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Nebula
Jun 21, 2015 7:57:09 GMT -6
via mobile
Post by papag on Jun 21, 2015 7:57:09 GMT -6
I've read about the pros and cons but have no experience of using it. Is it worth the workflow aggro?
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Nebula
Jun 21, 2015 10:02:00 GMT -6
Post by Johnkenn on Jun 21, 2015 10:02:00 GMT -6
I bought it a while back...it's good...but started using PT's exclusively, so I didn't use it at all. Lately, I've been back on Cubase...but somewhere in all the upgrades, I lost all my Nebula libraries...It's such a pain in the ass, I just haven't bothered figuring it all out. The biggest problem to me is the ease of use...it's just a lot of hoops to jump through.
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Nebula
Jun 21, 2015 10:19:57 GMT -6
Post by papag on Jun 21, 2015 10:19:57 GMT -6
Thanks Johnkenn.
If it's as good as people claim I'm thinking that the workflow (limited number of instances, having to bounce to save CPU) may not be that much different to having a limited number of expensive actual hardware pieces. In that situation, if I had only one of everything as a real physical piece of hardware that Nebula has to offer, I wouldn't be complaining too much about workflow. In fact I can imagine that I would find the limitations liberating, compared with the endless options of the virtual world.
Really it depends on the quality. If Nebula is in another league, like some claim, then maybe the workflow limitations aren't so bad.
Would love to here more from people who use or have used it.
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Nebula
Jun 21, 2015 10:50:22 GMT -6
Post by papag on Jun 21, 2015 10:50:22 GMT -6
Were you impressed with them sound-wise?
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Nebula
Jun 21, 2015 11:13:32 GMT -6
Post by papag on Jun 21, 2015 11:13:32 GMT -6
It's things like this that have got me interested:
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Nebula
Jun 21, 2015 15:51:14 GMT -6
Post by Johnkenn on Jun 21, 2015 15:51:14 GMT -6
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Nebula
Jun 21, 2015 16:19:50 GMT -6
Post by Johnkenn on Jun 21, 2015 16:19:50 GMT -6
Found this on the blog and it seems to be very accurate.
Nebula, 19 Months Later In April of 2011, I posted about Nebula’s basic setup and usage. It is consistently one of the highest sources of traffic on the page and I like to think that it helped a few people make sense of what can be a very confusing tool. In that post, while explaining how to get started, I also made it abundantly clear that I drank the kool-aid and was a dedicated Nebula acolyte, worshipping before its altar. I just read the post for the first time in at least a year so I thought it might be worth a followup, since my views on Nebula and the recording process in general have changed quite a bit.
To cut right to the chase, I use Nebula in a very basic role now. In the post, every other sentence seems to be a statement about how great it is, how wonderful the consoles and EQs are, how it turns every signal into gold and makes you way more attractive than you actually are. This is not true. Nebula is fantastic: the EQs do sound stellar, the reverbs are fantastic, the tape saturation is unbelievable, the consoles are pretty cool… but I don’t use much other than reverb and tape now. Here are some things that I feel every new user to Nebula needs to know before considering a large investment in it.
Everything you do will take longer. Every project you open, every plugin you insert, every time you bounce a song. On a reasonably modern, powerful system, a song that exports at 3x playback speed is likely to run at 1x if you are heavily using Nebula. If you were applying consoles or tapes to every track, you also spent a lot of time bouncing stems. If you want three bands of EQ, you need to insert the plugin three times, and that takes time. Over the course of an entire album, you will spend exponentially longer waiting for things to happen. Yes, it sounds great… but will you notice? Will your listeners? Will your clients? That is up to you.
Weird bugs are common. Libraries will sometimes need updates because the stereo channels aren’t balanced. Some will be optimized better than others, which means that to get peak performance, you’ll need to tweak your settings. You’ll get strange artifacts. People on the message board discover stuff like this with alarming frequency.
Weird bugs that render it unusable without support happen. This is possible with any software program but I feel like it’s more common with Nebula than I’m comfortable with. Earlier this year, people started reporting their software suddenly became unregistered. It happened to one of my two computers — just one. A patch was offered quickly, but the whole thing was just weird.
Updating it may break your saved projects. This is true of any plugin but I felt like it happened with Nebula more than others. I got to a point where I was backing up all my Nebula files before updating anything, just in case.
The developer and support staff are not native English speakers. Answers to questions are often vague. This by itself should not be a deal-breaker for you but you should be aware of it. When you need support — and you will need support if you’re going to use this a lot — you can expect weird answers that don’t always make sense.
The documentation is fucking awful. The fact that I had to write a blog post that gets 30-50 hits daily on how to setup and use the thing should tell you something. I still do not understand most of the parameters and I work with technology professionally. This is, like… what I do.
