ericn
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Balance Engineer
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Post by ericn on Jan 25, 2022 16:58:03 GMT -6
Because native Latency is always a variable, the guys writing the code don’t know your system. Write it for DSP and you have control of the system, Latency is then a known constant. Latency extension is determined by load, keep your background app's in check and it'll be absolutely fine. There's tons of monitoring tools built into either mac, windows, DAW's etc. to get a base line. I might sound like I'm being harsh on UA stuff but I'm not, I'm very much Swiss about them. There's pro's and con's but nothing is perfect, some of us will happily spend $3K on a mic so an all in one mix solution ain't bad considering. Reliability can't be overstated either, in every sense it just works. However I don't think I'd ever come to the conclusion they're necessary in today's market, then again neither is a $3K mic. So ultimately their business model is irrelevant to me, if they wish to stick with DSP so be it.. If you don't like it there's a ton of other options out there, I don't think I could be more blasé about the subject. If the UA stuff sucked that would be an entirely different matter.. Native is very useable, for the most part I run native these days, but every system out there with guaranteed latency figures is DSP based, hell most forget that even their native systems are using DSP for low latency monitoring and effects. Also consider this, every highend digital console is using DSP! There is a reason for that, DSP gives me predictable low latency, system redundancy, in many instances scalability that native can’t at this point. Those who have to have their mixing system deliver with no excuses, Broadway, Touring, broadcast all use DSP based systems. Native is good and getting better, but no manufacturer has the guts to even try to introduce a non DSP system in these markets. The possible exception to this is the playback systems in most radio stations, but these are really just storage and playback devices, they go through boards with DSP.
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Post by OtisGreying on Jan 25, 2022 18:18:19 GMT -6
My main gripe is the weak CPU power UA’s DSP provides. I bought DSP for the CPU offset as I only record two instruments at a time and don’t have a problem monitoring my microphones without effects.
Sure CPU power is cheap in the PC world but not in Mac world, I wish I could dongle another MacBook for more CPU cores in one session but that isn’t possible (I think). This was the main reason for the thread. Being limited to only so many VSTs and a few high end plug-ins is to be expected, but I know there could be a solution out there, it’s just no one has made it yet, UA could, but not a good business decision I guess.
I work projects with pretty cpu heavy plug-in chains on the main elements, full blown productions end up getting 200-300 tracks (half of which are just aux/bus tracks, or just 1 hit of a sound) and that is why I’m interested in more CPU power in the form of DSP, I don’t really care for the latency element as my latency works as expected
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Post by OtisGreying on Jan 25, 2022 18:20:47 GMT -6
This is why my analog gear is so important because if I didn’t have the analog it’d be even more bottlenecked cpu wise to get the sounds I want, granted I like dense productions with a lot of elements quite frequently, so it’s not needed for everyone which I get.
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Deleted
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Post by Deleted on Jan 25, 2022 18:22:05 GMT -6
I work projects with pretty cpu heavy plug-in chains on the main elements, full blown productions end up getting 200-300 tracks (half of which are just aux/bus tracks) and that is why I’m interested in more CPU power in the form of DSP, I don’t really care for the latency element as my latency works as expected Are you primarily mixing massive symphony orchestra's? Never go OTB it'll have you a million in debt. I'm here figuring out how to get a full rock band mix w/ parallel processing onto a 12 track mixer.. Sheesh. Edit: I'm not having a go or anything, I find it interesting if nothing else.
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Post by prene1 on Jan 25, 2022 18:33:13 GMT -6
My main gripe is the weak CPU power UA’s DSP provides. I bought DSP for the CPU offset as I only record two instruments at a time and don’t have a problem monitoring my microphones without effects. Sure CPU power is cheap in the PC world but not in Mac world, I wish I could dongle another MacBook for more CPU cores in one session but that isn’t possible (I think). This was the main reason for the thread. Being limited to only so many VSTs and a few high end plug-ins is to be expected, but I know there could be a solution out there, it’s just no one has made it yet, UA could, but not a good business decision I guess. I work projects with pretty cpu heavy plug-in chains on the main elements, full blown productions end up getting 200-300 tracks (half of which are just aux/bus tracks, or just 1 hit of a sound) and that is why I’m interested in more CPU power in the form of DSP, I don’t really care for the latency element as my latency works as expected I just had one of these. Had to make it fit 10 channels of OTB. Mix came out great none the less.
