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Post by Johnkenn on Dec 5, 2015 12:46:21 GMT -6
Really wondering about sub frequencies...If I'm making a record, I would leave this up to the ME, but for the DIY songs, are you guys rolling off at a certain freq?
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Post by drbill on Dec 5, 2015 14:15:11 GMT -6
Hi passing individual elements BEFORE the mix bus generally works much better for me. For me, it's as much a part of making a record as any other EQ or putting reverb on a vocal or moving a fader. That said, there's usually a HPF on the mix during mastering as well....
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Post by winetree on Dec 5, 2015 14:25:05 GMT -6
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Post by rocinante on Dec 5, 2015 14:25:38 GMT -6
My mentor taught: 'if you can't hear it, don't mix it.' I always took that as avoid sub freq. from the beginning and on through.
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Post by Martin John Butler on Dec 5, 2015 14:45:39 GMT -6
Great chart Winetree.
I get the wisdom within the idea rocinante, but I go by feeling, because we might not "hear" it, but we might feel it.
I tend to cut the low frequencies with the track EQ first. I look at the visual frequency graph of the track, and adjust from there. Usually I dial out quite a bit on instruments, from 0 -200 HZ depending. I try to kill sub bass also, but i"ve found that I have to use my ears, because visually I would cut higher than sounds right.
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ericn
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Balance Engineer
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Post by ericn on Dec 5, 2015 14:47:11 GMT -6
Hi passing individual elements BEFORE the mix bus generally works much better for me. For me, it's as much a part of making a record as any other EQ or putting reverb on a vocal or moving a fader. That said, there's usually a HPF on the mix during mastering as well.... Better still while tracking, this is Where great filters come in handy! But you need to hear what your doing and this where full range monitoring comes in!
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Post by rowmat on Dec 5, 2015 14:53:50 GMT -6
Before I mix I'll load each individual wave file (as a copy) into a wave editor where I'll peak limit and denoise (if required) but I'll nearly always hi-pass. If the level is low I'll also normalise it as we operate a hybrid setup so healthy signals into the analog console improve the final S/N ratio. The hi-pass frequency will vary depending on the frequency content of the source and could be as high as 200hz for a high pitched harmonica or as low as 25hz for some bass instruments. I usually hi-pass lead vocals around 70hz. The editor's spectral view will help to see where the mud is even if you can't easily hear it through the monitors. Getting rid of unecessary low end mud and errant dynamics (peaks) not only improves headroom but cleans up the final mix and allows the bus compressor to work more transparently without becoming grabby. Best of all it allows the low end you do want to be more defined in the mix as it isn't being swamped by the mud you don't need... of course that's stating the obvious.
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Post by drbill on Dec 5, 2015 14:56:55 GMT -6
Low pass filtering is extremely critical as well, and where most inexperienced engineers tend to back off. This is especially important if you're ITB and mixing digital. It can really smooth out mixes. Of course, don't do this if you like the peaky harsh mixes of the last decade.
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Post by Johnkenn on Dec 5, 2015 15:27:03 GMT -6
I usually HPF kick and snare and bass on individual channels, but sometimes through different master processing and buildup and tracks...and maybe harmonics, it seems like there can be some rumble going on.
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Post by rowmat on Dec 5, 2015 15:40:26 GMT -6
I usually HPF kick and snare and bass on individual channels, but sometimes through different master processing and buildup and tracks...and maybe harmonics, it seems like there can be some rumble going on. If I'm stacking BV's I generally set the high-pass higher than the lead as the lower frequencies combine 'in phase' more than the higher frequencies do so the BV's can wind up sounding too thick in the lows.
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Post by Guitar on Dec 5, 2015 17:58:26 GMT -6
I like to push the low end pretty far sometimes. The trick is not going too far. I would check on big speakers, like 10" woofers or larger. And also in the car. Those two seem to tell me when I've gone too far or not. You can also use a spectrum analyzer to get a graphical representation of your mix and compare it to reference mixes. I've used a program called Har Bal for this purpose. www.har-bal.com/I would think a mastering engineer would be the ultimate insurance but I've never had that luxury.
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Post by joseph on Dec 7, 2015 19:49:53 GMT -6
thethrillfactor's posts on GS are an invaluable resource for his posts on balancing low end, midrange and effects, check them out.
Like drbill said, I find it's best to filter individual elements rather than the whole mix.
I myself prefer not to highpass overheads for instance because I like kick in the overheads and use the spot mics more as fill mics. Same with any rumble/noise issues in tracking, I just move the mics if I can, try solve low end issues with shock mounting and placement rather than commit to filtering.
I think it's good besides in the car to check levels on cheaper speakers because often the first harmonic will hit the built in limiter of shitty computer speakers. Likewise if my drum bus compressor is reacting strongly to the low end, I know there's a problem with the drum mix. Using a highpass on a stereo or mix compressor is way too tempting these days, but people did without them for years.
