Post by johneppstein on Mar 18, 2021 17:26:27 GMT -6
For me the ability to manipulate faders and knobs simultaneously on 2 or more channels simultaneously is a key feature of working on a console. Espececially, but not exclusive to working things like reverbs on multiple channels.
My console does nearly anything (possiblt everything, I'm not certain) that the AWS can do and didn't cost $100,000 for 24 channels.
My cost, used, was $6,000 for 32 channels, 64 available for mixdown. My console also has the ability to split each channel in two and has both small and large faders on each channel, with the ability to swap. Granted, at $6,000 I did get one bad fader - whoop-de-do....
It's nice if you enjoy working this way.
And I guess you track a lot of bands, a console makes a lot of sense for your workflow.
Still use my DELTA 200 in tracking having every real instrument ready on the console.
But once everything is in the box, since the newer plug ins work well enough for me, I sparely use HW in mix mode, if at all.
Back to topic TC ICON DOCK
Part of it is probably that I came up as a live sound man and live you absolutely HAVE to have immediate acess to everything with the reach of a hand. You don't have time to set up each effect. Also I often tend to spend a LOT of time on my FS return faders - I tend to manually duck reverbs during the main bulk of a lyric line and blip up the verb at the end - that way the reverb doesn't screw with the interlligihility of the vocal, but the reverb is fully effective. I spend a LOT of time on my FX returns for certain types of music, and may have 4-6 going and doing different things at the same time. I particularly enjoy doing FX cues on Bauihaus type goth-ish type music.