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Post by jeremygillespie on Jul 25, 2017 9:00:12 GMT -6
I print to an ATR102. Is it part of the process or is it an effect? Who cares! Its part of my workflow and I get the sound I want out of it. Sometimes it doesn't work for certain songs, but 99% of the time it gives me back something that's far superior than what I feed into it.
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Post by jeremygillespie on Jul 25, 2017 9:05:00 GMT -6
immersive as in obsolete and a PITA to use? Yeah, sure. Try working in a modern music production environment with tape as your only transfer medium and see how that works out. I agree with Mr. Shain that tape is an inferior transfer medium compared to other options that are available to us in the year 2017. Does that mean that tape sound is bad? Nope. Russell Elevado might argue with this.
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Post by svart on Jul 25, 2017 9:10:25 GMT -6
The only real way to tell is to do it.
Do two mixes, one printed to tape and back, then send them to mastering.
Once you get them back, listen.
Now take the mastered song done without tape, and run it to tape. Now compare your 3 versions.
Which one sounds best?
You can discuss it all day, but the truth will only be revealed when you do it!
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Post by johneppstein on Jul 25, 2017 16:36:54 GMT -6
That's like saying you can use traditional chemical photography as an effect. Or oil paint. Sure, you can DO it - but it's really missing the point. Smearing a few strokes of oil pant on, lets' say, oh, an ink jet print on 'artist quality" canvas, is not gong to evoke the same sort of feeling that you get from The Mona Lisa, Water Lilies, or Guernica. It's going to be "Oh, the artist tarted up his (gallery quiality) ink jet print with a bit of oil. I guess he's trying to make it look like a real painting." So maybe if communicates the idea that the artist was thinking, but it doesn't really have the ontended effect, at least not to people familiar with the real thing. BTW, when you say that you "use tape" are you talking about using a real tape machine? And if so, where do you use it in the process? If it's not a real machine, what is it? I find some of the hardware devices, like the Zulu (which I have not had an opportunity to check out in person) to be a very interesting idea if used properly. In other words, track into the device before any digital conversion. But that requires having a channel of hardware for each channel you're tracking, so a lot of people won't make the investment. Most of the software sims seem to me to be largely missing the point, at least in terms of how they present using tape to the public. The result is that an awful lot of young, aspiring recordists think that what makes tape cool are in fact malfunctions that no self-respecting engineer would tolerate. (I run into this all the time at The Purple Joint.) Noise, wow, flutter, stuff like that. I'd like to see some company do a tape sim that just concentates on emulating the behavior of tape with the heads, with the usual alignment controls, without any of that fake hiss, background noise, and mechanical instability, because those are things that should not exist in a well maintained, professional quality machine. Giving the user controls for dialing that stuff in communicates the wrong idea. And they all seem to be somewhat heavy-handed in what they do. As far as meeting goals is concerned - if the goal is to evoke the feeling of a traditional tape based recording, I would definitely say that at least most of them miss it. That's because they're missing the point. They believe (because that's the way "tape sound" has been widely promoted to them) that it's about artifacts. They think tape needs to be noisy and have poor pitch stability. If my tape machine were to start audibly doing those things I'd be shooting an email off to my tape tech immediately. (I own a 24 track Studer A800 MKIII), or calling him if I was in the middle of a time-critical project. The real benefit of tape is much more subtle than that. It makes stuff sit together better, it de-emphasizes certain aspects of my voice I don't like, and it seems to reduce the need for excessive processing in some ways. It just makes things easier in a musical sense (while being a royal PITA physically.) It also shapes the workflow in ways I find beneficial. OTOH, if their goal is to make their recording sound like it's being played back on a half broken home machine of mediocre quality, maybe it's a success - but why would anybody want that? BTW,I'm beginning to suspect that we're maybe not talking about the same bunch of "young guys". The ones I'm talking about don't hang here. Concerning VU ballistics - once things are set up, machine aligned, gain structure set, I rarely if ever look at the meters unless something is going audibly wrong. Ears, not eyes. And yes, it's easy to do. It's not rocket surgery. And no, it's not an effect. Is water an "effect" to a fish? It's a medium. Many artists in various fields work employing different mediums, depending on the project and intent. Audio is no different, or shouldn't be. Choosing your medium is part of the choices you make for a given project. That doesn't make the medium an "effect". It's something that works on a different level from effects, something lower, more basic, intrinsic to the project. I can't believe I'm sucked in to this. The film analogy is totally misused. People shoot on film for effect every single day here in LA. People combine film with digital tech every single day. After they develop the film they scan it in to a computer and manipulate it digitally. Jeez. My dad is a cinematographer. My mom is a fine art photographer. I worked for Alan Daviau for years. They all shoot film, develop chemically and dump to digital. They oversee the process carefully, because they're good artists but they don't get all spun out