The mixes with best low end I've heard are not super boosted, it's more of a perception thing. Like the kick has size because of the front of kit mic giving a natural room decay, not because of some crazy eqing of the low end of a mic jammed inside, or the bass guitar is cutting through the arrangement at just the right moments, or has a woody tone.
I do filter the hell out of effects returns though.
I find that once you get above 30hz it can be really detrimental to your low end to hpf, you can mess with the balls and phase balance if you start cutting willy-nilly. As a rule I don't cut above 70hz on guitars or vocals, and prefer to use gentle shelving where possible. Contrary to what a lot of people say, there seems to be a lot going on in vocals and guitars below 100hz. I even like to boost guitars if I can, a la Joe Barresi's Queens of the Stone age and Melvins work.
And any resonance bumps above the cutoff can sound good but then the harmonic above the resonant fundamental can cause issues in midrange.
I tend to like a little high shelf cut or 6db LPF on electric guitars if I'm incorporating condensers. I'll gate a room mic to the snare on occasion.
Besides that I use headphones to doublecheck anything under 45hz.
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Post by mrholmes on Dec 7, 2015 21:27:48 GMT -6
I think its hard to make a general statement about it. For example, some soft synths can have sub information down to 2 HZ. You cant hear it, but as soon you start hpf it you miss something. From experience I can tell that the advise to hpf every track, which some AE pray, is going to cut the balls out of your mix. It depends. I even try to feel with my feet and body, is my desk vibrating? There is more than one way to hear/feel something.
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Post by tonycamphd on Dec 7, 2015 21:39:52 GMT -6
1st and 2nd order HP/LP filters are THEE shit, the butterworth slopes are the ones i prefer, they give a hell of a musical angle above and below the fundamental, in a good sounding room, you should be able to take a mic locker, use good placement and filters to come up with a very close to a properly eq'd mix, It's a must to have an understanding, and be able to hear where the fundamentals of instruments ly, then you're golden, the only reason a mastering engineer should need to filter off the bottom is if you missed a bit of lowend grunge when you mixed, or there's some kinda other problem that showed up, if i was a ME, i'd probably just do it no matter what to be safe. The absolute importance of HP/LP filtering seems surprisingly overlooked/misunderstood, show me a mix where the AE doesn't use HP filters, and i'll show you an amateur sounding mix.
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Post by tonycamphd on Dec 7, 2015 21:43:26 GMT -6
I think its hard to make a general statement about it. For example, some soft synths can have sub information down to 2 HZ. You cant hear it, but as soon you start hpf it you miss something. From experience I can tell that the advise to hpf every track, which some AE pray, is going to cut the balls out of ypur mix. It depends. I even try to fell with my feet and body, is my desk vibrating? There is more than one way to hear/feel something. I agree if it's done improperly, leaving a bunch of low level stuff 30hz down to 2hz is going to cause the woofs to work to hard representing those freq's at the expense of everything above it in the mix, and once it hits a media outlets compressors.... your finished!
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Post by mrholmes on Dec 7, 2015 22:26:11 GMT -6
I think its hard to make a general statement about it. For example, some soft synths can have sub information down to 2 HZ. You cant hear it, but as soon you start hpf it you miss something. From experience I can tell that the advise to hpf every track, which some AE pray, is going to cut the balls out of ypur mix. It depends. I even try to fell with my feet and body, is my desk vibrating? There is more than one way to hear/feel something. I agree if it's done improperly, leaving a bunch of low level stuff 30hz down to 2hz is going to cause the woofs to work to hard representing those freq's at the expense of everything above it in the mix, and once it hits a media outlets compressors.... your finished! Yupp have seen mixes by friends full of extreme hpf on every track. They had no balls as well as phase issues. In my opinion I have to do for every single track a new decission.
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Post by M57 on Dec 8, 2015 5:23:29 GMT -6
What is the advantage of this if you can HP first thing ITB? I can see disadvantages.. Get it wrong and you're screwed.
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ericn
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Post by ericn on Dec 8, 2015 7:29:58 GMT -6
What is the advantage of this if you can HP first thing ITB? I can see disadvantages.. Get it wrong and you're screwed. In non ideal conditions and with monitors that are far from full range you often have lowend build up that if it hits the converter is eating up your dynamic range and if you take it out once it's digital you have lowered your effective Bit depth ! Ask your favorite mastering engineer!
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Post by EmRR on Dec 8, 2015 8:30:07 GMT -6
What is the advantage of this if you can HP first thing ITB? I can see disadvantages.. Get it wrong and you're screwed. The advantage is in having tracking compression/etc respond as desired rather than affected by stray junk. Gotta be able to hear it, and know how to drive though.
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Post by tonycamphd on Dec 8, 2015 9:14:12 GMT -6
Good stuff, the idea with filtering during tracking is to be conservative, u can always filter off more at mix time, I have a filter set on every track of my session templates, they don't always get used, but mostly do.
