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Post by christopher on Jul 1, 2022 16:27:03 GMT -6
When I was a young teen I wanted surround in my room but we had no money for that kind of stuff. One of the first audio engineering things I did was I chained up every speaker I could find, until I had 14 speakers in there. Taken from old junk TV’s and radios, junk stereos, answering machines. Anything headed to the dump with a speaker I took it out. I had a speaker on both sides of my bed, one under the bed. I wanted it to feel like a Disney ride, different sound coming from everywhere. So I guess I’ve always been wanting this kind of control.
What’s ironic, the 2nd thing I did was realize my CD’s sounded boring, so I ran them through an old tape deck AUX and back out to the receiver in monitor mode (no tape). That way I could overdrive VU meters on the tape deck and for some reason that made it sound closer to radio
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ericn
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Post by ericn on Jul 1, 2022 16:41:40 GMT -6
This feels like quadraphonic all over again, except with a new generation. Add SACD and DVD audio as well. But this time other than room & Speakers the tools don’t require you to sell a Kidney.
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Post by christopher on Jul 1, 2022 16:53:35 GMT -6
one thing it seems they are loading the mixes done for those other formats that never got traction, so someone like me can check them out for the first time and appreciate their effort. Checked out LA Woman last night, there were some surprises
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Post by Blackdawg on Jul 2, 2022 0:52:00 GMT -6
To the topic of compression, if you really wanted the impact of your stereo mix bus compression intact on the individual stems (or whatever you call them in Atmos), why couldn't you just get everything mixed how you want it in stereo, and then individually run and print each stem back through that same mix bus compression, using the full stereo mix, that you just previously made (minus the mix bus compression, of course), as a side chain for the mix bus compressor? can't really do this with atmos since it's object based. What you are describing and still thinking about is channel based format. So Auro3D for instance, which is another immersive format, is still channel based. As in if you the consumer wanted to hear my Auro3D mix, you'd have to have the speaker setup just like me(5.1.4, or 7.1.4). Atmos doest work that way. Its objects. The tech allows it to playback on whatever system you have. SO there isn't "channels". So no you can't process it like that. I've been tracking stuff in immersive formats for a while now. We are building a mastering suite for Atmos/Auro mastering which im excited for since we have so much content we can release in immersive. As for the comments on how music will progress with it. It already is a lot. Dolby has been pushing HARD in the industry so most consumer devices have it all ready. Apple, Tidal, and Amazon stream it. With more doing that all the time. It's real party trick won't be the people with Atmos enabled playback rooms/speakers/ect. But headphones. Binural is the future more so than anything and Atmos will lead the way with that.
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Post by Deleted on Jul 2, 2022 17:39:17 GMT -6
I'm so glad you joined the discussion Mr. Carnes! I own the stereo versions of R2, R4 and Phoenix Verb and am looking at the available exponential audio surround versions. I'd love to hear about how one of the surround capable reverbs would be used in an immersive mix. I haven't done that yet and to be honest am having a little trouble wrapping my head around it so far. There are two reverbs that support Immersive, as well as surround and plain old stereo. They are Stratus3d (which has a sound like Phoenix, except much more advanced). Symphony 3D comes from the R2/R4 lineage. Izotope has committed to porting them to M1 and doing some general refreshing, so you might want to wait until autumn when they say the ports will be ready. But you can educate yourself in the intervening time. I did a ton of videos about these, and I think iZotope still has them somewhere on their website. They'll work in AU, AAX and VST3. I did have VST support, but VST-only DAWs really made a mess of anything past 2 channels. VST3 is much better. In general, the verbs will come up in whatever format your channel is in. If you've got a 5.1 channel, they'll come up as 5.1. If you've got 7.1.4, they'll come up that way. Reflections and tails will be appropriate for whatever that format is. I spent a lot of time talking with mixers about what they needed, whether score, dialog, foley, etc. I also spent a good amount of time with Dolby folks and they still use them in demos. Of course I still use them myself, as you might expect.
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Post by spindrift on Jul 2, 2022 18:21:46 GMT -6
This feels like quadraphonic all over again, except with a new generation. I do appreciate stereo. It's been with us a long time now and it's a good format. 99% of what I listen to is mainly historical and is unlikely ever to be anything but stereo. I'd love it to be in Atmos, but it's not of much interest to the people with the money. But going forward, we have new tools that are getting easier to use. A well-done Atmos mix (for any sort of music) opens up great opportunities both for mixer and for listener. Michael, I’m really honored by your well thought out and reasoned reply. I’m afraid you’ve cast your pearls before swine like myself though If you’ve been working on products that support and push ATMOS forward, you will of course be excited about it. I’m a pretty ardent stereo supporter and I fear that the general public is a lot like simpleton me. I just wanna listen to my tracks in good ‘ol stereo and…ATMOS’d or not, the first thing I do is turn that stuff OFF when I get a new phone. Sorry, I’m sure it’s tons of fun for someone deep into it and I truly hope that it is successful for you and all the others, but codger-ey old me won’t be listening to it and I will likely continue to mix straight stereo as long as I’m above ground. All the best.