about the immersive process of "film" photography. They just get about their business of making art. Just like I and tons of other people do with tape. They do it for the effect. Just like I do. They don't give a shit about process. They care about result. People have mixed oil and acrylic paint for decades. They just aren't good analogies. I have 3 machines. An mm1000, an mm1200 and a 440b. If you don't look at the vus on a 440b it will destroy you. There's just no possible way you have heard MOST of what young people are doing with tape. Just totally not true. Impossible. I would wager you don't listen to much music made by young people. I could be wrong but I doubt it. This argument is a classic troll. You're wrong on this one John. I know you have a lot of knowledge...way more than me. I try not to enter the threads you argue in and I'm kicking myself for entering this one. But your self certainty doesn't make you right. In this case, in fact, you are wrong. So dead wrong that I can't believe I am engaging. You got me...that's for sure. I USE TAPE AS AN EFFECT. I do it well. Some of my records give listeners the feeling that you get from older records. Some don't...on purpose. Even some of the ones I've used tape on don't give you that old record feeling...because I don't want them to. They just have some cool transient shaping and some of the subtle eq characteristics of tape...effects. You're trolling John. I ain't mad but you're busted. I'm having difficulty understanding why you're not getting it. "The film analogy is totally misused. People shoot on film for effect every single day here in LA. People combine film with digital tech every single day. After they develop the film they scan it in to a computer and manipulate it digitally." Actually it's spot on. You're just refusing to think about what i'm saying for some reason. People shoot on film because they want the result of using the film medium as the base for their creation. That's what a MEDIUM is. Then they apply digital EFFECTS on top of the essential charcteristics established by the medium. Effects are something that gets applied on top of the base character established by the medium. It's the same thing in audio - you track to tape to establish the essential chacter or feel provided by that medium. Then you can dump to digital for mixing, editing, FX processing, whatever - but the essential character is established by the medium. You don't get the same impression on the observer if you record to digital and then dump to tape. There's somethat happens with the initial recording that somehow defines the essence of what goes after. Think about that for a while before reacting. " Jeez. My dad is a cinematographer. My mom is a fine art photographer. I worked for Alan Daviau for years. They all shoot film, develop chemically and dump to digital. " Of course they do because they know that for the work to have the character that people have come to expect from a real movie it has to use film as a capture medium. People have tried making movies using digital video as the capture medium and have have discoveredf that it really doesn't work very well - the final result pretty much always comes off with the aesthetics of a video, not a movie. That's what an understanding of the differences between "similar" media is all about. Film people have understood this for a (relatively) long time now. "They oversee the process carefully, because they're good artists but they don't get all spun out about the immersive process of "film" photography. They just get about their business of making art. " Of course they don't. That's these questions were settled in the film world a long time ago. It's understood on a level that really isn't open to discussion. You want to make a real movie you shoot film, then do whatever. It is my belief that the only reason there's any question about it the audio is due to the pernicious effect of marketing campaigns by digital companies peddling products to the mass market where they're denying the basic diffgerences between the two media so theuy can sell product. Can you imagine someone shooting a commerial movie on digital and then running through a "film simulation" program (yes, they do exist) to add scratches, noise, and artificial grain so that it "looks like film"? They'd be laughed out of the business. Does anyone shoot video, dump to film "for the effect" and then finish up in digital? No, they don't, because it doesn't work. I think that a major problem with this conversation is symantic. Specifically that the word "effect" has at least two different meanings. A medium has certain chacteristic effects. It does certain things to to the content. That doen't mean the medium IS an "effect". It has "effects" but isn't an effect, it's a medium. The effects are kinda like adejectives describing a noun, if you get what I'm trying to say. An "effect" where the effect is the "noun" (like echo or compression, whatever) is a specific thing with an additional characteristic that gets applied on top of the basic medium and modifies the essential character of that medium or of the content in some way. I'm afraid I may not be expressing this all that well, it's a somewhat tricky distinction/concept. I like tape as a medium for a lot of what I do because it imparts a particular set of characteristics that I find desirable for the base of the recording. I like what it does. Am I thinking about tryng to sound like an old recording from some past era? Generally not. Am I looking for a sonic quality that complements the music? Most certainly. It's just like what the film guys are doing - they shoot film because it does what they want it to do. And they don't overthink it. Because film people are generally pros and props don't waste time prevaricating about crap like this, they just do what works. And in their field they don't have to put up with legions of gear pimps trying to sell them on "film emulators" that will make video "look just like film".
