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Post by vvvooojjj on Nov 27, 2023 2:41:05 GMT -6
Maybe send some a couple of your mixes to different mastering engineers and see what happens. It might be that your mixes are already great but only need couple of mastering tweaks. Then go back to the mixes and try to match your favourite masters and your mixes. I guess you mix into a limiter?
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Post by viciousbliss on Nov 27, 2023 7:42:55 GMT -6
You could try Fusion's space and stereo width and a variation of the VSM-3 Hifi Your Mix preset on that, the VSM-4 or the VSM-2 hardware. Or some other MS saturation. Basslane Pro. Portico II. There's that Overstayer 3706 SFE that's part of the Magic Garden mastering rig at Access Analog that also has the Hedd, Elysia Alpha, Focusrite 315 MKII, and Fairman TMEQ. That's something I tried a little bit. It's not too difficult to get a good sound out of it with minimal time but I wasn't able to duplicate what the Fusion, Portico, or the VSMs do with it. You have to tell them to turn off the noise shaping on the L2 if you are not keen on having that. I've been trying to pull off the exact same thing you've been trying to do lately. It was my weakest area. Ever try Satin on your tracks and busses? I don't use any stereo wideners on my mixes. Satin is something I consider very critical along with Dopamine. Demo Inspirata too, it can really create a lot of space at times.
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Post by lowlou on Nov 27, 2023 9:40:29 GMT -6
The new Neve MBT shouldn't be bad either.
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Post by Johnkenn on Nov 27, 2023 9:57:00 GMT -6
I might see if I can get my reg studio to try one in 88/96. I’d say 99% of the tracks I get from studios around here are at 48. Reading your original post and what you’re looking for and what you feel is missing. There’s no way in my mind you’re going to get that changing from 48K to 96K sample rate. Many of the amazing records I admire and have all the qualities you describe as desirable (and we all think of as desirable) where tracked and mixed on Sony DASH machines at 44.1K 16 bit!! The magic you seek definitely doesn’t lay with the sample rate in my experience. It might add something very subtle to be enjoyed by consumers who playback on very high quality systems but as a fundamental for adding space, depth, width etc …. Imvho and experience I’m not convinced. 48K 24 bit ticks the box of high quality and allows one to look and focus on the areas where 99% of the magic for depth, width, space and gloss is to be found. Just my humble 2 cents. Damnit...I know you're right.
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Post by notneeson on Nov 27, 2023 9:58:25 GMT -6
It’s notable that there’s no consensus on what makes the biggest difference in this area. As Moose said, it’s a game of inches. I haven’t particularly noticed that my high sample rate projects have any particular quality beyond larger file sizes, but I’m not closed off to the idea.
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Post by Johnkenn on Nov 27, 2023 10:15:18 GMT -6
The new Neve MBT shouldn't be bad either. Yeah. That would be great...$4k
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Post by Johnkenn on Nov 27, 2023 10:16:16 GMT -6
It’s notable that there’s no consensus on what makes the biggest difference in this area. As Moose said, it’s a game of inches. I haven’t particularly noticed that my high sample rate projects have any particular quality beyond larger file sizes, but I’m not closed off to the idea. I've mixed in 88 and 96 a bunch and I definitely think plugs sound better. But there was always the downsampling...
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Post by the other mark williams on Nov 27, 2023 11:42:57 GMT -6
The new Neve MBT shouldn't be bad either. Yeah. That would be great...$4k John, I feel like the biggest difference for me happened when adding a Silver Bullet (mkI in my case). I see a couple on Reverb for around $1500 right now. I have no doubt that a full-on SumBus would make a huge difference, but I suggest trying analog on the 2-bus first, and seeing how far that gets you. You may be surprised. I was. And then from there, it was easy to put my (very affordable) Audioscape Bus Comp in the Silver Bullet’s insert. That made a big difference, too. You could probably find those two units for a combined $2000 right now. HELL of a bang for the buck.
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Post by Martin John Butler on Nov 27, 2023 12:04:42 GMT -6
I hate to say it, but I remember a mix done by our old friend the Cowboycoalminer. It was just packed with muscle. It had that thing you're still looking for. He did it on his modified Ghost board. I believe it's just the board itself.
