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Post by spindrift on Sept 16, 2017 10:51:06 GMT -6
Feel free to share some apt one (or two) liners which you've learned the hard way.
Here's mine:
Don't make decisions on the mix's high-end after an extended listening period....it will be too bright in the morning.
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ericn
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Balance Engineer
Posts: 14,935
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Post by ericn on Sept 16, 2017 11:31:44 GMT -6
When somebody says they just need some more vocal, what they really mean is turn everything but the vocal down ! First lesson you learn mixing wedges that applies to everything!
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Post by lcr on Sept 16, 2017 11:59:22 GMT -6
Dont eat the yellow snow
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Post by bartacusad on Sept 16, 2017 21:12:05 GMT -6
Poor room acoustics makes great gear sound like junk.
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Post by rowmat on Sept 17, 2017 0:32:51 GMT -6
A horse with no name walks into a recording studio...
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Deleted
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Post by Deleted on Sept 17, 2017 1:20:28 GMT -6
A baby seal walks into a club...
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Post by jampa on Sept 17, 2017 1:33:58 GMT -6
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Post by cowboycoalminer on Sept 17, 2017 5:49:17 GMT -6
Reverb sounds best when you don't know you're hearing it.
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Post by lcr on Sept 17, 2017 10:01:00 GMT -6
You cant polish a bad arrangement.
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Post by Martin John Butler on Sept 17, 2017 10:05:56 GMT -6
Keep your guitars tuned.
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Post by jazznoise on Sept 17, 2017 11:31:13 GMT -6
Solo'ing groups of instruments is often much better for problem solving than solo'ing an individual channel.
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Post by winetree on Sept 17, 2017 14:55:54 GMT -6
I've mixed bad sounding tracks 10 times and they still sound bad.
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Post by bartacusad on Sept 17, 2017 19:21:07 GMT -6
Never do a really good sounding rough mix. You'll spend the rest of the project trying to figure out how to beat it.
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Post by rowmat on Sept 17, 2017 19:31:06 GMT -6
Never do a really good sounding rough mix. You'll spend the rest of the project trying to figure out how to beat it. Another issue is clients getting so used to hearing the rough(s) that they have trouble warming to the final(s) even if they are miles better.
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Post by bartacusad on Sept 17, 2017 19:53:40 GMT -6
Never do a really good sounding rough mix. You'll spend the rest of the project trying to figure out how to beat it. Another issue is clients getting so used to hearing the rough(s) that they have trouble warming to the final(s) even if they are miles better. Exactly, only give them something that is marginally acceptable as a rough so that you'll never have to hear about something cool you did on the rough. That way you'll look like a dang magician once they finally hear a real mix! I literally had a well known engineer tell me that when I was coming up and it holds true! Haha!
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Post by levon on Sept 18, 2017 1:31:04 GMT -6
Never do a really good sounding rough mix. You'll spend the rest of the project trying to figure out how to beat it. Another issue is clients getting so used to hearing the rough(s) that they have trouble warming to the final(s) even if they are miles better. In that case, go with the rough mix.
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Post by Martin John Butler on Sept 18, 2017 7:16:53 GMT -6
I have one overly hot early mix of a track that I can't beat. I tried 10X. In fact, I only happened to have an mp3 of that copy, and I'm still going to use it on my next album. At least I did it to myself, ha!
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Post by bluegrassdan on Sept 18, 2017 8:17:52 GMT -6
Charge by the hour, not by the project.
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Post by thehightenor on Sept 18, 2017 8:43:13 GMT -6
If I can't get a track to send great with just faders and pans then something went wrong somewhere before the track got to the mixing stage!
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Post by massivemastering on Sept 18, 2017 8:43:58 GMT -6
Headroom. Use it. Plenty of it. At every possible stage.
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Post by jcoutu1 on Sept 18, 2017 9:07:29 GMT -6
Charge by the hour, not by the project. We have a winner. Time to close the thread.
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Deleted
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Post by Deleted on Sept 18, 2017 9:21:59 GMT -6
I'd say: There's no louder than loud. Keep things down and push them when need it and create impact. Oops thread closed
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Post by thehightenor on Sept 18, 2017 9:22:39 GMT -6
Charge by the hour, not by the project. Nice work .... if you can get it - as they say :-)
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Deleted
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Post by Deleted on Sept 18, 2017 14:52:50 GMT -6
Don't use your tongue to push faders on a 30 year old console.
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Post by rowmat on Sept 18, 2017 15:59:09 GMT -6
Don't use your tongue to push faders on a 30 year old console. The various traces of green, white and other substances found under the fader plate region of a 30 year console are quite possibly worth more than the console itself.
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