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Post by johneppstein on Jul 25, 2017 16:47:15 GMT -6
I print to an ATR102. Is it part of the process or is it an effect? Who cares! Its part of my workflow and I get the sound I want out of it. Sometimes it doesn't work for certain songs, but 99% of the time it gives me back something that's far superior than what I feed into it. If by "print" you mean mixing down to it then tape is your mixdown medium. It generally isn't as effective as tracking to tape, but it's generally more effective than just slapping it on some prerecorded channels. Don't ask me why - I don't think anyone really knows for sure, but it likely has to do with the mix being (for lack of a better term) a "new performance". And also because you're mixing into the tape, not slapping it on later as an afterthough, which gives it a direct influence on your mix decisions, which I think is a very important point. And some works are more effective executed in one medium, some in another.
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Post by johneppstein on Jul 25, 2017 17:00:19 GMT -6
immersive as in obsolete and a PITA to use? Yeah, sure. Try working in a modern music production environment with tape as your only transfer medium and see how that works out. I agree with Mr. Shain that tape is an inferior transfer medium compared to other options that are available to us in the year 2017. Does that mean that tape sound is bad? Nope. Actually I generally find working a DAW to be a much bigger PITA than using tape - to the point where I usually have someone else to the mechanics of running the DAW. Some things, like editing, are much easier digitally but I find the general workflow to be arcane, unneccessarily complicated, and, yes, time consuming. As simple a thing as setting EQ in a DAW tends to annoy the crap out of me, whereas on my console I twist a couple knobs while listening in real time and - done. And a lot of operations on a DAW require relying on your eyes to adjust things, whereas I prefer using my ears. In fact at times I've been known to mix with my eyes closed. All things have strong points and weak points.
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Post by ChaseUTB on Jul 25, 2017 19:38:50 GMT -6
Hmmm, I insert plugin then play back the audio in real time. If I so desire I can close my EYES and adjust whichever parameter using my EARS... the only difference is a mouse and console knobs ... Yes you may have memorized your console layout over the years but you def need your EYES to find the correct knob/ channel/ fader whether it's SW or HW.... We get it johneppstein , you sincerely dislike everything about DAW's and plugins. However using a DAW is not as painful as you opine.. Maybe for you it truly is and if so I am sorry you don't get along or get the results you seek when using a DAW.. Don't be afraid of change.. Ppl say it's not the daw it is the operator.. Not the truck but the driver, etc. Just like you would be more skilled and efficient than me working with tape.. That doesn't mean I'm going to talk down on a tape based workflow every time I get the opp. I would embrace tape and learn it to the best I could and add then add the new skills/ knowledge/ workflow to my arsenal 💯🤘( was taught and learned on a console Audient 8024, yes running Pro Tools for some background about me ) I think Noah and Jeremy are saying whether they print to tape or not their mixes still sound killer, and it's a choice for them and tape doesn't define their " sound " it's another tool in the arsenal. Have a good day recording OTB!
