably the most interesting and amazing rooms I've ever been in and it's rooms like that, that you can do these types of things in. You have to have air, but if you can dampen reflections around that air it will allow the microphone to be as pure as it can be and it will sound HUGE too.
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Post by swurveman on Jan 3, 2016 16:01:28 GMT -6
Ok, if you can ever get here to Nashville go over to Addiction Studios..... Go into the room that has John Cains piano and just stop and listen for a few minutes.... then start talking, clap your hands and then you'll see what a room that is quiet but also has space sounds like. That's probably the most interesting and amazing rooms I've ever been in and it's rooms like that, that you can do these types of things in. You have to have air, but if you can dampen reflections around that air it will allow the microphone to be as pure as it can be and it will sound HUGE too. Thanks. If there's another RGO gathering this year, hopefully I can join the crew in Nashville and check it out. Do you know if Addiction Studio paid some acoustic guru, or did they just figure it out by studying acoustics? The DIY acoustics way is the only way I can go.
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Post by jeromemason on Jan 3, 2016 16:20:08 GMT -6
Ok, if you can ever get here to Nashville go over to Addiction Studios..... Go into the room that has John Cains piano and just stop and listen for a few minutes.... then start talking, clap your hands and then you'll see what a room that is quiet but also has space sounds like. That's probably the most interesting and amazing rooms I've ever been in and it's rooms like that, that you can do these types of things in. You have to have air, but if you can dampen reflections around that air it will allow the microphone to be as pure as it can be and it will sound HUGE too. Thanks. If there's another RGO gathering this year, hopefully I can join the crew in Nashville and check it out. Do you know if Addiction Studio paid some acoustic guru, or did they just figure it out by studying acoustics? The DIY acoustics way is the only way I can go. I can ask my friend that is the assistant over there... he may or may not know who did it, but I know they had someone come in.... those rooms sound so amazing. Also Randy's room at his place are killer... he uses a combo of absorption and diffusion so that's another you'd want to listen in as well. If you want a room to track in that has these types of sound you'll need to hire someone and if the space isn't the right dimensions they'll want you to probably do some construction, if you're hell bent on getting that sound that is. I would really look into having someone consult.... they don't have to come out and do it, you can just pay them to consult you through it.
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Post by jeromemason on Jan 3, 2016 16:24:54 GMT -6
Chris Huston did the acoustic work at Addiction BTW.
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Post by swurveman on Jan 3, 2016 16:42:14 GMT -6
Thanks. If there's another RGO gathering this year, hopefully I can join the crew in Nashville and check it out. Do you know if Addiction Studio paid some acoustic guru, or did they just figure it out by studying acoustics? The DIY acoustics way is the only way I can go. I can ask my friend that is the assistant over there... he may or may not know who did it, but I know they had someone come in.... those rooms sound so amazing. Also Randy's room at his place are killer... he uses a combo of absorption and diffusion so that's another you'd want to listen in as well. If you want a room to track in that has these types of sound you'll need to hire someone and if the space isn't the right dimensions they'll want you to probably do some construction, if you're hell bent on getting that sound that is. I would really look into having someone consult.... they don't have to come out and do it, you can just pay them to consult you through it. Thanks.
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Post by Deleted on Jan 3, 2016 17:10:32 GMT -6
Hm. You can always use mobile partition walls to get a sound nearer to what you are looking for. Comes very handy and you can try different angles and positions. I once even had the idea to use a paravent with a duvet. Much better than nothing if you have to improvise in a living room ...
