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Post by theshea on Aug 1, 2022 13:25:23 GMT -6
so this is something I and my drummer noticed a few times already: logic pro x sometimes does something with the timing ... drums are edited (all dry, no plugins) and go hand in hand with bass, guitar and all the glorious rest. than i start mixing Itb, inserting plugins, busses, sends, auxes etc. and after some time, we notice the guitars are slightly ahead of the drums or the bass ... is this a REAL logic problem or are OUR EARS just done?! could be both honestly ;-) shouldn‘t logic compensate automatically for plugin latency? its not always like this, not always do i hear this kind of problems. puffer is set on maximum. rme fireface used. mbpro laptop with ssd harddisc.
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Post by dok on Aug 1, 2022 13:59:28 GMT -6
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Post by Deleted on Aug 1, 2022 14:46:50 GMT -6
Logic has had delay compensation issues forever. Apple resolved some of them recently but others are still there
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Post by Deleted on Aug 1, 2022 17:07:56 GMT -6
Logic has had delay compensation issues forever. Apple resolved some of them recently but others are still there Logic's compensation issues are extremely random, like sidechaining, automation and bounce in place but for the most part it should work absolutely fine.
To the op make sure delay compensation is set to all, Logic Pro > Preferences > Audio > General > Compensation.
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Post by popmann on Aug 1, 2022 21:17:59 GMT -6
Just keep in mind that if you bus the drums….and that bus has a DISABLED plug in on it, it will still compensate for it, making the timing of that buss’s audio wrong. On a TRACK? Its fine to disable a plug in in terms of the timing being correct still. Also note theres a setting in the audio engine for compensating for tracks and busses….or only tracks….
“Drums are edited”….and youve rendered those edits to contiguous audio?
Honestly, I couldn't abide Logic’s shitty time stamping. Their engine would be off varying amounts during recording and write that as the permanent timestamp-so, forever wrong…then I had flex PITCH edits change the timing (?)…their midi was horrifying…even trying to capture their own hyperMIDI “drummer” as midi—internally via Environment or externally through the IaC bus….it just turned me off, their sort of playing too fast and loose with the multitrack timing. But, for just mixdown dsp, it was fine—assuming you know the “less than clearly documented” way it handles disabled plugs on busses.
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Post by theshea on Aug 2, 2022 8:27:21 GMT -6
hmmm ... in fact it was set to "playback AND live tracks". gonna hear in the studio later if that makes a difference. thanks.
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Post by theshea on Aug 2, 2022 8:28:29 GMT -6
Logic has had delay compensation issues forever. Apple resolved some of them recently but others are still there Logic's compensation issues are extremely random, like sidechaining, automation and bounce in place but for the most part it should work absolutely fine.
To the op make sure delay compensation is set to all, Logic Pro > Preferences > Audio > General > Compensation.
yes, compensation is set to "all".
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Post by theshea on Aug 2, 2022 8:30:24 GMT -6
Just keep in mind that if you bus the drums….and that bus has a DISABLED plug in on it, it will still compensate for it, making the timing of that buss’s audio wrong. On a TRACK? Its fine to disable a plug in in terms of the timing being correct still. Also note theres a setting in the audio engine for compensating for tracks and busses….or only tracks…. “Drums are edited”….and youve rendered those edits to contiguous audio? Honestly, I couldn't abide Logic’s shitty time stamping. Their engine would be off varying amounts during recording and write that as the permanent timestamp-so, forever wrong…then I had flex PITCH edits change the timing (?)…their midi was horrifying…even trying to capture their own hyperMIDI “drummer” as midi—internally via Environment or externally through the IaC bus….it just turned me off, their sort of playing too fast and loose with the multitrack timing. But, for just mixdown dsp, it was fine—assuming you know the “less than clearly documented” way it handles disabled plugs on busses. i am rather paranoid about bypassed plugins so for mix bounces i most often erase those inactive plugins. yeah, all audio edits have been exported and re-imported into the mix logic session file.
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