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Post by noah shain on Jul 25, 2017 21:34:40 GMT -6
I can't believe I'm sucked in to this. The film analogy is totally misused. People shoot on film for effect every single day here in LA. People combine film with digital tech every single day. After they develop the film they scan it in to a computer and manipulate it digitally. Jeez. My dad is a cinematographer. My mom is a fine art photographer. I worked for Alan Daviau for years. They all shoot film, develop chemically and dump to digital. They oversee the process carefully, because they're good artists but they don't get all spun out about the immersive process of "film" photography. They just get about their business of making art. Just like I and tons of other people do with tape. They do it for the effect. Just like I do. They don't give a shit about process. They care about result. People have mixed oil and acrylic paint for decades. They just aren't good analogies. I have 3 machines. An mm1000, an mm1200 and a 440b. If you don't look at the vus on a 440b it will destroy you. There's just no possible way you have heard MOST of what young people are doing with tape. Just totally not true. Impossible. I would wager you don't listen to much music made by young people. I could be wrong but I doubt it. This argument is a classic troll. You're wrong on this one John. I know you have a lot of knowledge...way more than me. I try not to enter the threads you argue in and I'm kicking myself for entering this one. But your self certainty doesn't make you right. In this case, in fact, you are wrong. So dead wrong that I can't believe I am engaging. You got me...that's for sure. I USE TAPE AS AN EFFECT. I do it well. Some of my records give listeners the feeling that you get from older records. Some don't...on purpose. Even some of the ones I've used tape on don't give you that old record feeling...because I don't want them to. They just have some cool transient shaping and some of the subtle eq characteristics of tape...effects. You're trolling John. I ain't mad but you're busted. I'm having difficulty understanding why you're not getting it. "The film analogy is totally misused. People shoot on film for effect every single day here in LA. People combine film with digital tech every single day. After they develop the film they scan it in to a computer and manipulate it digitally." Actually it's spot on. You're just refusing to think about what i'm saying for some reason. People shoot on film because they want the result of using the film medium as the base for their creation. That's what a MEDIUM is. Then they apply digital EFFECTS on top of the essential charcteristics established by the medium. Effects are something that gets applied on top of the base character established by the medium. It's the same thing in audio - you track to tape to establish the essential chacter or feel provided by that medium. Then you can dump to digital for mixing, editing, FX processing, whatever - but the essential character is established by the medium. You don't get the same impression on the observer if you record to digital and then dump to tape. There's somethat happens with the initial recording that somehow defines the essence of what goes after. Think about that for a while before reacting. " Jeez. My dad is a cinematographer. My mom is a fine art photographer. I worked for Alan Daviau for years. They all shoot film, develop chemically and dump to digital. " Of course they do because they know that for the work to have the character that people have come to expect from a real movie it has to use film as a capture medium. People have tried making movies using digital video as the capture medium and have have discoveredf that it really doesn't work very well - the final result pretty much always comes off with the aesthetics of a video, not a movie. That's what an understanding of the differences between "similar" media is all about. Film people have understood this for a (relatively) long time now. "They oversee the process carefully, because they're good artists but they don't get all spun out about the immersive process of "film" photography. They just get about their business of making art. " Of course they don't. That's these questions were settled in the film world a long time ago. It's understood on a level that really isn't open to discussion. You want to make a real movie you shoot film, then do whatever. It is my belief that the only reason there's any question about it the audio is due to the pernicious effect of marketing campaigns by digital companies peddling products to the mass market where they're denying the basic diffgerences between the two media so theuy can sell product. Can you imagine someone shooting a commerial movie on digital and then running through a "film simulation" program (yes, they do exist) to add scratches, noise, and artificial grain so that it "looks like film"? They'd be laughed out of the business. Does anyone shoot video, dump to film "for the effect" and then finish up in digital? No, they don't, because it doesn't work. I think that a major problem with this conversation is symantic. Specifically that the word "effect" has at least two different meanings. A medium has certain chacteristic effects. It does certain things to to the content. That doen't mean the medium IS an "effect". It has "effects" but isn't an effect, it's a medium. The effects are kinda like