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Post by drbill on Jul 2, 2022 19:55:46 GMT -6
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Post by EmRR on Jul 4, 2022 10:10:09 GMT -6
I like the idea, but am fairly pessimistic about this. As with others, it’s never come up from a client, including the levels of broadcast and video post-pro I’ve been involved in. I feel like those areas are still barely given up on mono, and it’s several times a year we have to insist a video guy take true stereo, with much complaining. Many times they down mix to mono anyway and the client comes back to check if we archived stereo files. Really!
Pop music clients - I almost think I could do everything in mono with few noticing. Earbuds have increased the complaints about things being too wide, that’s new.
I see some mention of atmos for live, but a quick glance doesn’t tell me much.
It does feel like the tech is steadily inching closer to a practical reality.
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ericn
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Post by ericn on Jul 5, 2022 13:58:52 GMT -6
I like the idea, but am fairly pessimistic about this. As with others, it’s never come up from a client, including the levels of broadcast and video post-pro I’ve been involved in. I feel like those areas are still barely given up on mono, and it’s several times a year we have to insist a video guy take true stereo, with much complaining. Many times they down mix to mono anyway and the client comes back to check if we archived stereo files. Really! Pop music clients - I almost think I could do everything in mono with few noticing. Earbuds have increased the complaints about things being too wide, that’s new. I see some mention of atmos for live, but a quick glance doesn’t tell me much. It does feel like the tech is steadily inching closer to a practical reality. At some point this might have actual consumer buy In because of the “soundbar “ and headphone components. Dolby and their partners actually put some thought into this one. The big thing though is I here people who have already made big investments in home theater grumbling about the cost of upgrading and guys who have invested in cars with insert your favorite Samsung / Harmon badge also grumbling.
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Post by EmRR on Jul 6, 2022 9:01:22 GMT -6
This months Radio World, article about surround for radio, only talks about Optimix.
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ericn
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Post by ericn on Jul 6, 2022 13:04:40 GMT -6
This months Radio World, article about surround for radio, only talks about Optimix. What radio still exists? I kid.
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ericn
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Post by ericn on Jul 6, 2022 13:10:10 GMT -6
This months Radio World, article about surround for radio, only talks about Optimix. Interesting how when you Google just “optimix “ you end up in the world of supplements and hedge funds.
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Post by cyrano on Jul 6, 2022 14:12:46 GMT -6
No wonder Google is confused. Optimix, Optimax and Optimod all are in the audio domain.
The first "Optimix" relies on Orban's Optimod broadcast processor that can be yours for a whopping 14k. It makes surround from any stereo source. Sounds to me like Orban is making a lot of money from people who don't understand ambisonics. Unless it's magic?
Then there's another "Optimix". This one is a new proposed standard for Aoip. As if we need yet another one. Maybe I shouldn't be sceptic, because very little is known and it's not on the market, afaict. I'm still betting on AVB for Aoip. If and when the AVB guys get their stuff together.
SSL also has a product called "Optimix auto". SA used to have a product called "Optimix".
Then there are several other non-audio products called "Optimix". Like the kitchen mixer from Tefal, or investment advice...
Trademark lawyers should have a field day with this one, I believe ;-)
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Post by seawell on Jul 7, 2022 18:23:34 GMT -6
Does anyone know of an engineer that is using hardware inserts at all during an atmos mix? The only one I can find is Bob Clearmountain...and having a console certainly helps with that haha. When the playback engine in Pro Tools is set to Dolby Renderer, I don't even know how it would be possible to use hardware or have any kind of Hardware delay compensation in that case. Everyone I'm watching videos of is completely ITB when it comes time for Atmos mixing.
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Post by Blackdawg on Jul 7, 2022 18:31:58 GMT -6
Does anyone know of an engineer that is using hardware inserts at all during an atmos mix? The only one I can find is Bob Clearmountain...and having a console certainly helps with that haha. When the playback engine in Pro Tools is set to Dolby Renderer, I don't even know how it would be possible to use hardware or have any kind of Hardware delay compensation in that case. Everyone I'm watching videos of is completely ITB when it comes time for Atmos mixing. None of the engineers I know are using Hardware. Being Object based kind of makes it impossible. I think at AES 2019 there was a thing on "mastering for Atmos" which kind of tried to tackle it but not overly successfully. Can't quite remember.