I listened to the Dangerous Music 2 bus +, and the color circuits sounded a whole lot like the effect of using a board,. The similar SSL piece didn't do it for me.
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ericn
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Post by ericn on Nov 27, 2023 12:14:16 GMT -6
Sell a kidney and buy an Ironage Custom Console 😁
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Post by jmoose on Nov 27, 2023 12:21:10 GMT -6
It’s notable that there’s no consensus on what makes the biggest difference in this area. As Moose said, it’s a game of inches. I haven’t particularly noticed that my high sample rate projects have any particular quality beyond larger file sizes, but I’m not closed off to the idea. Not much unlike a formula 1 team trying to shave fractions of seconds off their lap times... those performance benefits are rarely one specific thing. I'll just say that to me, regardless of converters... regardless of the shop... and this is really super easy for anyone to do (or should be anyway...) Across the board the higher sample rates sound more like the input. If anyone's ever worked on 2" tape you know the difference between monitor input, playback off the record head and playback off the play head. They all sound a bit different. They all sound like music, but its kinda like looking at the same picture through different windows. The first time I heard it was producing a record at the Phish Barn. We tracked to 2" and wanted to dump to PT... Pete Carini said we need to run at 88.2 and we were all a bit skeptical. Drive space was expensive in those days. But he set up the blind A/B test... dumped one song at 44 and 88 and ya know what? Everyone in the room heard the difference. Full stop. No debate. Even here, now today... I can print a mix off the SSL and the 88.2 even through "lowly motu" converters is indistinguishable from the output of the desk. At 44.1 everything collapses inwards ever so slightly. I hear it. Most of the artists I work with hear it. And the mastering cats? They absolutely hear it too. We're chasing greatness yes? Most of this forum, especially all the naval gazing on "whuz the best ____" is about chasing greatness... seeking those small improvements... yes no?!
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Post by Johnkenn on Nov 27, 2023 12:31:04 GMT -6
And I'm definitely talking subtlety. I get no complaints with my mixing...I'm just comparing myself to projects that cost thousands and thousands more than I charge. lol. Why not strive for greatness?
I notice I'm attracted to mixes that have less instruments/production...like say Stapleton or Gregory Porter...and most of the stuff I do is modern wham bam country (KMN)...so maybe I'm comparing apples to oranges. Some of the pop stuff I hear doesn't sound better than my own to be completely un-humble lol. I guess to sum up what I've been reminded of here is: Transformers make a difference.
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Post by svart on Nov 27, 2023 12:35:10 GMT -6
Honestly I think the two things that I've learned that create more separation than anything else in the mix:
ONLY using LCR in mixing. HPF and LPF on every single track or group.
I've recently been mixing some stuff from tape from the 80's and it's crazy how little audio is above and below the instrument in the tracks. Say if I recorded drums today, there would be a ton more above 10K and below 100Hz than exists on the tape track. It's a whole LOT more confined in the spectrum.
There's just TOO MUCH information in a modern track that people just leave in and believe that they are doing some kind of justice by leaving it in. I now cut everything that isn't massively contributing to the tone of the instrument and I'm doing a whole lot less other "mixing" because of it.
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Post by Johnkenn on Nov 27, 2023 12:39:37 GMT -6
I'm totally just blabbing here...but reading Oneiro's post above made me think about the similar experiences I have with a lot of amp sims and modelers. There's something flat about them. It's like a dimension or dynamics thing. With say - a plugin modeler - I don't feel the same enormous dynamic range as a tube amp. Do they (some) sound pretty much the same? Sure...but I don't think they FEEL the same. I even think tracking fake instruments like I do with my own personal stuff causes the mix to flatten. So to conclude my terrible analogy, that's kind of what I'm talking about with ITB - it doesn't feel the same in my chest or something. It sounds fine...but it lacks some kind of dimension and depth.
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Post by Johnkenn on Nov 27, 2023 12:42:21 GMT -6
Honestly I think the two things that I've learned that create more separation than anything else in the mix: ONLY using LCR in mixing. HPF and LPF on every single track or group. I've recently been mixing some stuff from tape from the 80's and it's crazy how little audio is above and below the instrument in the tracks. Say if I recorded drums today, there would be a ton more above 10K and below 100Hz than exists on the tape track. It's a whole LOT more confined in the spectrum. There's just TOO MUCH information in a modern track that people just leave in and believe that they are doing some kind of justice by leaving it in. I now cut everything that isn't massively contributing to the tone of the instrument and I'm doing a whole lot less other "mixing" because of it. That's a great idea. Yeah you listen to something like Rumours or any of the classic tracks we love and it's rolled off and like not much below 80Hz. Just thinking out loud...all those weird "problems" that digital has solved has made things antiseptic or clinical.