At any time, you may discover you’ve been doing things wrong and compromising the quality of your output. Months ago, I found a thread on the message board where users were discussing ways to get the most out of Nebula. They got deep into the differences between the engines it uses to process sound, explaining that if you adjust one it will use more CPU but things will sound better, while the other one doesn’t quite sound as good and changes the way things sound rather dramatically. This left me feeling as though I had been using it incorrectly. I wondered how many of my songs suffered as a result, how many were held back because of decisions someone else made… Or maybe decisions I made to not fully understand how to use the tool? Credit where credit’s due. I thought back to my early days of using it when the sample rates weren’t matched, when I knew for a fact that fucked up things here and there because the developers decided it was OK to leave things complex and awkward.
This was the final straw for me. I’m glad that it sounds great in some cases but I can’t deal with the idea that there may be something fucking up the attack on my drums in particular. That combined with everything else, particularly how it destroyed my ability to work at a speed that would keep up with my creative process, was too much.
These days, I still use Nebula a bit. I love the work that Michael Angel of CD SoundMaster does. His R2R and TB+ are invaluable, but I use them sparingly, mostly on the master. There are a number of reverbs that I’ve fallen in love with, like VNXT, Henry Olonga’s stuff. And… that’s about it. There are other tape libraries I like, I think that the consoles really do sound great, the EQs sound great… but I’ve upgraded all of my preamps and I’m using more outboard EQ. I don’t need that stuff, but really, I never did.
The conclusion I reached was that the pursuit of the perfect plugins encouraged me to overuse effects instead of focusing on what I wanted to achieve and why, and that was the biggest problem I had with Nebula and the plugin-obsessed (gear-obsessed?) culture that surrounds it. A lot of discussions on message boards seems to present the idea that with a certain plugin used a certain way, you can make something that you recorded sound like something else. As an engineer, you need to be prepared to mix the album you recorded, which may not be the album you want. Nebula, by cloning the “mojo” of hardware devices, takes this to a whole other level and actually lets you apply these sounds to your tracks. What so many people, myself most definitely included, seem to misunderstand is that amazing plugins will not make bad recordings sound like good ones. Plugins alone are not the answer. Mic placement, your room, your instruments, your performances, your signal chain coming in… This matters so much more than the best plugins.
If you cannot recording something and use your DAW’s no-frills EQ to make it sound good, Nebula is not going to help you and neither will all the crazy Waves plugins you pirated. Everything has its place and Nebula is a fantastic tool, but don’t lose sight of what you’re trying to achieve and how you want to get there. Use the right tools for the job. Choose wisely
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Nebula
Jun 21, 2015 17:33:09 GMT -6
Post by papag on Jun 21, 2015 17:33:09 GMT -6
Interested to know if their Acqua range are a little more 'conventional' in usage than Nebuala. Let us know what you make of it... And thanks for the post above.
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Nebula
Jun 21, 2015 19:34:02 GMT -6
Post by Johnkenn on Jun 21, 2015 19:34:02 GMT -6
I bought Tim p's LA3A...how do you get the LA3A skin to show up? I put all the skins in the right place...I was hoping it would show up when you chose it in Nebula...but of course, it's a freaking mystery.
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Nebula
Jun 21, 2015 20:20:44 GMT -6
Post by Johnkenn on Jun 21, 2015 20:20:44 GMT -6
I reserve the right to change my mind...but so far...not really blowing me away. Figured out the gui thing though.
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Nebula
Jun 21, 2015 20:25:24 GMT -6
Post by Johnkenn on Jun 21, 2015 20:25:24 GMT -6
Just on another note, I've got to download all of my libraries again...haven't used them in a couple of years, but I remember the EQ's being somewhat subtle - reminded me a lot of hardware EQ's I've used. Need to try some verbs again too.
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Nebula
Jun 21, 2015 21:49:10 GMT -6
via mobile
Post by papag on Jun 21, 2015 21:49:10 GMT -6
Haven't heard the LA3A but his 1176 above was the 'emulation' that first really grabbed my attention.
