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Post by M57 on Sept 28, 2019 4:16:24 GMT -6
What determines how many minutes you are charged for? I.e., what if the internet is slow? ..or is it soley based on the length of the track? Is there a difference between the cost of using one piece and multiple pieces in the chain? E.g. What if I want everything they got in a chain? ..and I see the servo set-up on the site, but how do they re-route these things? They must use some kind of automated patchbay device? I can see value in this if the billing is equitable, with no penalty for net-lag.
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Post by bricejchandler on Sept 28, 2019 6:15:19 GMT -6
What determines how many minutes you are charged for? I.e., what if the internet is slow? ..or is it soley based on the length of the track? Is there a difference between the cost of using one piece and multiple pieces in the chain? E.g. What if I want everything they got in a chain? ..and I see the servo set-up on the site, but how do they re-route these things? They must use some kind of automated patchbay device? I can see value in this if the billing is equitable, with no penalty for net-lag. I just tried it. It's interesting. I used the LA2A. Sounded nice. I really think I'm gonna use this occasionally. I sold my LA2A like an idiot a couple years back and miss it on some things. This would be a really good way to get that flavor on some tracks. I used it on bass, vocals and acoustic guitar, bounced the tracks and voila, I get some LA2A flavor in my mix. If you're willing to commit, you can actually use it on quite a few tracks and not spend that much money. You are charged based on the number of minutes you book, it's divided in half hour segments. You can use that time anyway you want. You can bounce like I did or you can leave the plug in on and mix in real time ( which would end up being pretty expensive ) but then if you're gonna use it for an entire day, might as well rent a real LA2A. I really only see this service being useful if you're willing to commit. Set the effect and then bounce it. The price is per item from what I understand. You need good internet, and unfortunately, you will pay whether your internet works or not. I did have a couple hiccups on my end, but not too bad. I assume if they're having problems on their end, they would give you your money back but they can't be held responsible for people's internet connection...
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Post by accessanalog on Sept 28, 2019 9:22:52 GMT -6
Hi Chris, thanks for joining! A slight side tangent, because it was mentioned in the thread. If you ever think of building robotic control for guitar amps (like Neil Young’s Whizzer that controls his Fender Deluxe), that could be really something. I’d buy that for myself! Yes, this would be awesome. We periodically talk about adding it to our cloud service, but amps require acoustic spaces and so there are more logistics. I haven't come up with a way to package our hardware/software into a consumer level add-on product for any hardware. I can make a custom thing that can be installed by someone with a bit of engineering skill, but I'm not yet at the point where I can get that into something that an average consumer could install and maintain.
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Post by accessanalog on Sept 28, 2019 11:59:01 GMT -6
What determines how many minutes you are charged for? I.e., what if the internet is slow? ..or is it soley based on the length of the track? Is there a difference between the cost of using one piece and multiple pieces in the chain? E.g. What if I want everything they got in a chain? ..and I see the servo set-up on the site, but how do they re-route these things? They must use some kind of automated patchbay device? I can see value in this if the billing is equitable, with no penalty for net-lag. I just tried it. It's interesting. I used the LA2A. Sounded nice. I really think I'm gonna use this occasionally. I sold my LA2A like an idiot a couple years back and miss it on some things. This would be a really good way to get that flavor on some tracks. I used it on bass, vocals and acoustic guitar, bounced the tracks and voila, I get some LA2A flavor in my mix. If you're willing to commit, you can actually use it on quite a few tracks and not spend that much money. You are charged based on the number of minutes you book, it's divided in half hour segments. You can use that time anyway you want. You can bounce like I did or you can leave the plug in on and mix in real time ( which would end up being pretty expensive ) but then if you're gonna use it for an entire day, might as well rent a real LA2A. I really only see this service being useful if you're willing to commit. Set the effect and then bounce it. The price is per item from what I understand. You need good internet, and unfortunately, you will pay whether your internet works or not. I did have a couple hiccups on my end, but not too bad. I assume if they're having problems on their end, they would give you your money back but they can't be held responsible for people's internet connection... Thanks for giving it a try! Our pricing is per box, but we want to encourage the use of multiple boxes because it sounds so good. So we will find a way to provide better value when you use multiple boxes. Stay tuned. We debated how long people would want to use the service in a single session. There are certainly people