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Post by Martin John Butler on Oct 3, 2013 7:07:00 GMT -6
Popmann, in the original songs you posted, the snare has a lot of life to it, it sounds great, yet, it's not overwhelming the mix, despite being fairly high up in volume. I think that's an excellent example of how a drum mix can sound, thanks. Would you please post a step by step signal chain for the snare, and drums in general.
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Post by drumrec on Oct 3, 2013 9:28:17 GMT -6
Also having a lot of cymbal bleed. Might have to pull in another snare with Trigger to mix in. For that purpose (cymbal bleed) this plugin is quite interesting! Coming in the near future .... drumatom.com/
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Post by popmann on Oct 3, 2013 12:20:45 GMT -6
Popmann, in the original songs you posted, the snare has a lot of life to it, it sounds great, yet, it's not overwhelming the mix, despite being fairly high up in volume. I think that's an excellent example of how a drum mix can sound, thanks. Would you please post a step by step signal chain for the snare, and drums in general. I just lost two posts in a row. Magic Mouse, my ass. Anyway...in short--they're on backups from a different system last year. It might be a good idea to try to recall it before a client from that era calls for a recall, though, knock on wood, I think CDs are all pressed...but: Won't do you any direct good. For the same reason plug ins are a fail concept. It's actually MORE telling the generalities of what tools I reach for--ie, clipping the transient with a distortion algorithm rather than compressor. It's not like if I send you presets of the entire chain it would make your snare sound anything alike... But, I will also say the sound of the snare has MUCH more to do with all the other tracks--they're phase/time relationships and bleed and ambience...than it does with the one or two faders that have direct snare mics. You have to iron out all the other stuff before you TOUCH a compressor or EQ--otherwise, you are playing tonal Whack-a-Mole.
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Post by Martin John Butler on Oct 3, 2013 12:38:09 GMT -6
Thanks Popmann, it was a combination of things I liked. The way the snare had room was interesting. It's the way I treat vocals, pre-plan to give the vocal some breathing room. I'll try to begin thinking in a similar way for drums now.
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Post by Johnkenn on Oct 3, 2013 15:44:46 GMT -6
Also having a lot of cymbal bleed. Might have to pull in another snare with Trigger to mix in. For that purpose (cymbal bleed) this plugin is quite interesting! Coming in the near future .... drumatom.com/I had totally forgotten about that thing...If it works, I WANT THAT BAD...
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Post by drumrec on Oct 3, 2013 17:25:18 GMT -6
For that purpose (cymbal bleed) this plugin is quite interesting! Coming in the near future .... drumatom.com/I had totally forgotten about that thing...If it works, I WANT THAT BAD... .....I second that
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Post by popmann on Oct 3, 2013 20:59:10 GMT -6
Thanks Popmann, it was a combination of things I liked. The way the snare had room was interesting. It's the way I treat vocals, pre-plan to give the vocal some breathing room. I'll try to begin thinking in a similar way for drums now. For MJB: the recalls=gave me fits. But, I finally got them up...and proves my point--not a lot in common. But, both were weird scenarios for me--in trying to make this album seem cohesive, despite being done on a weekends and down time over many years, I did a lot of work on the drums to get them relatively consistent. Which means doing different things to the different mic configs and in the case of How Far I've Come--a different snare drum itself. So, on How Far, there actually IS a sample layered in with the real snare--because the drummer cut that one with no snares. For some reason. Meaning--the wires at the bottom of the drum. So it's a dead "donk"...where the entire rest of the album is what I would call a typical snare sound with, you know snares. So, I layered in a snare from BFD2 with lots rattle, and use TD to remove/soften the attack. Then those two mono channels are bussed together into a snare buss, where you find the MPX that started the discussion. The overheads had the typical (for me) TD to pull a few DB of sustain...but, it also had an instance of a plugin called monofilter, which basically sums frequencies below X to mono gradually--and elliptical filter of sorts. So, there must've been some serious phase issues with the overheads that I felt like I couldn't correct. Or, you know--I did it, it sounded good and I left it. I DO see the track is named "overheads corrected", which means there was likely a timing discrepancy with when the snare arrived at the two mics. Thus, I'd have adjusted that offline and saved that as a different file. In terms of compression, the kick has two. there's a beater track and some kind of in the shell. The batter has an L2, which would be functional peak control....then the two are subbed together where