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Post by Deleted on Nov 27, 2023 13:00:45 GMT -6
Honestly I think the two things that I've learned that create more separation than anything else in the mix: ONLY using LCR in mixing. HPF and LPF on every single track or group. I've recently been mixing some stuff from tape from the 80's and it's crazy how little audio is above and below the instrument in the tracks. Say if I recorded drums today, there would be a ton more above 10K and below 100Hz than exists on the tape track. It's a whole LOT more confined in the spectrum. There's just TOO MUCH information in a modern track that people just leave in and believe that they are doing some kind of justice by leaving it in. I now cut everything that isn't massively contributing to the tone of the instrument and I'm doing a whole lot less other "mixing" because of it. strict lcr will lead to less separation from phase errors. pan to where the drum is in the overheads in mix. pan the overheads to where they are in the room mics. if the drums are in a distinct space let them sit in that space. don't do anything fucking stupid with iir anti alias filters unless you are doing it to everything in the mix. if your da converters have iir filters don't you dare use a bunch of analog loopbacks if you want coherent space. You don't need a low pass filter on everything. That's from the SSL 4k brown knob always having the filters in the circuit. not the highest fidelity stuff. stuff like guitars should be lowpassed to cut out fizz. synths to cut out stupid high end. not everyone does that to guitars now. reverb sends should be high pass before hand and low passed after the reverb,.
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Post by svart on Nov 27, 2023 13:06:07 GMT -6
Honestly I think the two things that I've learned that create more separation than anything else in the mix: ONLY using LCR in mixing. HPF and LPF on every single track or group. I've recently been mixing some stuff from tape from the 80's and it's crazy how little audio is above and below the instrument in the tracks. Say if I recorded drums today, there would be a ton more above 10K and below 100Hz than exists on the tape track. It's a whole LOT more confined in the spectrum. There's just TOO MUCH information in a modern track that people just leave in and believe that they are doing some kind of justice by leaving it in. I now cut everything that isn't massively contributing to the tone of the instrument and I'm doing a whole lot less other "mixing" because of it. That's a great idea. Yeah you listen to something like Rumours or any of the classic tracks we love and it's rolled off and like not much below 80Hz. Just thinking out loud...all those weird "problems" that digital has solved has made things antiseptic or clinical. I'm still not sold on the idea that sims are somehow *that* different. Real amp chain: Guitar-cable-pedals-(amp-cable-speaker-air-mic-cable)-preamp-interface-digital Sim amp chain: Guitar-cable-pedals-preamp-interface-digital-(sim amp-sim speaker-sim air-sim mic).. So half the physical chain is probably identical between the two and the other half is simulated similar. What I'm interested in is once a signal is digitized, it's never going to be "more" than what is captured. If you capture an amp/speaker being directly played then the tone/harmonics/dynamics are all locked in digital stone at that point. So if you capture the tone of the amp/speaker through synthetic means and deconvolve the tones, then you're still getting an exact replica of the tone of the amp/speaker/air/cable, etc. and the digital representation is still the same set of 1's and 0's as the real amp directly. I have heard a difference, but then I set about adjusting things and eventually found that settings can almost always null out the differences in tone. I currently have a Marshall sim that sounds more real and appealing than a real Marshall played in the room at this point. It took some adjustments, but I think the discrepancy was always more about differences between the amps that are captured for models than whether the models are "accurate". As we all know, a discerning player can play 10 of the same amps and still pick a favorite, and sometimes that favorite sounds drastically different than the others for whatever reason. I think some of the sim models are picked for specific things, or maybe that's just the amp they had available. Just me though.