adejectives describing a noun, if you get what I'm trying to say. An "effect" where the effect is the "noun" (like echo or compression, whatever) is a specific thing with an additional characteristic that gets applied on top of the basic medium and modifies the essential character of that medium or of the content in some way. I'm afraid I may not be expressing this all that well, it's a somewhat tricky distinction/concept. I like tape as a medium for a lot of what I do because it imparts a particular set of characteristics that I find desirable for the base of the recording. I like what it does. Am I thinking about tryng to sound like an old recording from some past era? Generally not. Am I looking for a sonic quality that complements the music? Most certainly. It's just like what the film guys are doing - they shoot film because it does what they want it to do. And they don't overthink it. Because film people are generally pros and props don't waste time prevaricating about crap like this, they just do what works. And in their field they don't have to put up with legions of gear pimps trying to sell them on "film emulators" that will make video "look just like film". John...I worked in Hollywood. My family is in the film business. Video is THE standard capture medium now. MOST movies at ALL budget points are shot on digital video. Have been for years. Film is a novelty now just like tape is in music recording. Your points are incorrect there. In fact, there's a process called film out which is the transfer of video (a much more cost effective and efficient capture MEDIUM) to film. Sometimes it's for creative reasons (film as effect) sometimes for economic reasons, sometimes for film projection of archived footage stored on video but shot on film. I do agree that our debate is mostly semantic and I concede that tape is a physical storage medium but I would propose that it has come to have another definition...one spawned by and characterized by its use as an effect. I guess we all make up our own minds about what we believe but young people are making great recordings that use tape as one small part of the process and some of them do it well. Also I concede that it's an abused and misused term (tape) and a misused and abused concept. I do enjoy all the knowledge I get from you but I think this ship here has run aground and I call uncle. I had a singer ask me in his mix notes last month to pultec his voice. I wish I'd had my EQP-KT to do it with. I taped it instead.
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Post by johneppstein on Jul 25, 2017 21:35:03 GMT -6
Hmmm, I insert plugin then play back the audio in real time. If I so desire I can close my EYES and adjust whichever parameter using my EARS... the only difference is a mouse and console knobs ... Yes you may have memorized your console layout over the years but you def need your EYES to find the correct knob/ channel/ fader whether it's SW or HW.... We get it johneppstein , you sincerely dislike everything about DAW's and plugins. However using a DAW is not as painful as you opine.. Maybe for you it truly is and if so I am sorry you don't get along or get the results you seek when using a DAW.. Don't be afraid of change.. Ppl say it's not the daw it is the operator.. Not the truck but the driver, etc. Just like you would be more skilled and efficient than me working with tape.. That doesn't mean I'm going to talk down on a tape based workflow every time I get the opp. I would embrace tape and learn it to the best I could and add then add the new skills/ knowledge/ workflow to my arsenal 💯🤘( was taught and learned on a console Audient 8024, yes running Pro Tools for some background about me ) I think Noah and Jeremy are saying whether they print to tape or not their mixes still sound killer, and it's a choice for them and tape doesn't define their " sound " it's another tool in the arsenal. Have a good day recording OTB! Sure I need my eyes to get the right channel and even to find the right knob. That's not what i'm talking about. And I'm pretty certain that you know that already. Deliberately misinterpreting what I say is something I expect at Gearslutz but not here. Just to be clear I'm talking about making adjstments, which should be obvious. On a console I can just turn the knob until it sounds right. On a DAW I have to squint at the screen while manipulating a mouse, which at best is avery blunt instrument for making fine adjustments. And since I'm having to adjust by eye instead of ear I'm somewhat distracted from the basic task of listening. And on top of that it's physically impossible to adjust two channels against each other at the same time it it's necessary. It just makes the process a lot slower and more fidgety - it's not intuitive. And those parametrics where you grab points on a curve are even worse. YES, they're very powerful but they also make you concentrate on the visuals, which takes you "out of the moment", audio-wise. When you make adjustments with a mouse you have no physical reference of where you are, adjustment. You HAVE to look at the screen. With a knob (a real pot, not a rotary encoder) you KNOW where you are, you can feel it. I got my first DAW in '93 - Samplitude Pro II on the Amiga. I found it primitive and difficult to use. I tried again in the early '00s with Nuendo 1.5. I found it profoundly non-intuitive and difficult to navigate. Since then I've give a try a few more times, but have not got along