who have their mix/track ready and just jump on and adjust and print the result. But, there is also a need for someone to take time to mix and experiment. We thought 3 hours might be enough, but maybe we should provide some longer durations with even better value. We will see. We don't have an automated way to deal with a session that has bad internet, but we will absolutely try to get it sorted out if you email us (support@...). Never worry about lost time due to internet - we will give you a complimentary session to cover any lost time. If ultimately it just won't work for your connection, we will refund your money. Free trials would be nice...join our email list. Lossless 24bit audio takes about 0.9 Mbit/sec bandwidth per audio channel. Due to the low latency aspect of the streaming, you not only need modest bandwidth, but also low packet errors. Ethernet or strong wifi is best to avoid errors. We were skeptical that the service would work outside of the states. Then it became clear it worked fine from Europe as long as the user had a good connection. Then it mostly worked from Austrailia and India but sometimes requires compressed audio for the streaming format. A bit about compressed audio - no one wants to have that in their final take from the service. So, if you have a poor connection, we have a way you can use compressed audio in real time while you sort out settings and stuff. Then we have an offline processor that captures your audio of interest in the plugin in full 24 bit lossless format, uploads it in it's entirety to the server, processes it based on the settings you have dialed in, then provides the (24 bit lossless) processed result back at the plugin where you can save it off as a .wav and use it. Tip - once you have made a reservation, you will have an account created in that process. Once you have an account, you can insert the plugin and connect to our server at any time, even if you don't have a reservation. It will stream unprocessed audio and you can check performance before making a reservation.
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Post by javamad on Sept 29, 2019 6:18:27 GMT -6
So what bandwith does one instance of this plugin use? What audio spec is it using in the upstream and downstream? Seems like it would need to buffer a whole lot to have decent quality and you would need to have a very fast internet to use it in a live session.
That said ..., I love the robotics idea for analog tecall.
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Post by accessanalog on Sept 29, 2019 8:56:26 GMT -6
So what bandwith does one instance of this plugin use? What audio spec is it using in the upstream and downstream? Seems like it would need to buffer a whole lot to have decent quality and you would need to have a very fast internet to use it in a live session. That said ..., I love the robotics idea for analog tecall. The streaming sample rate (and A/D interface at the server) is set to 48k. The user can select the streaming sample format. The bandwidth required per audio channel (multiply by 2 for stereo): Lossless, 24 bit: ~0.9 Mbit/sec Lossless, 16 bit: ~0.6 Mbit/sec Compressed, 512 kBit: ~0.5 Mbit/sec Compressed, 256 kBit: ~0.3 Mbit/sec Compressed, 128 kBit: ~0.15 Mbit/sec Most people are fine with lossless 24 bit, but users in far away lands may need to use compressed, and then they can use the offline process I described earlier to get full res processed audio at the end of their session. Buffering is also selectable by the user and ranges from 300ms to 2500ms. That is the entire buffer through the system, so roughly half of that is at the server and half is at the plugin. The metric that matters related to buffering is the latency between when you turn a knob and you hear the effect. Because turning a knob is a very small amount of data, it gets to the server almost instantaneously. So, the latency is waiting for the audio to stream from server to client and that is approximately half of the total buffer size. So, if you use the maximum 2500ms system buffer, you should see roughly 1250ms knob-turning latency. No special high bandwidth connection is necessary. Generally, people in the USA use 1000ms or 1200ms total buffer size. International uses 1800ms or 2500ms, but I have seen 1000ms work well from England. Oceans tend to add a fixed 100ms to 300ms latency that doesn't vary, so it is handled by the buffering. The most important thing for streaming is that the user has a decent home network (router) with an ethernet or strong wifi connection, and a decent ISP that doesn't have overloaded equipment.
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Post by wiz on Sept 30, 2019 2:28:52 GMT -6
This may have saved me a couple of grand......
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Post by bricejchandler on Sept 30, 2019 3:21:12 GMT -6
This may have saved me a couple of grand...... What did you try? All I can say is in the little time I tried the LA2A it definitely sounded quite a bit better that I had on hand!
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Post by wiz on Sept 30, 2019 4:43:07 GMT -6
Silver bullet, ssl fusion, pultec (really nice) ssl buss comp
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Post by bricejchandler on Sept 30, 2019 4:49:06 GMT -6
Silver bullet, ssl fusion, pultec (really nice) ssl buss comp So you were a bit underwhelmed by the Silver Bullet and Fusion or did I read too much into your previous post?
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