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Post by Deleted on Nov 27, 2023 13:16:35 GMT -6
Honestly I think the two things that I've learned that create more separation than anything else in the mix: ONLY using LCR in mixing. HPF and LPF on every single track or group. I've recently been mixing some stuff from tape from the 80's and it's crazy how little audio is above and below the instrument in the tracks. Say if I recorded drums today, there would be a ton more above 10K and below 100Hz than exists on the tape track. It's a whole LOT more confined in the spectrum. There's just TOO MUCH information in a modern track that people just leave in and believe that they are doing some kind of justice by leaving it in. I now cut everything that isn't massively contributing to the tone of the instrument and I'm doing a whole lot less other "mixing" because of it. That's a great idea. Yeah you listen to something like Rumours or any of the classic tracks we love and it's rolled off and like not much below 80Hz. Just thinking out loud...all those weird "problems" that digital has solved has made things antiseptic or clinical. what classic tracks? all the classics sound wildly different from each other because they couldn't copy paste samples in and all use the same VSTis and overpopular fx. many 60s tracks only sound immediate in mono and the stereo remixes are insipid. rumors, well it's api not being able to capture the full audible bandwidth cleanly and then constant tape dubs. for every record like that that sounds good, there are a dozen to tape with many parts of the songs that sound wimpy or unclear. and no artist would accept today no matter how bad their raw tracks are. the people with the worst stuff who can't play a guitar without screeching still expect clarity so command-c command-v and make sure that payment clears.
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ericn
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Post by ericn on Nov 27, 2023 13:51:44 GMT -6
Honestly I think the two things that I've learned that create more separation than anything else in the mix: ONLY using LCR in mixing. HPF and LPF on every single track or group. I've recently been mixing some stuff from tape from the 80's and it's crazy how little audio is above and below the instrument in the tracks. Say if I recorded drums today, there would be a ton more above 10K and below 100Hz than exists on the tape track. It's a whole LOT more confined in the spectrum. There's just TOO MUCH information in a modern track that people just leave in and believe that they are doing some kind of justice by leaving it in. I now cut everything that isn't massively contributing to the tone of the instrument and I'm doing a whole lot less other "mixing" because of it. That's a great idea. Yeah you listen to something like Rumours or any of the classic tracks we love and it's rolled off and like not much below 80Hz. Just thinking out loud...all those weird "problems" that digital has solved has made things antiseptic or clinical. Literally as I read this was listening to the Chain, roll off more like 40 or 50, bunch of stuff around 60hz on the Quested without subs according to the FFT.
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Post by robo on Nov 27, 2023 14:14:04 GMT -6
I agree with others that sample rate, while it does make a difference with certain converters and processing, isn’t much of a determining factor in the end (likely streamed) product. Same with analog summing and analog inserts (which I use regularly). There are too many examples of purely digital productions that are amazing for that to be the thing.
To be constructive on the topic…I find most of the mixes that really pull me in have sparse/economical arrangements.
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Post by Pueblo Audio on Nov 27, 2023 14:41:00 GMT -6
And it’s not plugins. Well, I don’t need any more plugs. Not that I don’t want more. But what I feel like my mixes miss compared to some of the modern mixes I hear (and I guess you could add in all great sounding older recordings I like) is the width and depth/separation of instruments. Where center feels dramatically separate from the sides) And I don’t know if I think that all comes from mixing. Now - I could be wrong. Maybe I’ll look back and say this was an immature thing to say - but I really think it’s that last step of hardware that really makes that effect prominent. I do think the Burl AD would give me a little of that when I printed, but I’ve been trying to get around printing for a long time now. Summing is just so freaking expensive. I’d love to go back to a Sumbus, but is 8 channels enough to give me what I want? Then I’d have to get more I/O (I have an x6 and Burl DA.) Guess I could buy a second one of my pres and print with that…or a silver bullet, but that’s pricey too. Anybody know a cheat? Great topic. I could go on and on but time will only allow some random stabs. Regarding dimension, left right is easier because there are two material speakers, um, left and right. So the lateral plane is relatively real; tangible. But front to back, well we don’t have a near and far set of speakers to achieve that. So the impression of depth is an illusion. So the record needs to project those cues which could fool the brain. Reverbs, phase relationships, hi freq content, resolution of low level acoustic cues. Etc.. With this in mind, dimension is captured with mic technique (or not) and then must be preserved through the remaining production process. It’s not about “introducing” dimension at some later point. It’s more about not loosing it along the way (which is easy). There are too many examples in recorded history of simple, direct to 2tk records which prove this analysis. No special devices needed other than fundamentally hifi gear and good engineers. Some of the biggest, widest, deepest mega-mono stable sound stages to be had.. In that vain, plug ins or other devices which widen or ms process are the last cheat one should reach for. Fidelity is the ally.