with the DAW type user interface - if I wanted to mess with computers I'd ba a programmer. Now we're using Reaper and I'm having no problems - because I have my music partner Bob dealing with the computer. Maybe i'm just getting and losing patience but for the life of me I can't see why I'd want to waste my time learning the minutae of a DAW program when it doesn't even translate across platforms. I can sit down at almost any console and pretty well understand the basics of how to run the thing with very little learning curve. At my age no longer have the patience to learn non-obvious computer programs. If thje companies were willing to get together and work out some standards for nomenclature and accessing functions it would be a different matter, and I guess it's different for people who grew up navigating computer interfaces since preschool, but I just want make music and do audio and I find a plethora of somewhat different interfaces and command sets an unwanted distraction and interference from the core task at hand. And for the life of me I don't understand why people find a console difficult - I guess they see all those knobs and get scared without trying to understand the layout, which is actually pretty darn simple. All the channel columns do the same things and all the functions are right in front of you, you don't have to go searching for hidden functions while trying to guess what this particular company decided to call stuff. What it comes down to is that I'm a big fan of standardization and simplicity. I don't find DAWs to have much of either. They could quite easily but they don't. All it would take is a standards committee (perhaps under AES aegis) and a little cooperation. It's stupid. It shouldn't be necessary to learn a new interface every time you move from one platform to another. The problem is not with DAW technology. That's just fine. The problem is with the damn software companies. Not that this has anything to do with using tape.
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Post by johneppstein on Jul 25, 2017 21:39:11 GMT -6
I'm having difficulty understanding why you're not getting it. "The film analogy is totally misused. People shoot on film for effect every single day here in LA. People combine film with digital tech every single day. After they develop the film they scan it in to a computer and manipulate it digitally." Actually it's spot on. You're just refusing to think about what i'm saying for some reason. People shoot on film because they want the result of using the film medium as the base for their creation. That's what a MEDIUM is. Then they apply digital EFFECTS on top of the essential charcteristics established by the medium. Effects are something that gets applied on top of the base character established by the medium. It's the same thing in audio - you track to tape to establish the essential chacter or feel provided by that medium. Then you can dump to digital for mixing, editing, FX processing, whatever - but the essential character is established by the medium. You don't get the same impression on the observer if you record to digital and then dump to tape. There's somethat happens with the initial recording that somehow defines the essence of what goes after. Think about that for a while before reacting. " Jeez. My dad is a cinematographer. My mom is a fine art photographer. I worked for Alan Daviau for years. They all shoot film, develop chemically and dump to digital. " Of course they do because they know that for the work to have the character that people have come to expect from a real movie it has to use film as a capture medium. People have tried making movies using digital video as the capture medium and have have discoveredf that it really doesn't work very well - the final result pretty much always comes off with the aesthetics of a video, not a movie. That's what an understanding of the differences between "similar" media is all about. Film people have understood this for a (relatively) long time now. "They oversee the process carefully, because they're good artists but they don't get all spun out about the immersive process of "film" photography. They just get about their business of making art. " Of course they don't. That's these questions were settled in the film world a long time ago. It's understood on a level that really isn't open to discussion. You want to make a real movie you shoot film, then do whatever. It is my belief that the only reason there's any question about it the audio is due to the pernicious effect of marketing campaigns by digital companies peddling products to the mass market where they're denying the basic diffgerences between the two media so theuy can sell product. Can you imagine someone shooting a commerial movie on digital and then running through a "film simulation" program (yes, they do exist) to add scratches, noise, and artificial grain so that it "looks like film"? They'd be laughed out of the business. Does anyone shoot video, dump to film "for the effect" and then finish up in digital? No, they don't, because it doesn't work. I think that a major problem with this conversation is symantic. Specifically that the word "effect" has at least two different meanings. A medium has certain chacteristic effects. It does certain things to to the content. That doen't mean the medium IS an "effect". It has "effects" but isn't an effect, it's a medium. The effects are kinda like adejectives describing a