there's an La3a plug. That's the only traditional compressor on the kit. MPX and Transient Designer were used as I described earlier and VCC was ever present and set on API. In fact the other--Harvest...VCC was set on the Neve and driven HARD-so I must've thought it was thin and bright compared to the others on the album. And there was not only an instance of MPX on the snare but also strapped across teh drum buss. It would be misleading to read much into the Harvest settings though, because seeing it reminds me that it was an edited drum track--edited MANY years ago, and I can hear some expansion, so who knows what all I printed with the edits. Suffice to say--couldn't find two different treatments to end up--well, they sound pretty similar, no-grand scheme? Before I write a novel--I want to point out that that is why so many experienced engineers talk in generalities--no one (or no one I know) is keeping secrets. it's that it's all different. And different tools are appropriate for this and that. So, let me succinctly answer JK's original query: I rarely use traditional compressors on the snare unless there's serious performance issues. Instead, I find that really what I was trying for years to accomplish with compressors in a digital world was to lose the "musically irrelevant" transient on the front of the hit, bumping up the shell tone up--and MPX or Saturn or various other clippers do that and leave behind an important "sizzle/crunch" in place of the transient it absorbs. I did it for years with compressors of all sorts--that, too, is a valid approach that I used for years. My think now is that I don't touch an EQ or compressor until I've spun the dial on VCC to find the most fitting saturation and amount. You're both welcome.
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Post by Martin John Butler on Oct 3, 2013 21:53:15 GMT -6
Thumbs up, thanks.
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Post by svart on Oct 4, 2013 7:13:38 GMT -6
I think I hit a new favorite last night. Hard compression on the snare so that it's pretty even across all of the hit, then feeding into an expander, then to a transient designer. I was able to dial in that *round attack* and pop that you hear on so many records finally.
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Post by popmann on Oct 4, 2013 18:54:26 GMT -6
Um....that's a lot of envelope manipulation. Have you tried my suggestion? You can do it with any distortion--I used to use a SansAmpRBI when I was mixing with hardware...but, Cubase comes with a clipper, saturation, and DaTube...not to mention Magneto, if you aren't running 64bit. You don't HAVE to buy Saturn or Decapitotor or MPX--even though they do work a bitt better.
Point is, the FIRST thing you want to do is clip the musically irrelevant transient and leave a little distorted sizzle/splat in it's place. This should manifest in tons of shell tone. If the performance needs compression for content, you'd want it applied after that, I would think--otherwise that leading transient is going to be triggering more compression than you need. Lose that transient--then suppress the bleed with downward expansion (maybe not in that order)...then see if you still need traditional compression.
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Post by svart on Oct 8, 2013 10:52:04 GMT -6
I tend to get *too much* shell and head tone and not enough of the *pop*. Most of the EQ I've done is to cut the shell "bonk/donk" sound without much of anything else. Moving the mics back helps this but I get way too much bleed in any positioning, even with hypercardiod mics.
I haven't tried the distortion yet though.
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pma
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Post by pma on Oct 8, 2013 13:38:32 GMT -6
Spectra Sonics 610. In parallel. High output...
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Post by Deleted on Oct 9, 2013 10:14:33 GMT -6
See if a combo of soft clipping and transient designer will work for you. Check my work for examples... probably not what you're going for but give it a go and see.
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Post by svart on Oct 9, 2013 11:46:48 GMT -6
So I played around with a little distortion last night on snare. Sounded OK, but I can't say it fixed any issues. I almost always have to mic the underneath of the snare to get enough snare sound. The top mic pretty much always gets too much "donk and bong" sound without radical EQ. Only tuning extremely high seems to get rid of it while still having some natural decay without resorting to excessive EQ or effects.
What notes do you tune to for snare heads?
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Post by Deleted on Oct 9, 2013 20:45:15 GMT -6
Depends which snare, I usually tune them up very tight, I think the Piccolo is at an A right now. I mic'd underneath the snare for my last project, didn't use it much, it's very low in the mix. I find the actual snare sound comes out from rooms and overheads.
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Post by jazznoise on Oct 10, 2013 4:16:02 GMT -6
A bit like Jordan. Though I've tuned standard snares up to B on the top head and D on the resonant side. Very funky.