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Nebula
Jun 21, 2015 23:13:42 GMT -6
Post by Deleted on Jun 21, 2015 23:13:42 GMT -6
I've heard reverbs and tape from Nebula recently - they are extremely good. If you thought convolution verbs catch the hardware ok or even good, Nebula gives you 2 levels more in realism. I digged into what Nebula is when it came out first. It's a steep learning curve if you really want to use it to full extent and want to know what you are doing. But the amazing part is, you cannot just buy libraries - you can also *create* libraries of your hardware or hardware you lend or have access to. If done right, they sound very realistic. One thing i stumbled upon often and which cannot said often enough: It needs pedantically correct gain staging and parameter tweaking. Overdrive it on the input and it sounds awful. Depending on the library, and there are different qualities of libraries out there, parameter tweaking can be tricky, too, and sometimes the libs have bugs - but often are updated to get it better and better... I recently thought about purchasing the last version pro edition. NOT for everyday usage (except reverbs maybe...), but to get different console flavours in my DAW. Right now i do this with Cakewalks attempt of console module emus, which is somewhat usable. But it would be great to e.g. replace all console channel and bus emu modules and maybe the tape modules of Sonar's ProChannel with the Nebula pendants of the real thing. After the mix is standing somewhat final - don't want to mess with this the whole time... How realistic is it? I would say, if you want the sound of the real thing, it is as near as it gets. In theory, if you use the same converters and do everything perfectly right, it should be indistinguishable in result. I tend to believe this from what i hear. I read Henry Oolonga made some demo programs from the Bricasti M7 available, that also run in the demo version, but have no link right now. Heard they are outstanding. Some of these program makers are obsessive and the libraries are cheap, generally.
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Deleted
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Nebula
Jun 21, 2015 23:30:44 GMT -6
Post by Deleted on Jun 21, 2015 23:30:44 GMT -6
These guys from Acoustica are italian academic researchers that drive this technology a step further into usability...they are not typical plugin programmers. So, communicative barriers have to be taken. But right now, nobody else has a dynamic convolution engine out there, that is freely extensible by the end user. AFAIK, Sintefex has dynamic convolution patented, and there are very few licensees. I can only recall SSL (for their liquid boxes that suffered mostly from the product concept) and Acustica, Acustica beeing the only native application of this technology in the audio field. I could see much more competition in the future, when the patent runs out. Dynamic convolution is not black art, it's a well known technique widely used - but the patent seems to be a showstopper. Christian Budde once programmed a dynamic convolution plugin for freeware distribution, not beeing aware about the patent, it has been put down from the server very fast... I even thought about programming one for *my personal use* once. (in a rudimentary form, not half way as advanced as Giancarlo's Nebula stuff.)
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Nebula
Jun 22, 2015 5:39:43 GMT -6
via mobile
Post by papag on Jun 22, 2015 5:39:43 GMT -6
Thanks for that. Fascinating read.
Couple of questions: am I correct in saying the Sintefex technology was adopted by Focusrite in their Liquid Mix? Also, which third party convolution packs do you recommend for Nebula? I've read that the EQs and Tapes tend to be preferred.
Thanks once again.
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Nebula
Jun 22, 2015 6:08:12 GMT -6
Post by Deleted on Jun 22, 2015 6:08:12 GMT -6
In fact, the principles of standard dynamic convolution are pretty simple, and so everyone who wants to overcome the limits of linear convolution sooner or later figures out, how it could be done. The Sintefex patent is just that, a patent on the dynamic convolution with interpolation between the sample sets. So, let's say Focusrite(! Man, got confused...) had to license it. In fact, it came up when processor/microcontroller calculation power and RAM demand allowed to bring it into reality. The idea is obvious. Nebula is built on an even further technology than just sample gear impulse responses on different volune levels. It uses the volterra convolution. This is advanced as it, simplified, samples IRs for different harmonics, if i understood it correctly. Their technology allows in the meantime to sample even dynamics effects like compressors.
I tested around with several demo version (at each version over the years...), listened to demo recordings, teasers, read about the libs and listened closely... EQs sound very convincing in nebula and seem a huge step up. EQ emus of analog gear aren't easy to do convincing with conventional algorithms, they never sound really right, with the exception of the Harrison now... Although, they are not so easy to handle and hard on CPU because you have to load an instance for every band. But really good results. Distortion and Saturation mostly sounds very good as long as you don't need heavy distortion like guitar amps driven into hi-gain, never heard such a program yet, seems nobody tried (?) Verbs sound great, tapes sound great, amps sound great, compressors get good reviews as well, and if you watched the youtube vid posted, you might get the same impression. So, it's hard to recommend anything in favor of something else... Let's say, if i win the lottery, i would pretty much buy everything that's available. And then start to build my own programs. ;-) (GAS)
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Deleted
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Nebula
Jun 22, 2015 6:15:07 GMT -6
Post by Deleted on Jun 22, 2015 6:15:07 GMT -6
It's more about what you feel might be an improvement for your needs. Where you think it could be a step forward without blocking your workflow due to the special and sometimes weird handling and latency and the like...