noun, if you get what I'm trying to say. An "effect" where the effect is the "noun" (like echo or compression, whatever) is a specific thing with an additional characteristic that gets applied on top of the basic medium and modifies the essential character of that medium or of the content in some way. I'm afraid I may not be expressing this all that well, it's a somewhat tricky distinction/concept. I like tape as a medium for a lot of what I do because it imparts a particular set of characteristics that I find desirable for the base of the recording. I like what it does. Am I thinking about tryng to sound like an old recording from some past era? Generally not. Am I looking for a sonic quality that complements the music? Most certainly. It's just like what the film guys are doing - they shoot film because it does what they want it to do. And they don't overthink it. Because film people are generally pros and props don't waste time prevaricating about crap like this, they just do what works. And in their field they don't have to put up with legions of gear pimps trying to sell them on "film emulators" that will make video "look just like film". John...I worked in Hollywood. My family is in the film business. Video is THE standard capture medium now. MOST movies at ALL budget points are shot on digital video. Have been for years. Film is a novelty now just like tape is in music recording. Your points are incorrect there. In fact, there's a process called film out which is the transfer of video (a much more cost effective and efficient capture MEDIUM) to film. Sometimes it's for creative reasons (film as effect) sometimes for economic reasons, sometimes for film projection of archived footage stored on video but shot on tape. I do agree that our debate is mostly semantic and I concede that tape is a physical storage medium but I would propose that it has come to have another definition...one spawned by and characterized by its use to describe an effect. I guess we all make up our own minds about what we believe but young people are making great recordings that use tape as one small part of the process and some of them do it well. Also I concede that it's an abused and misused term (tape) and a misused and abused concept. I do enjoy all the knowledge I get from you but I think this ship here has run aground and I call uncle. I had a singer ask me in his mix notes last month to pultec his voice. I wish I'd had my EQP-KT to do it with. I taped it instead. OK. It's essentially a philosophical question anyway - how you think about and relate to your tools.
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Post by noah shain on Jul 25, 2017 22:24:59 GMT -6
John...I worked in Hollywood. My family is in the film business. Video is THE standard capture medium now. MOST movies at ALL budget points are shot on digital video. Have been for years. Film is a novelty now just like tape is in music recording. Your points are incorrect there. In fact, there's a process called film out which is the transfer of video (a much more cost effective and efficient capture MEDIUM) to film. Sometimes it's for creative reasons (film as effect) sometimes for economic reasons, sometimes for film projection of archived footage stored on video but shot on tape. I do agree that our debate is mostly semantic and I concede that tape is a physical storage medium but I would propose that it has come to have another definition...one spawned by and characterized by its use to describe an effect. I guess we all make up our own minds about what we believe but young people are making great recordings that use tape as one small part of the process and some of them do it well. Also I concede that it's an abused and misused term (tape) and a misused and abused concept. I do enjoy all the knowledge I get from you but I think this ship here has run aground and I call uncle. I had a singer ask me in his mix notes last month to pultec his voice. I wish I'd had my EQP-KT to do it with. I taped it instead. OK. It's essentially a philosophical question anyway - how you think about and relate to your tools. Fair enough...we'll agree to mostly agree.
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Post by ChaseUTB on Jul 26, 2017 0:28:13 GMT -6
John I appreciate your feedback and experience in this thing we call music. You dont have to squint and use a mouse for a plugin EQ, you can of course as you describe but there are wonderful control surfaces and MIDI based options/ solutions out there for relatively inexpensive Up To very expensive. Not the same knobs and faders as a console, however they work fantastic and also one can tweak multiple parameters or channels simultaneously/ individually. Yes, it will be a different workflow than you are used too.
I did not deliberately misquote you or change what you said at all. You may have taken what I wrote differently than meant. I will try again. " one has to know the layout of the console design howeverer like a daw or plugin channel strip and that means using your eyes whether squinting at tiny numbers around a tiny knob on a console or squinting at a daw / plugin "
I am not tryna argue semantics or argue period. I am not afraid of any console's signal flow or the routing. I also have no issue admitting that a tape based workflow is not something I will be as good At as someone who uses tape daily and has been. The point remains, console or ITB, use what makes you happy and get the sounds you want!