It's worthwhile to note that Equal Temperment does not create perfect intervals, and thus there will always be some beating. If you don't want your snare to ring, tune it to a Just Interval. That would mean for tuning a drum to A and C# that the C# should be about 10 cents flat to Equal Temperment, and for A and C you'd want the resonant head about 7 cents sharp of C. Most people will end up doing this anyway by following their noise, but it's good when you're talking about pitch to remember exactly what interval your talking about.
I also agree on the Snare = an OH thing. Parallel gates on the overheads keyed to the snare can help get you more snare from the OH's if you're really stuck.
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Post by Deleted on Oct 10, 2013 7:55:56 GMT -6
Samples of the snare in the OH and Room mics for me (don't do it often), I find the snare sound from a bottom mic just kind of papery and useless. OH and Room sound better to my ears.
Does triggering white noise from the snare work? I've never tried it.
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Post by Deleted on Oct 10, 2013 7:56:30 GMT -6
I had totally forgotten about that thing...If it works, I WANT THAT BAD... .....I second that Third. I can't wait for this thing.
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Post by svart on Oct 11, 2013 14:21:41 GMT -6
I trigger white noise mixed in with the undersnare mic most of the time. My overheads get a lot of tone, but very little of the snare wires.
I think I've found a better balance between using an I5 on top and MK012 on bottom instead of using an SM57 and whatever on bottom. Seems to sound a lot more natural with a fairly deep but narrow cut around 400hz on top and a cut around 600hz on bottom. Top has some 10K added, bottom has some 7k and 12k added.
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Post by Ward on Oct 17, 2013 21:38:11 GMT -6
Anything beyond mild compression on a snare drum does two negative things: 1. diminished the "crack" and 2. increases bleed.
Mild compression from an 1176 or similar (as in 1 - 3 db at most) can bring out the snares even in the top mic, if positioned correctly, but you don't want to lose the "crack" cos all the EQing in the world is not going to bring it back!! And once you have too much hit hat or cymbal bleed in the snare mics, EQing is only going to make it worse.
Over-compressing a snare (especially the top mics) invariably leads one to wanting to add a wide bell-curve EQ centered around 4khz. And that's just where all that hat bleed is and where cymbal bleed starts to sound U G L Y . We're talking Tammy Fay too much make-up ugly! I mean Mimi style ugly. You know what I'm saying.
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Post by svart on Oct 18, 2013 8:11:20 GMT -6
Yep. I actually cut somewhere between 3K and 5K even on my overheads to get rid of some of the CLANK of the cymbals and allow other instruments to breath.
I've been trying an I5 as the top snare mic. A little more clarity than a 57, but not like I hear from other's tracks. I have to position it low and just outside the rim to get a fairly even tone and the pattern helps a lot with the bleed. I'm still hitting it with a little slow attack compression and it sounds OK, but I still need a lot of under-snare mic to get the wires. This mic needs cuts at 400hz and around 3khz with a little boost above 7k.
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Post by noah shain on Oct 20, 2013 10:16:10 GMT -6
I always end up with 2 or 3 parallel snares. You can mult that baby and dial in 1 for weight or heaviness, 1 for crack, 1 with distortion/saturation for tone and length of note...on and on really. You can do this kind of thing ITB or with hardware. Sometimes I'll lightly gate the "dry" snare and use very transparent compression for consistency, then hard gate and slam the hell out of a mult with 1176 style overdriven compression and scoop out all the boxy stuff, then put another mult through heavy distortion with hp and lp filters to dial in exactly the "ring" I wanna hear. All the mults can be gated hard...on/off style. Then the blend usually goes to a drum buss and a parallel drum bus that's only close mics and also slammed. You can adjust attack and release on any/all of the mults to shape the transient and retain or minimize crack and thud. It's a bit of work but after you've done it a few times it gets real easy. Almost infinite control. Blend in a sample and you can really shape the snare to any given track. I almost always end up with a short stereo delay on snare as well as a short reverb and a medium plate-ish verb with some pre delay. Even on "dry" sounding drums. Keep em short and tuck em in and they can really add a lot. Spending some time finding the right cuts, pre compression always pays off as well. Aggressively cutting in the bonky 600-1k area opens up a huge amount of room in the track and helps shape compression envelopes a bit.
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