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Nebula
Jun 26, 2015 6:59:35 GMT -6
Post by mrholmes on Jun 26, 2015 6:59:35 GMT -6
Thanks Johnkenn. If it's as good as people claim I'm thinking that the workflow (limited number of instances, having to bounce to save CPU) may not be that much different to having a limited number of expensive actual hardware pieces. In that situation, if I had only one of everything as a real physical piece of hardware that Nebula has to offer, I wouldn't be complaining too much about workflow. In fact I can imagine that I would find the limitations liberating, compared with the endless options of the virtual world. Really it depends on the quality. If Nebula is in another league, like some claim, then maybe the workflow limitations aren't so bad. Would love to here more from people who use or have used it. In my opinion it depends on your workflow. John is right they are everything else than easy to use. If you want to write and mix at the same time nebula causes huge latency. Soundwise true Nebula is on top of all.... but I can confirm the trouble too...... and no HW is very easy to use and causes near to zero latency if you use a mixng desk. Latency is the reason why I keep the rack and all the other real gear. I can play with the right feel on the fingerboard of the guitar.
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Post by papag on Jun 27, 2015 10:36:22 GMT -6
The idea is to track through hardware (Avalon pre, Warm Audio comp and eq, a bit of Culture Vulture) and spruce up in Nebula for added flavour, rendering as I go.. I wouldn't dream of tracking through it.
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Nebula
Jun 27, 2015 10:38:28 GMT -6
via mobile
Post by papag on Jun 27, 2015 10:38:28 GMT -6
(But only if significantly better than mainstream plugins...)
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Nebula
Jun 28, 2015 16:57:33 GMT -6
Post by mrholmes on Jun 28, 2015 16:57:33 GMT -6
The idea is to track through hardware (Avalon pre, Warm Audio comp and eq, a bit of Culture Vulture) and spruce up in Nebula for added flavour, rendering as I go.. I wouldn't dream of tracking through it. In this case nebula is overkill to me. If all tracks have seen some real gear its way easier to mix them ITB.
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Nebula
Jun 28, 2015 21:29:36 GMT -6
Post by papag on Jun 28, 2015 21:29:36 GMT -6
I haven't been precise: the tracks that will be tracked (...) will go through the hardware; mostly guitars, synths and vocals. They will join other tracks in the box, such as soft synths, drums and percussion.
Before the idea of sticking the individual in-the-box stuff back through the hardware is suggested, the i/o I have is fairly limited and preclusive. Moreover, wouldn't Nebula offer a wider sonic palette? Isn't that the idea?
But as I say, if regular plugins are just as good, then there's no point. Obviously the response can be 'try it yourself' but obviously this is a forum where one can get the opinions of people who may have already tried this kind of thing.
Maybe I'm just looking for someone to convince me. Holy Grail Syndrome once again.
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Post by Deleted on Jun 29, 2015 11:48:54 GMT -6
Well, this "fanatic" thing does not apply to me, i hope. :-) Sure, i love highend technical ideas, and no doubt, nebula is brilliant in a couple of ways. On the other hand, if i had to decide if i would use it for everything just because it sounds like the hardware that was sampled from, at the current state of development i would certainly say "no" and take Harrison's Mixbus instead every day of the week. Just because of workflow, latency and overall usability. AND we are only talking about what is called most accurate emulation of real hardware ITB, where these simply excel. There is alot of good software out there, and i also use other "emulations" of hardware for some colour, but most of them just don't sound or behave like the hardware they claim to emulate really. Still they could be really useful - absolutely no doubt. Great results possible mixing with them? Of course!
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Nebula
Jun 29, 2015 15:05:57 GMT -6
Post by mrholmes on Jun 29, 2015 15:05:57 GMT -6
I haven't been precise: the tracks that will be tracked (...) will go through the hardware; mostly guitars, synths and vocals. They will join other tracks in the box, such as soft synths, drums and percussion. Before the idea of sticking the individual in-the-box stuff back through the hardware is suggested, the i/o I have is fairly limited and preclusive. Moreover, wouldn't Nebula offer a wider sonic palette? Isn't that the idea? But as I say, if regular plugins are just as good, then there's no point. Obviously the response can be 'try it yourself' but obviously this is a forum where one can get the opinions of people who may have already tried this kind of thing. Maybe I'm just looking for someone to convince me. Holy Grail Syndrome once again. A plug in is good to me if I can do creative stuff with it. I use the Klanghelm, as well as other stuff to put some kind of HW mojo to singel sources. You may also like to use something like the SPL Charisma which can do subtle things with all kinds of harmonics, from even to odd, as well as some kind of natural compression. In my opinion its worth a roundtrip of extra converstion, and it will free your mind from thinkg about HW vs. SW. spl.info/produkte/roehrenprozessoren/charisma-2/kurzinfo.html
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