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Post by OtisGreying on Jan 25, 2022 18:35:44 GMT -6
I work projects with pretty cpu heavy plug-in chains on the main elements, full blown productions end up getting 200-300 tracks (half of which are just aux/bus tracks) and that is why I’m interested in more CPU power in the form of DSP, I don’t really care for the latency element as my latency works as expected Are you primarily mixing massive symphony orchestra's? Never go OTB it'll have you a million in debt. I'm here figuring out how to get a full rock band mix w/ parallel processing onto a 12 track mixer.. Sheesh. Soothe 2 and the Leapwing plug-ins are just really draining me. And multiband compression I really find is the only way to get some difficult sounds to work quickly in a dense production ITB. My analog is almost always reserved for the master bus and vocal chain. So a few instances of these CPU intensive plugins for various elements and you’re already mostly used up, but they get the job done fastest, which is very important cause I write and produce at the same time, arrange and mix together to get the full picture of the record as much as I can as I go. I should probably use Waves C6 more and just relax on the best of the best newest plug-ins all the time. But I just wish there was a DSP solution that worked for like, all AU plugins for instance. Everything is already coded for that.
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Post by kcatthedog on Jan 25, 2022 18:59:54 GMT -6
So, why don’t you just scoop a couple of octo? A guy was selling an octo in Tbolt chassis for $600 recently on GS
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Post by OtisGreying on Jan 25, 2022 19:24:16 GMT -6
So, why don’t you just scoop a couple of octo? A guy was selling an octo in Tbolt chassis for $600 recently on GS That wouldn’t solve what I was trying to get at. The cpu intensive plug-ins I want to use are native and non-UAD, BUT if UAD upgraded their DSP they could make many more partnerships with the newer plug-in manufacturers and have a lot more to offer, and the CPU intensive plug-ins that I use could be offset, that would be really powerful and useful, and I’d pay for it. It isn’t even in the cards or possible if UA sticks with their current powered sharc chips. Wishful thinking I guess.
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Post by OtisGreying on Jan 25, 2022 19:28:38 GMT -6
My main gripe is the weak CPU power UA’s DSP provides. I bought DSP for the CPU offset as I only record two instruments at a time and don’t have a problem monitoring my microphones without effects. Sure CPU power is cheap in the PC world but not in Mac world, I wish I could dongle another MacBook for more CPU cores in one session but that isn’t possible (I think). This was the main reason for the thread. Being limited to only so many VSTs and a few high end plug-ins is to be expected, but I know there could be a solution out there, it’s just no one has made it yet, UA could, but not a good business decision I guess. I work projects with pretty cpu heavy plug-in chains on the main elements, full blown productions end up getting 200-300 tracks (half of which are just aux/bus tracks, or just 1 hit of a sound) and that is why I’m interested in more CPU power in the form of DSP, I don’t really care for the latency element as my latency works as expected I just had one of these. Had to make it fit 10 channels of OTB. Mix came out great none the less. What processing were you doing? 10 channels of analog chains/channel strips goes a long way if that’s what you mean by OTB.
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Post by kcatthedog on Jan 25, 2022 19:31:07 GMT -6
Gotcha, so what computer are you running?
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Post by prene1 on Jan 25, 2022 21:02:42 GMT -6
I just had one of these. Had to make it fit 10 channels of OTB. Mix came out great none the less. What processing were you doing? 10 channels of analog chains/channel strips goes a long way if that’s what you mean by OTB. Using my “ console “. It’s really 24 channels but I didn’t finish building it yet.
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Post by OtisGreying on Jan 26, 2022 5:08:46 GMT -6
Gotcha, so what computer are you running? M1 Max MBP
I run ableton which currently is running through Rosetta so I don't have the full capability of the CPU just yet. Hopefully soon
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Post by kcatthedog on Jan 26, 2022 7:18:33 GMT -6
I read the Rosetta inefficiency is not as great as people think, it sort of reskins once.
I haven’t noticed much of a difference rosetta non rosetta.
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