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Post by christopher on Jul 7, 2022 20:13:30 GMT -6
They can print stems back to the daw. I do that a lot, solo each channel and record through the summing bus. It only takes 30-60 minutes of brainless babysitting to do. And you can take a break and actually just kinda kick back and listen for a while
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Post by seawell on Jul 7, 2022 20:30:40 GMT -6
They can print stems back to the daw. I do that a lot, solo each channel and record through the summing bus. It only takes 30-60 minutes of brainless babysitting to do. And you can take a break and actually just listen for a while I did this for one song to have my 2 Buss processing in place(Dangerous 2 Bus > Red 3 > AML ezp1a pair).. My main issue(keep in mind I’m a total atmos noob) is that I use outboard reverbs and I didn’t like having the effects being printed with the stems. So, I’m either going to have to print the tracks and their FX as two separate stems or go back to plug in effects(that could be switched to surround versions come atmos mixing time). The further I get into this, there’s going to be a heavy temptation to go back to plug ins for 2 Buss too(huge time saver). I may just end up with a couple of choice comps for vocal that will be committed to the track during the stereo mix. I happily mixed 100% ITB for years so it wouldn’t be such a huge adjustment for me. So much of why I use analog gear is width + depth and in just the little bit of atmos mixing I’ve done in the past week, width and depth are certainly not a problem! One of the biggest factors pushing me in the immersive direction is that I am so sick of the loudness wars. It’s hard to believe it’s still a thing at this point but I swear every time Apple Music or Spotify announces a lower preferred LUFS level, clients keep wanting their masters louder 🤦🏻♂️
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Post by Blackdawg on Jul 7, 2022 21:18:09 GMT -6
They can print stems back to the daw. I do that a lot, solo each channel and record through the summing bus. It only takes 30-60 minutes of brainless babysitting to do. And you can take a break and actually just listen for a while I did this for one song to have my 2 Buss processing in place(Dangerous 2 Bus > Red 3 > AML ezp1a pair).. My main issue(keep in mind I’m a total atmos noob) is that I use outboard reverbs and I didn’t like having the effects being printed with the stems. So, I’m either going to have to print the tracks and their FX as two separate stems or go back to plug in effects(that could be switched to surround versions come atmos mixing time). The further I get into this, there’s going to be a heavy temptation to go back to plug ins for 2 Buss too(huge time saver). I may just end up with a couple of choice comps for vocal that will be committed to the track during the stereo mix. I happily mixed 100% ITB for years so it wouldn’t be such a huge adjustment for me. So much of why I use analog gear is width + depth and in just the little bit of atmos mixing I’ve done in the past week, width and depth are certainly not a problem! One of the biggest factors pushing me in the immersive direction is that I am so sick of the loudness wars. It’s hard to believe it’s still a thing at this point but I swear every time Apple Music or Spotify announces a lower preferred LUFS level, clients keep wanting their masters louder 🤦🏻♂️ Exponential Reverbs have Immersive support and so do some of Liquid Sonics. I'd do that.
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Post by nicksteinborn on Jul 8, 2022 4:24:38 GMT -6
Any suggestions for great spatial/atmos mixes to check out? I've dug through some of the playlists on Apple music and jesus christ are there some bad mixes. As of now it feels like most spatial stuff I've heard is softer sounding due to the simulated room effects. That's not the end of the world, but I can't help but feel like the original stereo mixes always hit so much harder. That volume jump between modes doesn't help much either.
My band is currently having atmos mixes done for our new record in hopes for some extra push from Apple. I'm not convinced it's something that will catch on for most people, but hey I like more promotional oomph behind the music and maybe it'll sound cool too. We had our mixer bounce out printed stems with his outboard/processing so everything I've heard back so far still has a similar vibe to the stereo mix... just like 20ft further away.
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Post by qslprod on Jan 22, 2023 5:48:55 GMT -6
Hi everyone! continuing the question about printing analog stems before I have a question and would be so happy to have your pro advises please : What do you think is the best workflow/setup between doing all ITB or first mixing and bouncing stems processed with analog audio as CLA is doing ? I'm asking because I need to change all my setup and I'm torn between using a Looptrotter analog console 24 channels including slots for a lot of 550A Api EQ and some saturation and comp module or going full ITB with Avid S1 ? First analog workflow could be to mix & master the track in stereo and when exporting all stems for atmos, processing each stems including all the analog master chain. So the sound in the Atmos session could have the same colour ? But it's time consuming and maybe some new EQ and dynamics adjustments will be required in the Atmos session using plug. I have no idea which workflow is the most relevant according to you ? (I'm producing my own music and some artist signed on my label) Many thanks!
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