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Post by geoff738 on Nov 27, 2023 14:42:38 GMT -6
To be constructive on the topic…I find most of the mixes that really pull me in have sparse/economical arrangements. Same here. Stuff like Joe Henry. His stuff is big deep and wide to me. Just really great. Although there are mixes/arrangements that have a lot going on that don’t necessarily sound cluttered. I had Constant Craving on the other day, and it doesn’t always seem like there’s that much going on until you start counting. But things are coming in and out all the time. I tend not to like static mixes, although it works for something like thé Ramones. Cheers, Geoff
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Post by Johnkenn on Nov 27, 2023 15:23:59 GMT -6
That's a great idea. Yeah you listen to something like Rumours or any of the classic tracks we love and it's rolled off and like not much below 80Hz. Just thinking out loud...all those weird "problems" that digital has solved has made things antiseptic or clinical. what classic tracks? all the classics sound wildly different from each other because they couldn't copy paste samples in and all use the same VSTis and overpopular fx. many 60s tracks only sound immediate in mono and the stereo remixes are insipid. rumors, well it's api not being able to capture the full audible bandwidth cleanly and then constant tape dubs. for every record like that that sounds good, there are a dozen to tape with many parts of the songs that sound wimpy or unclear. and no artist would accept today no matter how bad their raw tracks are. the people with the worst stuff who can't play a guitar without screeching still expect clarity so command-c command-v and make sure that payment clears. OK - you're being obtuse. Not going to argue.
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Post by gravesnumber9 on Nov 27, 2023 16:11:10 GMT -6
It’s notable that there’s no consensus on what makes the biggest difference in this area. As Moose said, it’s a game of inches. I haven’t particularly noticed that my high sample rate projects have any particular quality beyond larger file sizes, but I’m not closed off to the idea. Not much unlike a formula 1 team trying to shave fractions of seconds off their lap times... those performance benefits are rarely one specific thing. I'll just say that to me, regardless of converters... regardless of the shop... and this is really super easy for anyone to do (or should be anyway...) Across the board the higher sample rates sound more like the input. If anyone's ever worked on 2" tape you know the difference between monitor input, playback off the record head and playback off the play head. They all sound a bit different. They all sound like music, but its kinda like looking at the same picture through different windows. The first time I heard it was producing a record at the Phish Barn. We tracked to 2" and wanted to dump to PT... Pete Carini said we need to run at 88.2 and we were all a bit skeptical. Drive space was expensive in those days. But he set up the blind A/B test... dumped one song at 44 and 88 and ya know what? Everyone in the room heard the difference. Full stop. No debate. Even here, now today... I can print a mix off the SSL and the 88.2 even through "lowly motu" converters is indistinguishable from the output of the desk. At 44.1 everything collapses inwards ever so slightly. I hear it. Most of the artists I work with hear it. And the mastering cats? They absolutely hear it too. We're chasing greatness yes? Most of this forum, especially all the naval gazing on "whuz the best ____" is about chasing greatness... seeking those small improvements... yes no?! How would someone do the equivalent test now? It's not really possible to track live instruments at 48khz and then again at 96khz and then compare them. I feel like the performance variables would be too great to really tell me anything. And if it's just one instrument it seems like it wouldn't tell me enough (anything?) useful about the whole mix. But I'm very sensitive to collapsing sound stages so I think I'd like to look for what you're talking about here. (For example, after moving to OTB summing ther are very few plugins that I can use on the master bus that don't shrink the soundstage. Including some I really like like UAD Ampex. Shout out to TDR yet gain, their plugs never mess up my two bus width.)
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Post by drbill on Nov 27, 2023 16:23:22 GMT -6
How would someone do the equivalent test now? It's not really possible to track live instruments at 48khz and then again at 96khz and then compare them. Sure it is. It's simple. Split the mic pre signals, and go to one DAW at 48k, and a second DAW at 96k. Use the same converter for each. Then compare.
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