If you are getting the sounds you want on the console but not DAW, it's the console and workflow that makes this happen not your mixing or engineering skills?
Likewise If I am getting the sounds I want ITB then it's the DAW? Not my skills, ears, & techniques & years of experience...
And if I could afford a console, I would be all over something like an Audient with DAW connect or maybe SSL AWS + etc ... not feasible or affordable for me! Have s gol
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Post by johneppstein on Jul 28, 2017 14:30:34 GMT -6
John I appreciate your feedback and experience in this thing we call music. You dont have to squint and use a mouse for a plugin EQ, you can of course as you describe but there are wonderful control surfaces and MIDI based options/ solutions out there for relatively inexpensive Up To very expensive. Not the same knobs and faders as a console, however they work fantastic and also one can tweak multiple parameters or channels simultaneously/ individually. Yes, it will be a different workflow than you are used too. True, there are many control surfaces of various capabilities and levels of complexity. Most of the "affordable" ones I've seen strike me as being pretty useless, at least to me, not speaking for anyone else. Many, if not most of the larger ones I've seen also have serious deficncies, in that, although some of them do have enough faders for the kind of stuff I do, the fact that they use shared controls for most of the other functions presents a serious problem because it prevents interactively adjusting parameters on two or more channels in real time. I haven't seen any hardware control surface that provides anything like a full complement of hardware controls - but then I haven't been to a trade show since AES pulled out of San Francisco, so I might be behind the times. The Slate Raven looks very interesting to me I'm not sure if a touch screen would be a good match for me at this point in my life as my hands are not as steady as they one were and sometimes I get a little shakey, but that's my problem, not anyone else's. If I had to give up the console, that's what I'd e looking at. Well, for me, once I've squinted at the knob enough to know that I'm in vaguely the right place I don't look at the numbers at all, like Bob Heil once told a friend of mine, I "tune it like a (blankety-blank) radio". I don't think about frequency numbers except for very rough ranges. Can't do that on a screen since there's no tactile feedback and it's even difficult on a rotary encoder because there are no end stops. Me neither. I'm interested in discussion, not arguing. Discussion is how I learn. Well, the thing about consoles is that they all have about the same signal flow and more or less the same basic layout. Something like an SSL will have a lot of extras added on top of that but on a fundamental level it's still the same thing. I bet you wouldn't have much problem adapting to tape basics. I'll admit that there are some of the finer points of a pure tape workflow that I'm not into at all, such as the finer points of razor blade editing, which I understand but would not really want to have to do. I'm into tape as a capture medium. After that point we dump to the computer and send back to the console to mix from that. Hardware processing is all handled from the console, then the mix is sent back to the computer for storage. Before the move we used to send a parallel mix stream to 2-track tape, but haven't been doing that here, partly for space considerations and partly since the digital version is the one that gets sent out to mastering (via the internet), anyway. That way we can do any of that fidgety editing stuff in the DAW (before it goes out to the console for mixing), which is MUCH easier. Now that we have the Antelope Orion we even do some of the minor punch-ins on the digital copy - I don't think that punching in a couple of words digitally will make any real noticeable different to the feel of the finished mix. If anybody's being THAT picky when they're listening to music, well....... I think that a hybrid workflow is the way to go, at least for me. Use each technology for its strong points. You should be able to get a good sound on either these days. Converter technology has come a long way. However it seems to me that things are a lot harder or more complicated to achieve in the DAW - I see guys using long strings of plugins to get where they're trying to go, whereas with hardware things are usually a lot less complex. Or maybe it's just that the availability of all these different processing tools in infinite numbers of iterations are just encouraging people to go overboard. I don't have an infinite number of compressors, so I'm not likely to want to string three together on one channel. I only have about 15 or 16 channels, so they get used judiciously. But that's really an entirely different subject. However, that does bring another question to mind - Could it be that at least a portion of what some of these youngsters think is "the sound of tape" is simply the result of a lack of excessive processing? I dunno - it just popped into my mind and I have no strong position on the subject, just wondering what you guys might think.
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