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Post by svart on Dec 8, 2015 9:41:31 GMT -6
The biggest problem I hear with amateur mixes is too much low end, and too much high end.
Folks tend to mistake ultra lows for "power" and mistake ultra highs for "detail".
Power comes from the envelopes of the sound gelling, not necessarily from frequency content. Detail comes from lack of clutter, rather than frequency content. This is why more pros use fades and compressors as expression devices, rather than EQ.
But in any case, I HPF most everything at some point in the chain.
Heavy E. guitars around 100-150 to get the woof out of the chugs.
Bass will usually be passed to the compressor without a HPF so that the compressor reacts to the sub content, but then is HPF after so that the subs are not working the woofers hard, but the slight dip is still heard, so that the listener gets the feeling that the bass has more impact than it really does. I also usually find a notch to cut somewhere in the 80-150 region since there is usually a note in that area that pokes up too much when played.
OH's get HPF around 150-300 to clean up the muddy bleed from the snare and kick some.
Vocals get HPF around 70.
Everything else gets it around 60-100 depending on the content.
Now, for LPF, sometimes I do E. Guitars around 8k for fizz reduction. Sometimes it's just a shelving cut. I find that the R121 or a properly set amp won't have too much to cut up there anyway.
Sometimes I shelf cut some tops off the cymbals if they are too bright compared to the rest of the instruments.
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Post by jimwilliams on Dec 8, 2015 10:32:28 GMT -6
Guess I'm the odd duck. I don't use filters much here. I found there is little information below 20 hz to ever worry about, the stuff I record doesn't go below 20 hz, exceptions are a rock kick tuned low.
I do enjoy the depth and lack of phase shift from not filtering out that which isn't really there to any great amount. My top end is detailed and lushous so there is not any reason to LPF any of that out, I don't have DAW or digital generated top end hash here to remove nor ugly converters to compensate for. The analog console sum amp bandwidth is 30 mhz so there is no filtering going on nor any phase shift, unique in an all analog design.
I do have 2 pole 12 db/octave sweeping LPF and HPF here but rarely use them. Mostly I use them for reverb sends, to keep top or low end out. They are butterworth slopes or maximally flat, but they do induce a good amount of non-linear phase shift. That re-orients harmonics. Linear phase or bessel filters are not commonly found as they have a more gentle slope without waveform harmonic re-alignment. To approximate the butterworth slopes you would need to add additional poles to the response. Tuning that in analog is difficult.
Careful mic selection and placement avoids any 20 hz buildup here, it's all in proportion and natural. I do hear a lot of cardiod mic proximity effect build up on other's stuff mostly because they place the mics too close to the source adding that low end buildup. Back them off a few inches and you find that goes away.
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Post by Guitar on Dec 8, 2015 11:28:46 GMT -6
My favorite HPF for low end material is the UAD Little Labs VOG because you can add resonance a the cutoff frequency. Sort of a similar idea to the Pultec boost/cut trick. You are cutting mud, but also boosting lows in the right place at the same time. I use the UAD version but there also is the Boz Digital Bark Of Dog which is a free native plugin anyone can use. Or obviously you could buy the Little Labs hardware in the 500 series.
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Post by EmRR on Dec 8, 2015 11:41:28 GMT -6
I find very few DI bass tracks that aren't full of high level vibration/impact artifacts down almost to DC. That will really make your compression and woofers do a mystery dance. Active, passive, transformer or not, most seem to have it.
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Post by joseph on Dec 8, 2015 12:06:10 GMT -6
I think that bass is the hardest thing to get right, really depends on the role it's playing in individual song vs guitars, low mids on vocals and bass drum how one should treat it and any harmonics or parallel enhancement.
Yeah, in DMG Equilibirum you can adjust the Q of the HPF to affect the bump/ripple.
Also TDR SlickEQ GE has option of 12db/oct with bump. Can sound cool on kick around 30-35hz.
Bob and other mastering guys have pointed out elsewhere that sometimes 18db/oct sounds better, like when you're eqing in lows too. For this I use Butterworth, which is also in both the regular version and GE of SlickEQ.
But like Jim and mrholmes say, when you start high-passing everything like crazy you introduce phase shift and lose balls.
I like Jim's philosophy. I don't usually like miking things like guitar amps and snare too close either, because lots of woofy problems go away when you don't and you need less compression.
With digital recording, not really necessary to add high end like with tape loss if you use the right microphones and let cymbals and vocals naturally take up that range. I totally agree with Svart on his point about gelling and perception, and unnecessary boosts, too much lows to counteract boosts in highs. Really all about arrangement, good capture of midrange and panning.
The other thing about phase shift is some eqs like Pultecs work better at manipulating lows without introducing as much phase shift as other eqs, which may be better left for enhancing mids on vocals and guitar, for instance.
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