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Post by Randge on Jan 3, 2016 18:00:28 GMT -6
Good programs like Izotope RX-3 (newer versions out now but they are expensive as hell) have helped me a ton to keep my mixes clean and quiet. If I have a telecaster-single coil buzz or anything thing that is extraneous noise, I make sure to get a few seconds of the noise at the head or tail of the track so I can hunt it down and kill it in post. Learning RX-3 software in and out has helped me so much. The record I am working on right now was two drop thumb Chet Atkins style players sitting 8 ft in front of the drummer and the upright bass guy iso'd a few feet away. I used D.I.'s on their Maton guitars and single miked them each with C5 Miktek's in cardiod, making sure the drums were nulled to their mics along with having their acoustics playing straight into the Primacoustic Voxguards pictured below. Being fingerstyle players, they tend to play quiet and thus the noise from fingers, frets and whatnot rise up and rear their ugly little heads. I have fixed a few glaring squeeks, bumps and human noises but kept some of them as they make the production sound more intimate and real. Since they all did the songs in takes, I am embracing some of it and only fixing what really bugs my ears during mix. A funny thing happened that I hope we will be keeping regarding noise. Mark's cell phone rang right at the end of one of their songs and the ringer was funny and in the key of the song. It couldn't have been timed any better if we were trying to drop it in there on purpose. I love when stuff like that happens. Keeps it sounding like humans and the joy of playing music isn't hidden. I agree that noise reduction software is helpful. As I said to popmann in my post above , I should not have used the room "noise" when talking about quiet. I'm talking about reducing the reverberant sound. I've seen your posts about Acoustic Curtains. So, I'm going to look there. Besides using the primacoustic Voxguards, does your tracking space have any treatment for reducing reverberation? My entire space has an acid stained concrete floor. So, in the space where I'm thinking about putting acoustic curtains up I'm thinking about putting down carpet as well. I just don't want to overdue it. So, any thoughts are helpful. Sounds like you are a candidate for the Hofa modular/movable walls and their curtains to kill what you want to. hofa-akustik.de/en/modules/mobile-wall/hofa-akustik.de/en/modules/curtain/
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Post by tonycamphd on Jan 3, 2016 19:00:08 GMT -6
Ok....not hearing room at all.....no--that's just compression in a dead room. There are bandaids....use an Sm7 or similar....Fig8 place properly will be far less roomy than cardioid. I've got some Aurelx 2x4 wedge things I'll hang around (on mic stands) as needed to dampen a bit. Concrete floors are a bitch. Yes, you need rugs at LEAST. Yup, that guitar sound does nothing for me... given balanced acoustic treatment throughout the room, i personally LOVE the sound of concrete floors 8)
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ericn
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Post by ericn on Jan 3, 2016 19:06:17 GMT -6
Ok....not hearing room at all.....no--that's just compression in a dead room. There are bandaids....use an Sm7 or similar....Fig8 place properly will be far less roomy than cardioid. I've got some Aurelx 2x4 wedge things I'll hang around (on mic stands) as needed to dampen a bit. Concrete floors are a bitch. Yes, you need rugs at LEAST. Yup, that guitar sound does nothing for me... given balanced acoustic treatment throughout the room, i personally LOVE the sound of concrete floors 8) With the right walls and ceiling! If the other surfaces are too reflective they are a major problem, but if everything else is right HELL YEAH!
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Post by mobeach on Jan 3, 2016 20:19:25 GMT -6
I think you need to post something of yours that ISN'T as quiet as you would like it to me. I wasn't aware that in a DAW age this was an issue. Since you can in minutes edit the whole 30+ tracks to remove "dead air" noise. Manual, deliberate and flexible gating if you will. You mean the actual acoustic guitar track is so noisy you "hear noise" when it's alone? If so, where does that noise come from....you mention "without multiroom studios"--for all intents and purposes mine is single room--I keep thinking I'm going to pad up the second room and make it an iso booth, but I've not actually found much need. But, note that I'm OCD about noisy gear. I replace fans in nearly anything that has'em. I can literally hear my line regulator's "hum/buzz" right now as I type--and my monitors are on loud (not playing anything--just saying it will be at a rockin' volume when I hit play).... I made a mistake using the word "noise" in my original post. What I mean by "quiet" is that I hear very little room or reverberation in many of these recordings. I have a big room. So, despite having 17 bass (all OC703, some 6" deep ) traps, and two 32″W x 72″H x 3″ GIK Screen panels, I cannot get the room out of my recordings. The large room reverberation is always there, though it is a heckuva lot better than it was before those 17 bass traps and two screen panels. I can't build a 4 wall isolation booth within the room for economic/resale reasons for my house. So, I'm looking at creating a corner with Acoustic Curtains/blankets and carpet. I've never done this. So, I am looking to see what other people are doing. That's exactly what I did. img.photobucket.com/albums/v313/capeguy63/IMG_20140312_185851_zps77740454.jpg
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